HitSpan 1.3.5
release18 марта 2026 г.- Moves hurt/resist check before health confirm
- Added small helper method to manage pending hits
- Improved CPS averaging when set to above 1 second. Tracking should now be smoother. Decay time will also smooth out rather than jumping.
- Skip pure health confirms depending on different states (bounds, view, env: burning/poison/wither/fall).
- This should slightly help false-positives happening from environmental damages for Combo and Range (when hit confirmation is on).
HitSpan 1.3.4
release20 февраля 2026 г.- Changed "Hide when 0" to "Hide when under #". This lets the user hide the hud until the combo gets to a specific number.
- Fixed commands only working in singleplayer (oops)
- Added a one-time notification that tells you about disabling the update checker.
- Added info to update-checker toggle that tells you about the update check command.
HitSpan 1.3.3
release11 февраля 2026 г.- Added Combo Counter Hud
- Fixed issue where knockback hud's "player only" config was dependant on the range hud (oops)
- Added option to disable update checker
- Added a few commands (Which only work in singleplayer for some reason???, will fix later)
HitSpan 1.3.2
release4 февраля 2026 г.Нет описания изменений
HitSpan 1.3.2
release2 февраля 2026 г.- Improved & fixed range confirmation.
- Improved knockback logic.
- Internal cleanup and stability fixes.
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Опубликован:4 месяца назад
Обновлён:1 месяц назад

