fixed non player entites not properly having their position updated while being carried
fixed issue where dropping an item related to a non player mob would cause them to permanently stick to you until they died
knockback applied and recieved now scales with size, e.g. a bigger entity will hit with more knockback and take less knockback
updated how pitch scaling works so hopefully it now correctly scales the pitch of players as well as scales the pitch of sounds that only exist locally
A minecraft size mod that uses pehkui as a backbone to add more interesting and varied ways to interact with other entities and the environment at different sizes