
Infested: Swarms and Spiders
Expands the role of Minecraft's Spiders and Silverfish, as well as adding new mobs, armors, enchantments, and items.
Infested: Swarms and Spiders 2.4.1 (NeoForge 1.21)
release13 сентября 2025 г.Minor cleanup and tweaks.
• If a Mantis' attack target dies while it has the ambush effect, it will exit the ambush early. • Mantises will now regain health when killing any creature, not just arthropods. • Tamed Mantises will no longer take damage from their owners attacks while they are ambushing (and therefore invisible, making it hard for them to be seen.) • Tamed Mantises will have their health increased to 40 when they are tamed, like tamed wolves. • Tamed Spiders that have been given an Alchemy Spider skin can now be given a regular spider egg to clear the skin. • Minion mobs can no longer push their owner, meaning cases where they might push you around if you have many present, or they might push you off a block should no longer happen.
Infested: Swarms and Spiders 2.4.1 (Forge/NeoForge 1.20.1)
release13 сентября 2025 г.Minor cleanup and tweaks.
• If a Mantis' attack target dies while it has the ambush effect, it will exit the ambush early. • Mantises will now regain health when killing any creature, not just arthropods. • Tamed Mantises will no longer take damage from their owners attacks while they are ambushing (and therefore invisible, making it hard for them to be seen.) • Tamed Mantises will have their health increased to 40 when they are tamed, like tamed wolves. • Tamed Spiders that have been given an Alchemy Spider skin can now be given a regular spider egg to clear the skin. • Minion mobs can no longer push their owner, meaning cases where they might push you around if you have many present, or they might push you off a block should no longer happen.
Infested: Swarms and Spiders 2.4.0 NeoForge 1.21-1.21.1
release29 апреля 2025 г.Infested 2.4.0
--- Config Options
- Added an option to allow tamed mobs from this mod to be fed meat to heal them, like wolves. This defaults to false.
- Added an option to set the default max health of tamed spiders summoned by Spider Eggs. Defaults to 15.
--- Spider Alchemy
- Brew spider eggs with certain ingredients to convert them into Elemental Spider Eggs. These eggs can be thrown as projectiles to spawn a minion at the location they land, or they can be crouch-used to spawn them at a block position. There are three different types that you can brew up.
- Jumping Spiders: The default type, will seek out monsters and protect you. Upon attacking, they will detonate in an elemental explosion.
- Damaged Spiders: A spider that has been rendered immobile and highly volatile by brewing with Glowstone Dust. Upon being damaged or an unfriendly entity straying too close to it, it will detonate. Essentially a living landmine or grenade.
- Cloaked Spiders: A spider that has been made more powerful by brewing with Redstone. Does not detonate, but has more health and deals more damage. Each of its attacks will inflict its elemental effect. There are five different elemental types.
- Fire: Ignites targets.
- Ice: Freezes targets, slowing them and dealing damage over time.
- Lightning: Stuns enemies briefly, slowing them to a halt.
- Blast: Deals more damage upon exploding, knocks targets away. Has no cloaked variant.
- Psychic: Causes targets to forget their current attack target, and attack a random nearby entity (which cannot include you or any of your allies.) Has no cloaked variant.
- Each piece of the Spider Armor set you wear adds a stacking 20% chance to spawn an additional elemental spider.
- Interact with an elemental spider to cause it to return to you as its egg item. If the spider was an additonal spider spawned from you wearing the Spider set, it will not return an egg, but can still be dismissed this way.
--- Tamed Spider
- The tamed spider now has 7 more skins to choose from. By giving it an Elemental Spider egg, you can give it a matching skin. Name one 'Marshall' to give it the default minecraft spider skin. Name one 'Kumonga' to give it a skin based on the Kaiju of the same name from the Godzilla series.
- Spider Armor: A new item craftable with bones, cobwebs, and string. Functions similarly to wolf armor for your tamed spiders, effectively giving the tamed spider an extra 20 health. Use bones on an armored spider that has had its armor damaged to restore some durability to the armor. Like wolf armor, it can be unequipped with shears, but doing so does not return the item to you. As a tradeoff, you can carry an entire stack of them, meaning you can reapply spider armor on the fly. Definitely not me being too lazy to implement a durability system to the Spider Armor.
--- New Items
- 13 new items have been added for the Elemental Spiders.
- Spider Egg Sac - A throwable item craftable with a Spider Egg and String. Throw at a block or an entity to summon some tamed Spider Minions that will protect you for a short time.
- Cobweb Bomb - A throwable item craftable with a Cobweb Trap and String. Throw at a block or entity to cover nearby ground with temporary Cobweb Traps.
Infested: Swarms and Spiders 2.4.0 - Forge/NeoForge 1.20.1
release29 апреля 2025 г.Infested 2.4.0
--- Config Options
- Added an option to allow tamed mobs from this mod to be fed meat to heal them, like wolves. This defaults to false.
- Added an option to set the default max health of tamed spiders summoned by Spider Eggs. Defaults to 15.
--- Spider Alchemy
- Brew spider eggs with certain ingredients to convert them into Elemental Spider Eggs. These eggs can be thrown as projectiles to spawn a minion at the location they land, or they can be crouch-used to spawn them at a block position. There are three different types that you can brew up.
