▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Kilt

Kilt

Allows the loading of Forge mods in the Fabric ecosystem. Very experimental.

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Kilt v20.1.14 (MC 1.20.1)

alpha1 апреля 2026 г.

Changes

  • Added loader config, allowing you to forcefully disable mod IDs from getting loaded by Kilt.
  • Added cancellable init mixin fixers, because some Forge mods did this, causing misbehaviours.
  • Implemented AutoModpack support. (thanks @Acuadragon100!) (https://github.com/KiltMC/Kilt/pull/715)
  • Disable the not working Curios-Trinkets compat layer, because Accessories exists.
  • Removed hard dependency on Sodium.
  • Improved performance of hasMethodOverride, your in-game performance should be faster now.
  • Bridge together Fabric API's getRecipeRemainder and Forge's getCraftingRemainingItem.
  • Try to properly handle destroyBlock, hopefully.
  • Properly bridge fluid transfer APIs between Forge and Fabric.
  • Properly sort the original mods list. (thanks @Acuadragon100) (https://github.com/KiltMC/Kilt/pull/689)
  • Properly remap mixin modifiers (thanks @Acuadragon100!)

Fixes

  • Fixed Knit Loader not displaying Forge mods in crash reports.
  • Try to fix weird screen init crashes
  • Fixed weird Vanilla rendering issues with model data (thanks @embeddedt!) (https://github.com/KiltMC/Kilt/pull/637)
  • Fixed incompatibility with Shield Overhaul
  • Fixed horses not creating their item handlers correctly
  • Fixed updateSprite crash, forgot to implement.
  • Fixed creative search in Forge modded tabs.
  • Many Forge Config API Port interaction fixes.
  • Create Fabric 6.0.8.1 now works with Kilt.
  • Work around some issues with loot modifiers.
  • Fixed GeckoLib networking.
  • Fixed duplicated tooltips.
  • Fixed Amecs incompatibilities (thanks @Acuadragon100!)
  • Fixed rendering for empty fluids with Fabric mods.
  • Improve mod compatibility of entity serializers.

Forge Mod Fixes

  • Vampirism works now.
  • LittleTiles now launches with Kilt, but doesn't work with Sodium.
  • TerraFirmaCraft works with Kilt now.
  • Fixed crash with SecurityCraft's sonic security systems.
  • Fixed EnderIO machines being inaccessible.
  • Fixed crash with MapRenderer on Create Forge.

Full Changelog: https://github.com/KiltMC/Kilt/compare/v20.1.13...v20.1.14

Kilt v20.1.13 (MC 1.20.1)

alpha25 января 2026 г.

Changes / Fixes

  • Remove Kilt's block on certain unauthorized mod ports
    • This didn't really make sense for us to do, we still don't really support them but they can exist alongside Kilt.
  • Run Forge construct event a bit later
  • Added deprecated IMCMessage getters (#582)
  • Added some Registrate Refabricated compatibility mixins (#578)
  • Bump Fabric API version requirement to 0.92.7+1.20.1
  • Remove bundled Feature Recycler, Fabric API now helps with handling that and Kilt now also has a mixin to try to prevent it from happening.
  • Fully remove dependency on Forge Config API Port, we now bundle the Forge Config API ourselves.
    • There are still compatibility hooks to allow mods depending on Forge Config API Port to work correctly.
    • Fixes Forge mod configs constantly resetting and not saving correctly.
  • Fixed "transaction is null" crash between fluid item types. (fixes #590)
  • Fixed Striders dying in lava with Valkyrien Skies installed (thanks @Acuadragon100!) (#615)
  • Try to fix Forge mods not being shown in crash reports in production environments
  • Completely remove Forge's improved NBT accounter patch (fixes #622)
  • Update internal Kotlin for Forge version to 4.12.0
  • Disable Forge's automatic tooltip wrapping (fixes #598 and #411)
  • Fixed items not sliding on ice (fixes #603)
    • That was an AWFUL bug, it's been broken for roughly 8-9 months, how had no one reported it until then?
  • Fixed Vanilla options (GUI scale, etc.) resetting automatically (thanks @hammy275 for identifying the issue!) (fixes #502)

Forge Mod Fixes

  • Fix EnderIO not loading (fixed by running Forge construct event later)
  • Fixed RFTools Utility (thanks @Acuadragon100!) (#582)
  • Partially fixed GTCEu-Modern (not 100% yet)
  • Fixed Tropicraft compatibility (thanks @Acuadragon100!) (#578)
  • Fixed Kotlin for Forge automatic event bus crashes

Full Changelog: https://github.com/KiltMC/Kilt/compare/v20.1.12...v20.1.13

Kilt v20.1.12 (MC 1.20.1)

alpha21 ноября 2025 г.

