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Knights & Heraldry Forge 0.9.1
beta2 апреля 2026 г.Changed:
- Removed StrEq
Fixed:
- Item models now display properly when dropped on the ground for Forge version
- Fixed KH Accessory models not being client sided
- Changed the Forge version’s config format to match regular Forge mods’ config file
Knights & Heraldry Fabric 0.9.1
beta2 апреля 2026 г.Changed:
- Removed StrEq
Fixed:
- Item models now display properly when dropped on the ground for Forge version
- Fixed KH Accessory models not being client sided
- Changed the Forge version’s config format to match regular Forge mods’ config file
Knights & Heraldry Forge 0.9.0
beta18 марта 2026 г.Нет описания изменений
Knights & Heraldry Fabric 0.9.0
beta18 марта 2026 г.Added:
- Ported the mod to Forge
Changes:
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Spaulder variants (Rimmed and Besagews) are now separate items instead of being stored in NBT
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All Spaulders (except Brigandine Spaulders) now give -1% Deflect Chance
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Rim Guards now provide +1 Toughness, +1% Deflect Chance, and +0.2 Weight
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Besagews now provide +1 Armor, +1% Deflect Chance, and +0.2 Weight
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Visor overlay textures have been moved from StoneyCore and updated to higher resolution
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Updated Cage Model
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Cage Helmet (Slim) → Cage Helmet
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Updated Barbute Texture
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Updated Great Helmet model
Removed:
- Removed Cage 2 (Robust)
Fixed:
- Added missing manuscript translations for Savoyard, Close Helm, Burgonet with Falling Buffe, and Burgonet
Knights & Heraldry 0.8.0
beta23 декабря 2025 г.Added:
- ItemTag Broken Weapons: Dagger, Stiletto, Rapier, Sword, V Sword, Arming Sword, Axe, Broad Axe, Crooked Axe, Straight Crooked Axe, Mace, Spiked Mace, Hammer, War Hammer, Longsword, V Longsword, Falchion, Scimitar, Pitchfork, Spear, Pike, Billhook, Glaive, Curved Glaive, Halberd, Poleaxe, Polehammer, Bec de Corbin, Morning Star, Bardiche, Wardart, Greatsword, Claymore, Flamberge, Zweihander, Flail & Ball Flail
- Abandoned Mineshaft Chests Loot (40% Chance): (Manuscripts) Brigandine Arm Harness, Brigandine Cuisses, Sabatons
- Stronghold Library Chests Loot (80% Chance): (Manuscripts) Flail, Spear, War Dart, XIIII Plate Cuirass, XIIII Plate Breastplate, Frogmouth, Great Armet
- Woodland Mansions Chests Loot (80% Chance): (Manuscripts) Bardiche, Greatsword, Plate Cuirass, Maximillian Cuirass, Armet, Visored Barbute, Plate Arm Harness, Plate Cuisses
- Pillager Outpost Chests Loot (60% chance): (Manuscripts) Halberd, Lance, Armet, Visored Barbute
- Village WeaponSmith Chests Loot (30% chance): (Manuscripts) Dagger, Sword, Axe, Mace, Hammer
- Desert Pyramid Archaeology Loot: Stiletto, Rapier, Poleaxe, Bardiche, Houndskull, Cage, Visored Bascinet, Great Helmet, Sallet
- Trail Ruins Common Archaeology Loot: Flail, Ball Flail, Longsword, V Longsword, Billhook, Halberd, Maximillian Cuirass With Tassets, XIIII Plate Cuirass with Tassets
- Cold Oceans Ruins Archaeology Loot: Polehammer, Morning Star, Plate Spaulders, Plate Cuirass
- Warm Oceans Ruins Archaeology Loot: Falchion, Spear, Pike, Glaive, Great Bascinet, Great Houndskull Bascinet, Maximillian Helmet
- Craftman Anvil Recipes
- Manuscript recipes
- Bevor
- Burgonet
- Burgonet with Falling Buffe
- Savoyard
- Dark properties: +10% durability / +1 toughness / +10% weight
- Golden properties: +20% durability / Piglin Neutrality / +5% weight
Changed:
- Great Houndskul Bascinet → Great Houndskull Bascinet
- Darkened Great Houndskul Bascinet → Darkened Great Houndskull Bascinet
- Falchion icon texture
- Visored Barbute item texture
- Dark Visored Barbute item texture
- Houndskull model and texture
- Dark Houndskull model and texture
- Increased all the max damage to the items in a 30%
- Darkened armor recipes: SmithingTable → Craftman’s Anvil
- Sallet and Dark Sallet Model and Texture
- Sallet and Dark Sallet Toughness: 2 → 1.5
- Sallet and Dark Sallet Weight: 3 → 2
Changed all trades and prices, more info will come in the wiki. These are the items that will be now:
- Armorer Trades: Quilted Coif, Gambeson, Gambeson Breeches, Gambeson Boots, Mail Coif, Hauberk, Mail Breeches, Mail Boots, Mail Spaulders, Brigandine Spaulders, Brigandine, Brigandine with Plackart, Brigandine with Plackart and Tassets, Barbute, Bascinet, Kettle Helmet, Nasal Helmet, Viking Helmet, Gauntlet, Brigandine Harness, Brigandine Cuisses, Greaves, Sabatons, Aventail, Rim Guards, Besagews, Barding
- Farmer Trades: Pitchfork
- Mason Trades: Wooden Lance, Teutonic Snakes, Teutonic Black Snakes, Gold Horns, Black Horns, Teutonic Gold Wings, Teutonic Black Wings, Teutonic Wings Ball Ends, Teutonic Wings Sharp Ends, Dragon, Lion, Snake, Unicorn, Stag, Boar, Eagle, Pegasus
- Weaponsmith Trades: Dagger, Sword, V Sword, Axe, Broad Axe, Crooked Axe, Straight Crooked Axe, Mace, Spiked Mace, Hammer, War Hammer, Heavy Crossbow, Arquebus, Handgonne
- Shepherd Trades: Surcoat, Surcoat Sleeveless, Civilian Surcoat, Giornea, Hood, Torn Hood, Jester Hood, Cloak, Torn Cloak, Helmet Hood, Helmet Torn Hood, Chaperon, Gilded Chaperon, Torse
- Fletcher Trades: Longbow, Swallowtail Tipped Arrow, Bodkin Tipped Arrow, Broadhead Tipped Arrow, Cloth Tipped Arrow, Plume
Technical Changes:
- Moved a lot of data into datagen, so it is easier to code
- Changed mappings: Yarn → Mojmap
- ModItems: class → interface
- StoneyCore: 0.6.1 → 0.7.0
Removed:
- Darkened Armor Template
Fixed:
- You can’t add plume to dark barding
- Purple dye isn't in Dyes tag
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:1 неделю назад


