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Моды/Kleiders Custom Renderer API
Kleiders Custom Renderer API

Kleiders Custom Renderer API

API for adding textures and models over players with MCreator Mods!

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<img src="https://i.imgur.com/oIUdwLP.png" alt width="900" height="194">

With this API, you can now use the class KleidersPlayerRenderer to replace the player skin! You can find the MCreator Plugin to do this with procedures here: https://mcreator.net/plugin/91185/kleiders-player-renderer-change-players-skin

Report crashes at the "Issues" page or through discord Kleiders#9777

 

Changelog:

V7.0.0: Added a procedure option that syncs with player animations under the right conditions; Only for 1.20.1 for now.

V6.4.0: Added support for 1.20.6 NeoForge

V6.3.2: Fixed Variables for 1.20.4 NeoForge

V6.3.1: Fixed Gradle for 1.20.4 NeoForge

V6.3.0

Added "Size Event", and set Size procedures, for changing entities hitbox

V6.2.5: Added player variables syncing on 1.20.4 NeoForge. Added support from MCreator 2024.2

V6.2.4:

Fixed an issue that caused crashes when hide base model = true

V6.2.1: Fixed an issue with variables on 1.20.4

V6.2.0: Added support for NeoForge 1.20.4

V6.0.0: The plugin now has synced multiplayer features with player variables

V5.5.1:

Fixed an issue with a test procedure being kept in the library on 1.20.1

V5.5.0:

Updated for 1.19.4 and 1.20.1 support.

V5.4.0:

Added transparency to model procedures (if the texture has transparency) and added the option to hide the base model on texture change procedure.  Moved all procedures to KleidersCustomRenderer tab

V5.2.5:

Fixed an issue with using the mod serverside

V5.2.0: Fixed an issue that prevented texture procedures from working in 1.18.2 and 1.19.2

V5.0.1: Separated 1.18+ procedures from 1.16.5 procedures, and added suport for 1.18.2 and 1.19.2

V4.0.5: Added the ability to change entities textures and models; The mod has been rebranded to "Kleiders Custom Renderer" make sure to change dependencies accordignly.

V3.4.0: You can now replace partial parts of the internal skin by having the skin only on those parts; Previously, the player would become invisible if it was missing parts of the skin

V3.3.0: Fixed an issue that prevented skins from loading properly

V3.1.0: Fixed a bug that prevented multiple layers/models from working at the same time

V3.0.0: Added Custom Model Support

V2.1.0: Fixed an issue that caused the plugin to crash on dedicated servers

V2.0.0: Added: Both Internal texture and external layer with player skin: [Texture] Only Internal texture with player skin: [Texture] Only external layer with player skin: [Texture]

To do things like this:

Giving entities wings when they are in water

Giving the player custom layers based on their potion effects

Giving the player HD texture layers

 

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x1.18.x1.16.x

Платформы

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Клиент и сервер

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 года назад
Обновлён:11 месяцев назад
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