- Jumping Spiders: The default type, will seek out monsters and protect you. Upon attacking, they will detonate in an elemental explosion.
- Damaged Spiders: A spider that has been rendered immobile and highly volatile by brewing with Glowstone Dust. Upon being damaged or an unfriendly entity straying too close to it, it will detonate. Essentially a living landmine or grenade.
- Cloaked Spiders: A spider that has been made more powerful by brewing with Redstone. Does not detonate, but has more health and deals more damage. Each of its attacks will inflict its elemental effect. There are five different elemental types.
- Fire: Ignites targets.
- Ice: Freezes targets, slowing them and dealing damage over time.
- Lightning: Stuns enemies briefly, slowing them to a halt.
- Blast: Deals more damage upon exploding, knocks targets away. Has no cloaked variant.
- Psychic: Causes targets to forget their current attack target, and attack a random nearby entity (which cannot include you or any of your allies.) Has no cloaked variant.
- Each piece of the Spider Armor set you wear adds a stacking 20% chance to spawn an additional elemental spider.
- Interact with an elemental spider to cause it to return to you as its egg item. If the spider was an additonal spider spawned from you wearing the Spider set, it will not return an egg, but can still be dismissed this way.
--- Tamed Spider
- The tamed spider now has 7 more skins to choose from. By giving it an Elemental Spider egg, you can give it a matching skin. Name one 'Marshall' to give it the default minecraft spider skin. Name one 'Kumonga' to give it a skin based on the Kaiju of the same name from the Godzilla series.
- Spider Armor: A new item craftable with bones, cobwebs, and string. Functions similarly to wolf armor for your tamed spiders, effectively giving the tamed spider an extra 20 health. Use bones on an armored spider that has had its armor damaged to restore some durability to the armor. Like wolf armor, it can be unequipped with shears, but doing so does not return the item to you. As a tradeoff, you can carry an entire stack of them, meaning you can reapply spider armor on the fly. Definitely not me being too lazy to implement a durability system to the Spider Armor.
--- New Items
- 13 new items have been added for the Elemental Spiders.
- Spider Egg Sac - A throwable item craftable with a Spider Egg and String. Throw at a block or an entity to summon some tamed Spider Minions that will protect you for a short time.
- Cobweb Bomb - A throwable item craftable with a Cobweb Trap and String. Throw at a block or entity to cover nearby ground with temporary Cobweb Traps.
Infested: Swarms and Spiders 2.3.0 NeoForge 1.21
release13 апреля 2025 г.Infested 2.3.0
tl;dr - Polished many things, revisted the mantis, made specific items and effects from the mod easier to come across, added new equipment, and made it play nicer with other mods.
➤ General fixes and updates
- Fixed an issue causing a crash if another of my mods was present (I'm a dummy)
- Once again attempted to fix the issue where Grubs and Crimson Beetles would spawn in unsafe locations.
- Grubs will now only target Zombified Piglins that have not yet been infected by another grub, meaning you're more likely to come across them overall.
- Mantises have a new look, with an improved model and animations.
- Orchid mantises now have a special red and black skin when they are babies, based on some real life orchid mantises.
- The above skin can be made permanent on a mantis by feeding it a Poisonous Potato while it is still a baby to stunt its growth.
- Name a mantis 'Gimantis' or 'Kamacuras' for a special skin.
- Mantises can now glide like brilliant beetles.
- Feed a mantis a bowl of Bug Stew to give it strength for a short time.
- Adjusted mantis height so its hitbox will be more accurate and nameplates will show up where they should.
- Added a recipe for 4x Cobweb Trap from 1 Cobweb.
➤ New Items
- Mantis Claw - Uncommon drop from Mantises, can be used to craft a Potion of Ambushing, or the new Mantis Sickle.
- Potion of Ambushing - Gives the user the Ambush effect for 15 seconds when used. Has no extended or enhanced variation.
- Bee Template - Used to craft Bee Armor and the Stinger Poniard.
➤ Bee Armor
- When the full set of this armor is worn, the wearer will have the Jump Boost II effect, and can crouch to gain the Slow Falling effect.
- Each piece of this armor that is worn will increase the number of Swarm Cell minions you can have out at a given time by 1.
- Converts minions spawned by the Infested and Parasitoid enchantments into bees.
➤ New Weapons
- Mantis Sickle - Weapon styled after the Mantis. When used to slay an enemy, it will refill some of your health and hunger if you are lacking in both or either. Increases damage dealt when you make an attack while in Ambush. Uses the Sickle moveset if Better Combat is installed.
- Spider Sica - Weapon styled after Spiders. Has a 1/3 chance to poison targets, which increases with each piece of the Spider Set you are wearing. Deals more damage at night. Uses the Dagger moveset.
- Stinger Poniard - Weapon styled after Bees. Has a level of the Parasitoid enchantment built into it. Each piece of the Bee Set you wear also adds a stacking chance to summon a bee minion when you strike a target.
➤ Config
- Config has been added allowing you to determine if wild or wandering Mantises will attack arthropods from other mods, bees, and tamed entities.
- The chance for loot beetles to spawn can now be edited via config.
➤ Compatibility
- Mod enchantments should be applicable to more modded items (for real this time.)
- Certain modded armors and weapons will influence what minions will be produced through the Infested and Parasitoid enchantments.
