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Моды/Hexical
Hexical

Hexical

A fun little kitchen sink-like Hexcasting addon with all the things I find cool!

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Hexical 1.5.0

release12 января 2025 г.
  • added spell to conjure llama spit
  • added new telepathy pattern for sneaking
    • done because the height method isn't always consistent such as swimming, flying with elyta, or standing under a slab
    • also it's neat to get the first moment you sneaked or how long you've been sneaking for
  • added ability to open hex notebook with N, taken from HexGloop
  • added Classifier's Purification - get an iota type identifier to compare iota types
  • added environment scrying patterns to get details about your casting environment
    • added pattern for getting whether something is in ambit
    • added patterns for testing for the method it is being cast
    • added pattern for off/mainhand use
  • added Redstone scrying patterns from Gloop
  • added Circadian Reflection for fraction of day gone by
  • added alternate texture for arch lamp when inactive
  • added my own take on pattern manipulation: turn a pattern into a list of numbers and back
  • added Tutu's Gambit - noop
  • added Garbage Reflection - pushes garbage
  • added Promote Lamp to upgrade hand lamp
  • changed Offer Mind to be just for recharging
  • changed Internalize Pigment II to be free
  • changed Sisyphus' Gambit to not restore the stack after each iteration
  • changed hexbursts and akashic bookshelf prestidigitation effect to be able to push into Introspection stack
  • changed wandering trader lamp trade chance to 50%
  • changed a lot of scrying to require ambit
  • changed Conjure Firework price to always be one shard
  • changed having multiple grimoires to not be useful anymore
  • changed lamp chapter to be open by default
  • changed Autograph to be a staff-only spell
  • changed conjured staffs to tchotchke
  • changed genie lamp namespace to hand lamp
  • changed grimoire storage format
  • changed locations of some patterns in the hexbook
  • changed Ghast Fireball to push the fireball entity
  • changed living scrolls to animated scrolls
  • changed Conjure Tchotchke to cost one charged amethyst now
  • changed tchotcke to push a list of booleans rather than just booleans straight onto the stack
  • changed soroban to work with the staff now
  • changed conjured compass to keep track of dimension
  • fixed arch genie lamps running in spectator
  • fixed bug that let you conjure meshes and specks even if you die for the cost
  • fixed bug that let you write truenames to lamps
  • overhauled documentation
  • readded shader spells
  • reverted purpose of media jar
  • refactored almost everything is rewritten to be more sane
  • removed Activate Archgenie and Deactivate Archgenie
    • the reasoning for this is because they were coded horribly and removing them spared so much jank
    • also you can modify their storage from outside so it'd just take a little more work to do the same thing
  • removed limit from tchotchke media
  • removed Chorus Blink due to not fitting in with classic spells
  • removed Similarity Purification in favor of iota type identifier
  • removed semi-permeable modifier from mage blocks because it doesn't quite fit in
  • update to 1.20.1

Hexical 1.4.1

release12 января 2025 г.
  • fixed item stacking bug

Hexical 1.4.0

release24 декабря 2024 г.
  • added gauntlet staff
  • added advancement for conjuring Hexxy
  • added fun fortune telling feature to media jar
  • added a section of pigment patterns and a pigment iota
  • added Sleight: a wristpocket spell to either exchange an item entity with another, or conjure an item from your wristpocket
  • added two more patterns for affecting the top three iota of the stack, now you can arrange three iota in any way with a single pattern
  • added effect to magic missiles to set the velocity of a target hit to 0.6th of their own normalized velocity + a bit of upwards push
  • added prestidigitation support for shearing beehives and bee nests for honeycomb
  • added ability to dye specklikes with the Dye spell
  • added two more akashic utility patterns for clearing and getting the pattern of an akashic bookshelf
  • added one tick item pickup delay to conjured hextitos so hextito quines can properly function
  • added Autograph: signs the item in your offhand with your name and pigment, permanently
  • added Atalanta Gambit: skip to the next Thoth iteration; "continue"
  • added Castor's and Pollux's Gambits: should only be cast within a Thoth list, prepends or appends the top iota to Thoth's data list
  • added Conjure Fireball: conjures a ghast fireball with no velocity at a position within ambit for three dust
  • added pattern for changing the pigment of specks
  • added more quotes to documentation
  • changed Congruence Purification to consider orientation since Equality Distillation already considers the other case
  • changed akashic bookshelves to push to parenthesized list if there are unclosed Introspections
  • changed Chromatic Purification to allow item identifiers
  • changed mage block modifiers to update neighboring blocks
  • changed Offerings page to no longer require using up a lamp
  • changed evocation warmup period to one second
  • changed how Evoker's Purification works to be like all the other keybind patterns
  • changed Janus' Gambit to persist the Ravenmind, used in wisps
  • changed hand used for evocation to offhand if mainhand contains item
  • changed some documentation quotes to fit better
  • changed wristpocket to allow for Totem of Undying to function
  • fixed overpriced wristpocket
  • fixed magic missile phasing with things on its first tick
  • fixed Congruence Purification always returning true
  • fixed bug with mage blocks crashing with landing on them
  • fixed bug that made magic missile deal velocity damage, making it the cheapest railgun in existence
  • fixed a hacky workaround used by evocation where it replaces the player's hand. Now it directly takes from the inventory
  • fixed funky behavior with evocation and reading items, now it tries to read from the offhand then the mainhand
  • fixed Offer Mind spell allowing for overflow
  • fixed error in documentation: Racer's Purification can work on nonplayers
  • fixed error in documentation: Telepathy Reflection does not return null ever
  • fixed error in documentation: genie lamps can not cast Offer Mind
  • fixed oversight: plain glass and plain glass panes can now be dyed
  • made code much better
    • gambits now have an interface so they are easy to add
    • used lambdas rather than larger switch statements
    • specklikes are now modularized
  • merged Arch Lamp Storage spells into the Arch Lamps page
  • removed cost from Reweave Mesh
  • removed limit on grimoires
  • removed ridiculous knockback from lightning rod staff
  • renamed one of the luminance purifications to Glow Purification

Hexical 1.3.2

release21 августа 2024 г.
  • changed keybind reflections to return -1 when not active
  • changed pattern for Caliper's Purification to not conflict with HexVR
  • changed some translations to fit on the page
  • changed Epiphany Reflection to Epiphany Purification, now takes in a player
  • changed Greater Blink to two dust to reward math
  • changed Displace to be free
  • changed Wristpocket to be an eighth of a dust rather than three dust
  • changed Conjure Compass to be three dust rather than a shard
  • fixed conjured staff's mirror disguise not being held properly
  • fixed evocation kicking every player outside of render distance
  • fixed media jar not dropping
  • fixed piercing raycasts not working because the identifier is in the wrong place
  • fixed special raycasts not returning the center of blocks but their corner instead
  • fixed translation error for identifier iota
  • fixed minor typos in documentation
  • fixed prestidigitation not working on sheeps and pumpkins
  • fixed incorrect typing of wristpocket reflections in documentation

Hexical 1.3.1

release19 августа 2024 г.
  • fixed bug where magic missile would crash on servers
  • fixed documentation error where the description for Chorus Blink was separated from its pattern page
  • removed shader spells and Satin because they didn't work with Create although it's totally Create's fault >:(

Совместимость

Minecraft: Java Edition

1.20.x1.19.x

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Лицензия:MIT
Опубликован:2 года назад
Обновлён:1 год назад
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