
Immersive Weapons
Immersive Weapons is more than just a weapons mod aiming to spice up your combat skills.
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Immersive Weapons - v1.36.0
release1 апреля 2026 г.This updates adds some new content as well as fixing bugs. It will be the last major release for MC 1.21.11.
Feature Changes / Additions
- Redesigned Cloud Island structure
- The structure has been completely rebuilt and is larger than before
- Structure generation rates have been slightly reduced
- Ventus Shard drop rates have been reduced to account for more ore present in the island
- Ventus Smithing Templates drop from a vault
- Ventus Staff changes
- New textures for the staff and the staff core
- Updated recipe for the staff
- Staff Core now drops from a vault on the Cloud Island
- Added Mauls
- A new weapon type
- Slow-swinging but high-damaging
- Each tier bypasses a certain amount of armor
- The Chinese translation has been updated
Bugfixes
- Fix Molten/Tesla/Ventus/Astral spears using the wrong handle texture
- Fix the Iron Gauntlet's alternate model occasionally failing to load due to a race condition
Immersive Weapons - v1.35.0
release26 января 2026 г.This major update ports to MC 1.21.11.
Feature Changes / Additions
- Pikes have been removed since the vanilla spear is too similar
- New spear tiers have been added as a replacement
- Added ambience loops/additions/mood sounds to Tiltros biomes
- Bear trap and landmine camouflage models have been updated
- Super Hans now has self-preservation skills when the player is moving at sufficient speeds and is holding a spear
- Ventus and Tesla recipes now require a smithing template, and are upgraded from Netherite gear
- Replaced Void armor equip sounds
Immersive Weapons - v1.34.0
release9 декабря 2025 г.This major update ports to MC 1.21.10.
Feature Changes / Additions
- IW copper items have been removed as vanilla now includes them
- Tiltros noise generation is now fully customized via datagenerators
- This allows for a new floating island style generation that is much more vertical than before
- Tiltros biomes have been reworked to better fit the new generation style
- Added a deepslate variant of the Rock Spider when spawning at or below Y=0
- Added a Mooglow entity that spawns in the Starlight Plains
- Similar to the Mooshroom
- Redesigned Evil Eye flight goals to be more natural and less jittery
- Ventus armor now has a 15% fall damage reduction per armor piece, on top of the existing 10 blocks of safe fall distance
- Slightly increased part sizes on the Lava Revenant to make it easier to hit
- Added Wisp entities to the Tiltros Wastes
- Nerfed pike damage and attack speed
Bugfixes
- Fix advancement window background being a missing texture
- Fix pike and gauntlet attributes not being set as expected
- Fix pixel color order in bullet impact particles
- Fix bulletproof stained glass items not being translucent
Immersive Weapons - v1.33.0
release8 августа 2025 г.This major update ports to MC 1.21.8.
Feature Changes / Additions
- Increased the vanilla armor cap from 30 to 100.
- AttributeFix was previously used for this, but due to lack of updates it has been natively implemented.
- Bumped Starstorm tool damage by 1 point.
- Replaced the Debug Overlay
- The debug overlay has been removed and replaced with separate features
- Added damage indicator particles (disabled by default, configurable)
- Added a player stats tooltip (accessible by holding shift while hovering over the player inventory model)
- The debug overlay has been removed and replaced with separate features
Bugfixes
- Fix Tesla Shovel damage being lower than expected.
Immersive Weapons - v1.32.1
release4 июня 2025 г.This minor update fixes a handful of bugs discovered since the initial port to MC 1.21.5. It also adds support for the
stable release of NeoForge. The minimum required version is now 21.5.74.
Feature Changes / Additions
- Improved Molten Armor lava swimming mechanic.
- Removed knockback from several categories of custom damage sources.
Bugfixes
- Fix camp chairs in some structures facing the wrong direction.
- Fix the Copper Axe dealing less damage than intended.
- Add missing recipes for bulletproof glass panes.
- Add missing blast furnace recipe for raw cobalt.
- Fix Starstorm Crystals being unable to be broken into shards.
- Fix the Mortar and Pestle being consumed during crafting.
- Fix Astral Crystals breaking when any item is dropped on them, rather than the correct catalyst.
- Fix some entities being named incorrectly in the Champion Tower.
- Fix Big Slime in the Champion Tower not shrinking when splitting and eventually becoming a massive headache for performance.
- Fix custom bows not being enchantable with durability type enchantments.
- Fix barbed wire / wooden spikes not hurting players.
- Fix the Skeleton Merchant playing villager sounds when trading.
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Лицензия:MIT
Опубликован:2 года назад
Обновлён:4 недели назад