changed how the "too fast error" is handled so mods such as "TooFast" should no longer have compatability issues and should instead just overwrite what this mod does
small players can now rummage through suspicious gravel and sand (hold right click with an empty hand) to find items as if they were using a brush
added config option to disable the reduction of movement for players that are below 1x (e.g. a player at 0.5 will still be able to jump up 1 block and move at regular speed) while keeping the increase in movement for players above 1x, this is disabled by default
fixed issue where dropped entities would still be stuck to you in singleplayer games
removed testing remnants printing to and spamming the server console, some still remain but rather than printing to console they exist in debug.log
Holdmetight 0.7.0-beta
beta20 апреля 2026 г.
fixed issue with quark where viewing an emoting player would cause the game to crash (also probably fixes other render based crashes that just hadn't been encountered/reported)
fixed issue with reach while big so inventories (such as chests, barrels, furnaces, brewing stands etc.) should remain open
fixed issue with anvil and smithing tables closing if you opened them while too far away as big
expanded the preference menu (default key "]") to include more than just min, max and default height options
added ability to view and change the inventories of players you are carrying (right click) you can disable this in preference settings (default key "]") if you don't want people to be able to mess with your stuff
made it so that players being carried cannot manually dismount by "shifting" (changeable via preferences menu default key "]")
mobs no longer avoid players that are less than 1/2 their height
added "sticky finger" hotkey (default key " ' ") to pickup players in front of you that are difficult to target precisely (works best while at regular size trying to pick up small players rather than at larger size trying to pickup normal players)
added the ability to apply potions to carried players by either right clicking the potion on the player or the player on the potion
added ability to feed players that are carried in the same way as using a potion on them
Holdmetight 0.6.7-beta
beta6 апреля 2026 г.
fixed non player entites not properly having their position updated while being carried
fixed issue where dropping an item related to a non player mob would cause them to permanently stick to you until they died
knockback applied and recieved now scales with size, e.g. a bigger entity will hit with more knockback and take less knockback
updated how pitch scaling works so hopefully it now correctly scales the pitch of players as well as scales the pitch of sounds that only exist locally
Holdmetight 0.6.6-beta
beta30 марта 2026 г.
fixed a crash on singleplayer and multiplayer where picking up and putting down entites would crash you as well as leaving and rejoining a server while holding someone would cause you to get kicked
added icons for growth, shrink and supershrink effects
added a config option to enable the pitch of sounds made by entities to change based on their size as well as options for the minimum and maximum change of pitch (this is off by default as i can imagine it being quite annoying)
Holdmetight 0.6.5.1-beta
beta26 марта 2026 г.
added a check that (should) allow for compatability with forge versions 47.4.0 and 47.4.1 (and possibly earlier) though i cannot guaranteed compatability for older versions will be constant as i update
A minecraft size mod that uses pehkui as a backbone to add more interesting and varied ways to interact with other entities and the environment at different sizes