
Illage and Spillage: Respillaged
A continuation of the discontinued Illage and Spillage mod
2.4M
74
Illage and Spillage: Respillaged 1.2.8
release4 февраля 2025 г.Illage and Spillage: Respillaged 1.2.8 Changelog:
- Increased brightness of Igniter overheat textures
- Pumpkin Bombs from the Bag of Horrors now attack the last mob that hit their owner (if there isn't one they'll just attack the nearest monster)
- Changed how config file is set up in the code so it now works with Configured mod (Thanks to Mary/Undying for some help with this one)
- Mobs in the mod are now ready to party when the mod's birthday rolls around
Illage and Spillage: Respillaged 1.2.7
release1 февраля 2025 г.Illage and Spillage 1.2.7 Changelog:
- Twittollager's phone screen is now an emissive texture
- Fixed mod crashing servers on startup (again ;-;)
NOTE: Due to Twittollager changes, any resource pack that changed Twittollager's texture likely won't work anymore without some modifications
Illage and Spillage: Respillaged 1.2.6
release31 января 2025 г.Illage and Spillage: Respillaged 1.2.6 Changelog
General Changes:
- Igniter's flamethrower glows more and more red the closer it is to overheating
- Igniter's flamethrower now emits smoke when close to overheating
- Igniter's torch now uses an emissive texture
- Igniter's fireballs and snowballs now actually look like they shoot out of the dispenser
- Added camera shake to Twittollager explosion
- Ragno can no longer take damage while Freakager is using anticheese attack
- Mobs not attacking bosses while their forcefields are up is now achieved using canAttack mixin (mobs won't target and untarget them constantly and is overall cleaner)
- Added Japanese localization
- Updated Chinese localization
- Updated Korean localization
- Whether or not an illager is a boss is now determined by an entity tag
- This means you can override it and add any other entities to the tag with a datapack like you would with a vanilla tag (the path is data/illageandspillage/tags/entity_types/illager_bosses.json)
- Entities that are considered bosses will be ignored by other bosses' forcefields and will have their name displayed on the raid bossbar (if the bossbar display is set to 3 in the config)
Bug Fixes:
- Fixed Igniters not being able to shoot fireballs at crazy Ragnos
- Fixed Hinder heal sound sometimes not working
- Fixed hay armor visual disappearing if the player dies or closes the world
- Fixed weird things with raiders attacking engineer machines and each other sometimes
- Fixed bossbars not disappearing if boss bar mode is set to 1 and the boss joins a raid
- Fixed Old Freakager and Old Magispeller being able to regain their forcefields after their fights have begun
NOTE: Due to the Igniter changes, any resource packs that change igniter's texture likely won't work anymore without some modifications
Illage and Spillage: Respillaged 1.2.5
release29 января 2025 г.Illage and Spillage: Respillaged 1.2.5 Changelog:
- Changed how boss' bossbars are displayed; There are different modes to choose from in the config but by default, when only bosses remain in the raid, the bossbar name and health changes into the bosses'
- Added config option for whether or not bossbars should darken the sky when displayed (like the Wither)
- Actually fixed server crash (it was tested this time lol)
- Fixed Preserver sometimes making hay baling particles when it shouldn't
- Udated Spanish localization
Illage and Spillage: Respillaged 1.2.4
release28 января 2025 г.Illage and Spillage: Respillaged 1.2.4 Changelog:
- Fixed Ragno's AI breaking if Freakager uses anticheese attack while Ragno is using an attack
- Hopefully fixed mod crashing on server startup (thanks to min_01 for some help with this one)
- Updated Toki Pona localization
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:1 год назад
