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Моды/Instant Startup
Instant Startup

Instant Startup

Never want to close the server and when needed it's so short no one even gets annoyed!

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🧩 InstantStartup

Join your server instantly — and let chunks load progressively.


📜 Description

InstantStartup is a performance-focused Minecraft plugin that drastically improves the player join experience by allowing players to connect immediately, while progressively loading chunks around them in a smooth, controlled way.

This plugin is especially useful for large servers with:

  • Heavily populated worlds
  • Pre-generated terrain
  • Custom join systems
  • A focus on seamless player experience

✨ Features

✅ Instant player login – no more chunk load delays on join ✅ Progressive chunk loading (configurable range & rate) ✅ Saves player location and loaded chunks across sessions ✅ Lightweight and async-safe queue system ✅ Admin reload commands via /rel ✅ Tracks loaded chunks per-player ✅ Supports safe server restarts with persistent data ✅ Configurable max chunks per tick


🛠 Commands

CommandPermissionDescription
/rel pluginsinstantstartup.adminReload all plugins (except protected ones)
/rel plugins <name>instantstartup.adminReload specific plugin
/rel world <world>instantstartup.adminReload world chunks and save locations
/rel playersinstantstartup.adminReload player chunk data
/rel datainstantstartup.adminReload player data from disk
/rel configinstantstartup.adminReload the configuration (if applicable)
/rel statusinstantstartup.adminView plugin debug/status info

🧠 How It Works

  • On join, only the chunk the player is in is loaded.
  • Then, nearby chunks are progressively loaded in a spiral pattern.
  • Players stay online and can move around freely while chunks load.
  • All loaded chunks and player locations are stored in a YAML file.

📂 File Storage

  • Player data is saved in plugins/InstantStartup/playerdata.yml

  • Stored data includes:

    • Last known location
    • Loaded chunks
    • Timestamps

🚫 Known Limitations

  • Plugins like EssentialsX, LuckPerms, and ViaVersion are excluded from reload to prevent server instability.
  • Chunk loading is kept safe and server-friendly, but you can tweak the MAX_CHUNKS_PER_TICK value in the code for more aggressive loading.

💻 Requirements

  • Minecraft: 1.21+
  • Server: Paper / Purpur / Spigot
  • Java: 17+
  • No configuration required — works out of the box!

🔧 Coming Soon

  • Configurable render distances
  • Chunk load radius per player
  • Metrics support
  • Integration with other world management tools

📦 Installation

  1. Download the .jar from the Versions tab
  2. Drop it into your plugins/ folder
  3. Start or reload your server
  4. Players will now join instantly — and load chunks progressively!

🧑‍💻 Author

Created by Eldersson GitHub: Eldersson1


Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Сервер

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Детали

Лицензия:BSD-2-Clause
Опубликован:6 месяцев назад
Обновлён:6 месяцев назад
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