
JS Runner
The plugin aims to add the ability to run JavaScript files in a Minecraft server.
Description
This project was inspired by ScriptCraft. ScriptCraft is a plugin that allows JavaScript files to be ran on a Minecraft server, but sadly ScriptCraft is no longer being updated and only supports 1.8. This plugin aims to bring the function of ScriptCraft back to modern day Minecraft. This project includes custom JavaScript API to interact with the game server.
Setup
Put the .jar file into the server plugins folder and restart it. A new folder will pop up with the name: "JSRunner" and inside that folder will be another folder named: "scripts." You can put .js files into the scripts folder and use the appropriate command to execute it.
Commands
/js run <filename>
runs a Javascript file located in JSRunner/Scripts
/js stop <filename>
stops a Javascript file
/js reload
stops all JavaScript files
JavaScript API
Server
server.log()
logs a message to the server console
server.command()
runs a command as the console
Timers
timers.setTimeout(fn, ticks)
run fn once after ticks
timers.setInterval(fn, ticks)
run fn repeatedly every ticks
timers.clear(id)
cancels a timeout/interval
timers.clearAll()
cancels all timers.
Events
events.on(event, callback)
listens for an event
playerJoin
parameter: PlayerWrapper
playerQuit
parameter: PlayerWrapper
blockBreak
BlockWrapper
Block Wrapper
getType()
returns block type as string
getX()
get X position
getY()
get Y position
getZ()
get Z position
getPlayerName()
name of the player who broke the block
Player Wrapper
getName()
gets the players name
getUUID()
gets the players UUID
Sample Code (Requires latest version to work)
This sample code welcomes a player who joined the server.
server.log("Hello from JSRunner!");
events.on("playerJoin", function(player) {
server.log("Welcome " + player.getName());
});
var intervalId = timers.setInterval(function() {
server.log("Repeating message every 100 ticks");
}, 100);
This sample code clears the invenory of a player who breaks bedrock with their hands (not TNT).
events.on("blockBreak", function(block) {
if (block.getType() === "BEDROCK") {
server.command("clear " + block.getPlayerName());
server.command("tell " + block.getPlayerName() + " Your inventory was cleared!");
}
});