
GTCEu Terminals
An improved QoL for GregTechCEu with enhanced features
GTCEu Terminals 4.6.1
release1 апреля 2026 г.Fixed
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Doors being duplicated by using the Dismantler. (No more free doors :C).
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Schematic Interface copy-pasting two doors instead of one.
Added
- i18n support to terminal GUI's.
Notes
Fully thanks to jmecn (yan072600 on discord) for internationalize the terminals UI's to other languages. In any case if you wanna translate this mod to your own language you can join to discord to discuss.
Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion here on GitHub or contact us on Discord.
GTCEu Terminals 3.5.10
release21 марта 2026 г.Added
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Autocrafting (Just in phase beta, i need testers lmao, but that will be later)
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Theme Settings: Now you are able to change the colors and even the Background of all the items (Documentation later or a video idk)
Fixed
- More Client -> Server issues (this one was tough)
Notes
This version is now playable, i decided to put the Energy Analyzer without recipe, and I'm gonna stop giving this mod support, until gt 8.0.0 comes out, but I will only work on problems that are pointed out and will consider suggestions.
Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion here on GitHub or contact us on Discord.
GTCEu Terminals 3.4.9
beta28 февраля 2026 г.ATTENTION: This update added compatibility for gtm 1.6.4, 7.0.0 and newer versions, expect a lot of bug, so i also expect to get some recommendations and issues.
Added
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New Item: Energy Analyzer. Instead of just looking number, now you can look more words, recipe log, graphs and of course more numbers (if you ever played factorio or similar you know how energy consumption looks like) Still at beta phase.
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Schematic Interface: Now you can copy and paste configurations from ME Hatches, this goes the same for filters, ect. (It has not be fully tested).
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Added a yaml file for the items: Multi-Structure Manager, Schematic Interface and Energy Analizer. (Does it work? i have no idea, but is there and it shows how the file and next changes will be).
Fixed
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Rename Multiblocks is fixed.
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Also Highlight Multiblocks, it was in the first update, but was poorly polished (It still needs polish but somewhat better).
Notes
If you try this update, only do on client and not a server. It's possible to play it on a server, but it may have leaks and bugs due to the energy analyzer and compatibility with GTM 1.6.4.
It's also possible that it will only depend on gtceu and convert ae2 as an optional mod.
Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion here on GitHub or contact us on Discord.
GTCEu Terminals 2.4.8
release18 февраля 2026 г.Fixed
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UI's now work correctly at high GUI scaling (it won't work if you use a low-resolution monitor, so it's recommended to use a GUI scaling of 2).
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Now, when changing coils, it applies the temperature of the new coil and not the old one.
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Wireless Hatches from GTMThings now recognize the player and allow hatches to be changed without manual placement (this previously caused them to be placed without linking to the player).
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Fix some issues with Server-Client
Notes
More items will come later, for now I'm just focusing on learning more about LDLib and preparing to learn MUI (new UI for gtceu8). Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion here on GitHub or contact us on Discord.
Small preview:

GTCEu Terminals 2.4.7
beta12 февраля 2026 г.Fixed
- GUI Scaling not working properly, resulting in going go off at 3 GUI Scaling.
Changed
- Upgrade and Detail Dialog (Multi-Structure Manager UI) now are centered in the screen.
Notes
GUI Scaling still needs work for 4 and 5, but if you use 1, 2, and 3, then you won't have any problems. Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion here on GitHub or contact us on Discord.
