Ichthyology 1.0.2
release6 апреля 2026 г.- Fixed incompatibility crash with Shifted Lens
- Catfish and other large fish no longer swim in place while looking directly down
Ichthyology 1.0.1
release4 апреля 2026 г.- Fixed a crash relating to mod initialization
Ichthyology 1.0.0
release4 апреля 2026 г.- Added Blind Cave Tetra
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- Spawns in all Overworld caves below Y-level 30
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- Can be brewed into a Potion of Blindness
- Added Goldfish
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- Spawns in all Forest biomes, Plains, and Cherry Groves
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- Wild variants spawn in Forest biomes and Plains
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- Rare Domestic variants spawn in Cherry Groves
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- Goldfish can be traded for from the Wandering Trader
- Added Tilapia
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- Spawn in all Savanna biomes
- Added African Cichlid
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- Spawns in all Savanna biomes and Deserts
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- Has four variants
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- Princess of Burundi Cichlids, which can form schools of 10
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- Saulosi Cichlids, which have a male and female variants
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- These can form schools of three to seven, with a max of one to two males
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- Kasanga Chichlids, which can form schools of eight individuals
- Added Carp
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- Spawns in all Forest biomes, Plains, and Cherry Groves
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- Wild variants spawn in Forest biomes and Plains
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- Rare Domestic variants spawn in Cherry Groves
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- Carp can be traded for from the Wandering Trader
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- Carp are attracted to the player when the player holds seeds
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- Carp can be fed seeds, which can rarely cause them to drop a Shiny Scale
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- Shiny Scales can be brewed into a Potion of Luck
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- Carp can be fed an Enchanted Golden Apple or Dragon's Breath to transform them into rare variants that don't spawn naturally
- Added Piranha
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- Spawns in all Jungle biomes
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- Cooked Piranha gives a short Strength buff when eaten
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- Attacks all Zombies and Zombie Horses
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- On killing a Zombie or Zombie Horse, a Skeleton or Skeleton Horse will appear
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- Attacks any entity with weakness, slowness, or are at half health or lower
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- Piranhas cause slowness when they hit an entity
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- Piranhas can eat items in the water
- Added Perch
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- Spawns in Rivers and Swamps
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- Comes in two varieties
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- Common Perch spawn in Rivers
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- Yellow Perch spawn in Frozen Rivers and Swamps
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- Hunts any entity smaller than itself
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- Can eat items
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- Can eat and destroy fish and amphibian eggs
- Added Discus
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- Spawns in all Jungle biomes
- Added Angelfish
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- Spawns in all Jungle biomes
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- Angelfish like to hide in aquatic vegetation
- Added Neon Tetra
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- Spawns in all Jungle biomes
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- Side strips have an emissive texture when light enough
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- Group together in large schools
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- When attacked, these schools will break up before reforming
- Added Pleco
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- Spawns in all Jungle biomes and Swamps
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- Can be fed Moss Blocks to cause them to Frenzy
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- Frenzying Plecos can strip logs, and remove moss from mossy variants of blocks
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- Can sucker onto glass, logs, and stone blocks
- Added Archerfish
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- Spawns in Mangrove Swamps
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- Will spit at any arthropod it sees
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- Archerfish spit can cause weakness and slowness
- Added Mudskipper
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- Spawns in Mangrove Swamps
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- Can walk on land
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- If two Mudskippers are on land together, they can enter a territorial display
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- Mudskippers can roll in mud or clay, leaving behind clay balls
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- While they can be on land, they must return to water to breathe
- Added Crayfish
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- Spawns in Rivers, Swamps, all Badlands biomes, and all Overworld caves under Y-level 30
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- Has four variants
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- Noble Crayfish spawn in Rivers
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- Red Swamp Crayfish spawn in Swamps
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- Yabby spawn in all Badlands biomes
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- Cave Crayfish spawn in all Overworld caves under Y-level 30
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- Crayfish will pinch any entity that gets too close
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- If at low health, they will start to panic
- Added Catfish
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- Spawns in River biomes
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- Can be fed Crayfish to breed
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- Only Baby Catfish can be bucketed
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- Baby Catfish meat is cookable and safe to eat, while adult Catfish meat is poisonous
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- Catfish can suck smaller mobs into their mouth
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- Catfish will hide in sea grass during the day, swimming freely at night
- Added Peacock Bass
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- Spawns in all Jungle biomes
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- Peacock Bass can be bred with Ground Fish Meat
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- Peacock Bass will attack any entity smaller than itself
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- Peacock Bass will become aggressive if eggs are nearby
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- Only Baby Peacock Bass can be bucketed
- Added Gar
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- Spawns in Swamps
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- Can be bred with Pleco, Carp, or Perch
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- Gar Roe is poisonous to eat
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- Gar will attack any entity smaller than itself using short bursts of speed
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- Only Baby Gar can be bucketed
- Added Fiddler Crab
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- Spawns in Mangrove Forests
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- Fiddler Crabs can wave at the player and other crabs
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- Can climb up blocks
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- Can burrow into mud and sand, with the eye stalks visible
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- Can be picked up and held, allowing the player to reach further when placing or breaking blocks
- Added Sturgeon
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- Spawns in Rivers, Frozen Rivers, and Deep Cold Oceans
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- Can be bred with Ground Fish or Raw Crayfish
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- When killed, Sturgeon will drop Sturgeon Roe
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- Sturgeon Roe can be crafted with Bread to make a Caviar Sandwich
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- Caviar Sandwiches can give a brief regeneration effect when eaten
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- Only Baby Sturgeon can be bucketed
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- Sturgeons will occasionally dig up treasure or trash from the fishing loot table
- Added Olm
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- Spawns in Dripstone Caves
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- Comes in two variants
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- Black and White Olms
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- Can be bred with Cave Crayfish
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- Will only lay eggs on Dripstone blocks or Calcite
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- Olmspawn can be crafted into an Olmlette
- Added Flowerhorn
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- Can only be traded from Wandering Traders
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- Highly aggressive, and will kill any other entity it sees
- Added Ground Fish meat, crafted from any raw fish item
- Added Chum Bucket, crafted from Ground Fish Meat, a bucket, bread, and rotten flesh
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- Right clicking water with a Chum Bucket will consume the Chum Bucket, but spawn a random assortment of fish from the biome
- Added Fish Sticks, crafted from cooking Ground Fish Meat
- Added Caviar, crafted from bread and two Sturgeon Roe
- Added Olmlette, crafted from two mushrooms and Olmspawn
- All vanilla fish can now rotate when swimming
- All Ichthyology fish can be fished in the proper biomes
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 недели назад
Обновлён:3 недели назад


