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Моды/Immersive Weapons
Immersive Weapons

Immersive Weapons

Immersive Weapons is more than just a weapons mod aiming to spice up your combat skills.

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Immersive Weapons - v1.36.0

release1 апреля 2026 г.

This updates adds some new content as well as fixing bugs. It will be the last major release for MC 1.21.11.

Feature Changes / Additions

  • Redesigned Cloud Island structure
    • The structure has been completely rebuilt and is larger than before
    • Structure generation rates have been slightly reduced
    • Ventus Shard drop rates have been reduced to account for more ore present in the island
    • Ventus Smithing Templates drop from a vault
  • Ventus Staff changes
    • New textures for the staff and the staff core
    • Updated recipe for the staff
    • Staff Core now drops from a vault on the Cloud Island
  • Added Mauls
    • A new weapon type
    • Slow-swinging but high-damaging
    • Each tier bypasses a certain amount of armor
  • The Chinese translation has been updated

Bugfixes

  • Fix Molten/Tesla/Ventus/Astral spears using the wrong handle texture
  • Fix the Iron Gauntlet's alternate model occasionally failing to load due to a race condition

Immersive Weapons - v1.35.0

release26 января 2026 г.

This major update ports to MC 1.21.11.

Feature Changes / Additions

  • Pikes have been removed since the vanilla spear is too similar
    • New spear tiers have been added as a replacement
  • Added ambience loops/additions/mood sounds to Tiltros biomes
  • Bear trap and landmine camouflage models have been updated
  • Super Hans now has self-preservation skills when the player is moving at sufficient speeds and is holding a spear
  • Ventus and Tesla recipes now require a smithing template, and are upgraded from Netherite gear
  • Replaced Void armor equip sounds

Immersive Weapons - v1.34.0

release9 декабря 2025 г.

This major update ports to MC 1.21.10.

Feature Changes / Additions

  • IW copper items have been removed as vanilla now includes them
  • Tiltros noise generation is now fully customized via datagenerators
    • This allows for a new floating island style generation that is much more vertical than before
    • Tiltros biomes have been reworked to better fit the new generation style
  • Added a deepslate variant of the Rock Spider when spawning at or below Y=0
  • Added a Mooglow entity that spawns in the Starlight Plains
    • Similar to the Mooshroom
  • Redesigned Evil Eye flight goals to be more natural and less jittery
  • Ventus armor now has a 15% fall damage reduction per armor piece, on top of the existing 10 blocks of safe fall distance
  • Slightly increased part sizes on the Lava Revenant to make it easier to hit
  • Added Wisp entities to the Tiltros Wastes
  • Nerfed pike damage and attack speed

Bugfixes

  • Fix advancement window background being a missing texture
  • Fix pike and gauntlet attributes not being set as expected
  • Fix pixel color order in bullet impact particles
  • Fix bulletproof stained glass items not being translucent

Immersive Weapons - v1.33.0

release8 августа 2025 г.

This major update ports to MC 1.21.8.

Feature Changes / Additions

  • Increased the vanilla armor cap from 30 to 100.
    • AttributeFix was previously used for this, but due to lack of updates it has been natively implemented.
  • Bumped Starstorm tool damage by 1 point.
  • Replaced the Debug Overlay
    • The debug overlay has been removed and replaced with separate features
      • Added damage indicator particles (disabled by default, configurable)
      • Added a player stats tooltip (accessible by holding shift while hovering over the player inventory model)

Bugfixes

  • Fix Tesla Shovel damage being lower than expected.

Immersive Weapons - v1.32.1

release4 июня 2025 г.

This minor update fixes a handful of bugs discovered since the initial port to MC 1.21.5. It also adds support for the stable release of NeoForge. The minimum required version is now 21.5.74.

Feature Changes / Additions

  • Improved Molten Armor lava swimming mechanic.
  • Removed knockback from several categories of custom damage sources.

Bugfixes

  • Fix camp chairs in some structures facing the wrong direction.
  • Fix the Copper Axe dealing less damage than intended.
  • Add missing recipes for bulletproof glass panes.
  • Add missing blast furnace recipe for raw cobalt.
  • Fix Starstorm Crystals being unable to be broken into shards.
  • Fix the Mortar and Pestle being consumed during crafting.
  • Fix Astral Crystals breaking when any item is dropped on them, rather than the correct catalyst.
  • Fix some entities being named incorrectly in the Champion Tower.
  • Fix Big Slime in the Champion Tower not shrinking when splitting and eventually becoming a massive headache for performance.
  • Fix custom bows not being enchantable with durability type enchantments.
  • Fix barbed wire / wooden spikes not hurting players.
  • Fix the Skeleton Merchant playing villager sounds when trading.

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

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Лицензия:MIT
Опубликован:2 года назад
Обновлён:4 недели назад
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