Late release, been busy with a lot of things. Wanted to address more issues but alas, don't have time at the moment.

Changes

  • Support for Fabric Loader 0.18.0 and later
  • Updated Kotlin to 2.2.21
  • Exclude asm-analysis from being imported by ASMFabricLoader
    • Fixes crash with Fabrication
  • Improve mod compatibility of re-equip check (PR #526 by @Acuadragon100)
    • Fixes compatibility with Combatify and CookeyMod
  • Try returning an empty ArrayList for avoiding UnsupportedOperationExceptions in some weird cases

Fixes

  • Fixed Flywheel Forge not showing error for Flywheel Fabric
  • Add and fix checks for field and method access transformer wildcards (PR #528 by @SuperKnux)
  • Try to fix unknown self() crash
  • Fix dedicated server crash

Forge Mod Fixes

  • Hopefully fix crash with Cryptic Registry

Kilt v20.1.11 (MC 1.20.1)

alpha22 октября 2025 г.

Changes

  • Remove dependency on Architectury API
  • Fully block Ice and Fire CE and The Twilight Forest Unofficial from loading with Kilt.
    • Both of these mods would have terrible compatibility with Kilt and other mods, differ in behaviour from the original Forge versions, and are overall low quality. Use the official Forge versions of the mod instead, or if an official Fabric port gets released, use theirs instead.
    • If you want to continue trying to use these mods anyway, use -Dkilt.allowBlockedMods=true. Here be dragons, you will not get support from using these versions.

Fixes

  • Fix Fowl Play birds not spawning with Kilt
  • Fix modded post-chain shaders not loading when Architectury is unavailable
  • Fix occasional double-registering of registry values
  • Fix Vanilla overlays not rendering when called by a Forge mod
  • Fix a bunch of broken injects that were missed
  • Fix compatibility with Potatoptimize (hopefully...)
  • Correctly support "0.0NONE" as an any version (why is this a thing?)
  • Fix JEI compatibility (#520)
  • Try to fix random NPE from part entities returning null in some places.

Forge Mod Fixes

  • Fix Create scroll values not functioning
  • Fix Create contraptions not rendering correctly

New Contributors

  • @KorewaLidesu made their first contribution in #520

Full Changelog: https://github.com/KiltMC/Kilt/compare/v20.1.10...v20.1.11

Kilt v20.1.10 (MC 1.20.1)

alpha10 октября 2025 г.

Changes

  • Fix a typo found when remapping fails and reword it (#477)
  • Fire the Forge BreakEvent (#486)
  • Disable Forge disabling Vanilla loot tables (why do they do this?)
  • Improve mod compatibility on useVertexAlpha
  • Improve mod compatibility on GUI mixins
  • Added conflict remap providers, allowing Fabric mods to add their own remapping to Kilt
  • Update to Fabric Loader 0.17.3
  • Update Fabric Language Kotlin to 2.2.20

Fixes

  • Fix crash with AMECS
  • Try synchronizing block entity tickers to avoid a CME
  • Try avoiding palette crash when refreshing block entity model data
  • Fix crashes caused by Fabric mods still storing biome and structure modifier JSON data
  • Fix crashes caused by concurrently remapping mixins

Forge Mod Fixes

  • Fix Ars Noveau not loading
  • Fix Tinkers' Construct and Tetra's items not being coloured
  • Fix custom elytras not working

New Contributors

Full Changelog: https://github.com/KiltMC/Kilt/compare/v20.1.9...v20.1.10

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Лицензия:LGPL-2.1-only
Опубликован:2 года назад
Обновлён:1 неделю назад
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