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Kingdom Keys 2

Kingdom Keys 2

Adds various elements from the Kingdom Hearts games

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Kingdom Keys 2.7.10a

release9 мая 2026 г.

Changed:

  • Magic Target Entities can now be turned invisible with potion effects.

Fixed:

  • Optimized client performance by adjusting various things, like the trails rendering code (flowmotion / magnet blox).
  • MP Bar not rendering until you cast a spell first.
  • Potential crash if the thunderbolt owner was not a player.
  • Crash when building the Station of Awakening structure.
  • AP cost in the abilities buttons not being localized.

Kingdom Keys 2.7.10a

release5 мая 2026 г.

Added:

  • Max magics attribute to leveling, changes the amount of available magic slots to equip the spells in.
    • By default, mystic gets one every 4 levels, warrior every 5 and guardian every 6 until they get 10 (so they cap at 40, 50 and 60).
  • Equipment check screen for it's command.

Changed:

  • Magics are now equipped in the menu instead of learned.

  • To create a next level magic you have to merge the 2 previous levels in a crafting, similar to recipes (for now).
  • Magics customize is gone as now the order is based on the equipment order (Shortcuts still work).
  • Buffed thunder and thundara radius and frequency for all thunder magics.
  • /kingdomkeys magiclevel is now gone.

Fixed:

  • Next level and Munny get not being translated in spanish.

Kingdom Keys 2.7.9c

release1 мая 2026 г.

Added:

  • /kingdomkeys check command for server owners to see other player stats and abilities.

Changed:

  • All the magics got the internal multipliers removed.
    • This should make so editing their files damage is directly proportional to the real value.
    • The default values in their files are now the real multipliers, so for all datapack makers we suggest to adapt them.
  • Nerfed aerora and aeroga damage down to 1% of the magic stat since it's meant to be cheap damage.

Fixed:

  • Very high damage output from Blizzard.
  • Reflect damage being the damage it was supposed to deal + the player physical attack.

Kingdom Keys 2.7.9b

release26 апреля 2026 г.

Fixed:

  • Potentially reduced client load.
  • Leveling data client crash when selecting SoA choice under certain circumstances in a server.

Kingdom Keys 2.7.9a

release21 апреля 2026 г.

Added:

  • Grand magic extender ability which boosts grand magic Situation Commands duration by 25% after each equip.
    • Obtained at level 17 and 29 for warrior, 9 and 20 for mystic, 10 and 27 for guardian.
  • Magic target block, outputting a redstone signal depending on the magic type that hit it:
    • It ranges from 1-8 as follows: fire, ice, water, lightning, aero, stop, darkness, light.
  • A way for addon makers to change the color of Situation Commands timer bar.
  • A common-config option to hide player names while wearing the Organization XIII coat.

Changed:

  • Datapacks modifying the leveling progression got support for a version number, allowing for updates to apply once a player logs in.
    • It should be retro compatible with the old .json files, but we encourage you to migrate to the new system.
  • Magnet Blox particles are now trails, reassembling the particles from the game.
  • Gravity is now a dark spell.
  • Minimum XP you can get from defeating enemies is at least 1.
  • /kingdomkeys exp give won't play the level up sound so it can be used in adventure maps or servers.

Fixed:

  • Items and Portals not displaying a selected element until scrolled.
  • Stock items tooltip icon was out of place on different aspect ratios.
  • XP particle not displaying the right amount if changed on the server.
  • Small spanish typos.

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x1.18.x1.16.x1.15.x1.12.x1.11.x1.10.x1.9.x1.8.x1.7.x1.6.x1.5.x

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Лицензия:LGPL-3.0-only
Опубликован:3 года назад
Обновлён:18 часов назад
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