
Health-Sync
Health-Sync -- Link hearts, hunger, and effects with your entire squad! Damage is shared instantly—if one takes damage, everyone feels it. The ultimate Health Share plugin for cooperative survival and hardcore challenges.
HealthSync
🆕 Version 0.3 - World Sync Control
- Added World Restriction System: Control which worlds health-sync is active in.
- Added Sync Modes: Choose between
PAUSEandKICKwhen players enter restricted worlds. - Added Anti-Heal Logic: Automatically forces player stats to match the group upon returning from a safe world.
- Bug Fixes: Improved listener reliability across multiple world environments.
HealthSync is a comprehensive Minecraft plugin that transforms cooperative gameplay by allowing players to link their vital stats—Health, Hunger, and Effects—into a unified "Group" system. Damage taken by one is shared by all. If one eats, everyone is fed. Survival becomes a true team effort.
✨ Key Features
🔗 Dynamic Group Linking
- Squad-Based System: Players form groups with an Owner and Members.
- Invitation Logic: No more force-linking. Send invites via
/linkhealth <player>which expire automatically after 60 seconds if ignored. - Group Management: Use the interactive GUI (
/healthsync) to manage members, kick players, or leave groups.
🧠 Smart Synchronization
- Shared Health: All damage is synchronized instantly. If a member takes damage, everyone feels it.
- Shared Hunger & Saturation: Keep your squad fed! Food eaten by one player contributes to the hunger bars of all linked members.
- Effect Sharing: Potions, Golden Apples, and negative effects are shared across the link.
- Expanded Command Suite: The
/linkhealthcommand has been overhauled with new subcommands:/linkhealth create [name]: Create a new group (optional name)./linkhealth invite <player>: Send an invitation to a player./linkhealth accept: Accept a pending invitation./linkhealth deny: Deny a pending invitation./linkhealth leave: Leave your current group./linkhealth delete: Disband your group (Owner only).
- Experience Sync: (Optional) Share XP levels and progress for shared enchanting sessions.
🌍 World Restriction Sync
- Per-World Control: Use
enabled-worldsanddisabled-worldsto white/blacklist sync areas. - PAUSE Mode: Syncing is frozen for players in safe worlds. Upon returning to a survival world, their stats "snap" back to match the group immediately.
- KICK Mode: Players are automatically removed from their group if they enter a restricted world.
- Anti-Heal Protection: Prevents players from healing in safe worlds and bringing that health back into the group link.
⚖️ Anti-Exploit "Smart Respawn"
- No Free Heals: Mechanics prevent the "Death/Respawn Loop" exploit.
- If a linked player dies and respawns, they do not come back with full health if their team is injured.
- They respawn with the exact health and hunger of their surviving teammates, ensuring the pressure of the fight is maintained.
- Standard respawn logic applies only if the entire team wipes.
🛡️ Robust & Stable
- Recursion Protection: Advanced guarding prevents infinite damage loops or server crashes from rapid sync events.
- Disconnect Handling:
- If a group owner disconnects, ownership is automatically transferred to the next active member.
- If a group becomes empty, it automatically disbands to save resources.
🛠️ Installation
- Download the
HealthSync.jarfile. - Place it in your server's
pluginsfolder. - Restart your server.
- Configure
config.ymlto your liking (optional).
⚙️ Configuration
The config.yml allows deep customization of the sync mechanics:
settings:
# Enable or disable hunger synchronization
link-hunger: true
# Maximum players allowed in a single group
max-linked-players: 5
# Enable GUI for management
gui:
enabled: true
update-interval: 20
effect-sync:
# Enable sharing of potion effects
enabled: true
# NEW: World Restriction Settings
worlds:
# PAUSE - Freeze sync but stay in group. KICK - Remove from group on world change.
restriction-mode: "PAUSE"
enabled-worlds:
- world
- world_nether
- world_the_end
disabled-worlds:
- spawn_world
🎮 Commands & Permissions
Player Commands
| Command | Alias | Description | Permission |
|---|---|---|---|
/healthsync | /hs | Opens the Link Management GUI. | healthsync.gui |
/linkhealth <player> | Send a group invite to a player. | healthsync.link | |
/unlinkhealth [player] | Unlink yourself or kick a member (if owner). | healthsync.unlink | |
/listlinked | View your current group members and stats. | healthsync.list |
Admin Commands
| Command | Description | Permission |
|---|---|---|
/healthsync reload | Reloads the configuration file. | healthsync.admin.reload |
/clearlinks | Forcefully dissolves ALL groups on the server. | healthsync.admin.clear |
Permissions Nodes
healthsync.*- Grant all permissions (Default: OP)healthsync.admin.bypass- Prevents the player from being invited or linked.
🎮 Enhance Your Experience
Want to take the challenge to the next level? Pair Health-Sync with InventorySync!
- 🎒 Sync Inventory: Share items, tools, and resources instantly in real-time.
- 🛡️ Sync Armor: Equip one, equip all! Armor updates for everyone.
- ✨ Sync XP: Level up together and share the experience progress.
Combining both plugins creates the ultimate cooperative survival challenge!
🤝 Support
Found a bug or have a suggestion? Join our support community Discord Server.

