
Health Regeneration Overhaul
This API changes health regeneration to be attribute-driven and (optionally) disables the hunger/saturation system.
7.3K
13
Список изменений
2.6.0
- added server config options to define the default for each health related attribute (only affects players) and adjusted the default values of those attributes for players
- fixed vanilla bug that clamps health to a maximum of 20 when respawning/joining a world
Файлы
health-regeneration-overhaul-2.6.0.jar(108.47 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.6.0
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
70
Дата публикации
7 мес. назад