
HT Materials
A simple Minecraft mod for Fabric/Quilt that provides Material System and Tag Sync
HT Materials
!Requires Fabric API !Requires Fabric Language Kotlin
This is a simple Minecraft mod for Fabric+1.16.5 that provides Material System and Part Tag Format
Material System
The Material System was invented to handle Tags more generally by decomposing them into HTMaterial and HTShape.
HTMaterial represents the material of objects: Iron, Gold, Copper, Stone, Wood, ...
HTShape represents the shape of objects: Ingot, Nugget, Plate, Gear, Rod, ...
!Material System
Part Tag
Many Fabric mods follows Conventional Tag format such as c:copper_ingots. This mod automatically replaces these
tags into Part
Tag Format by Material System. For example, c:copper_ingots will be converted into part:ingot/copper. You don't
need to replace existing tags in json files or internal codes!
!Part Tag
Fluid Unification
HT Materials can sync not only tags but also fluids! After the flattening, fluid became vanilla feature and has been managed with Identifier: namespace and path. This destructive change divided fluid with same name and different namespace. Based on the Material System, there fluids are linked to Conventional Tags.
!Fluid Unification
How to create Addon
- Add new entrypoint
ht_materialsinfabric.mod.json - Implement io.github.hiiragi283.api.HTMaterialsAddon
Example
- fabric.mod.json
- HTTestAddon
API
- Accessible HT-Materials' API via HTMaterialsAPI.INSTANCE
