▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/HBM's Nuclear Tech Modernized
HBM's Nuclear Tech Modernized

HBM's Nuclear Tech Modernized

Мод HBM's Nuclear Tech Modernized - переписанная с нуля версия легендарного ядерного тех-мода для Minecraft 1.20.1 на Forge. Пока рано, но уже есть радиация, бомбы, промышленность и снаряжение. Скачайте и оцените, но осторожно - это пре-альфа.

Оцените первым
85.1K
97
Все версииHBM's Nuclear Tech Modernized 0.2.1-alpha

HBM's Nuclear Tech Modernized 0.2.1-alpha

Alpha09.08.2026

Список изменений

HBM's Nuclear Tech Modernized - August Update

This minor update brings a fully working missile interception system, Create mod integration for HBM doors, plenty of new machines with logic, and a major config & multiblock overhaul. Bug fixes are also included.

Join our discord server!

Support development

Main Features

Ballistic Missiles

A fully functional intercepton system have been ported: ABM missiles intercept incoming missiles, with detection and tracking handled by the reworked radar system.

Radar & Anti-Missile Defense

The radar system was rebuilt to detect and track missiles entities in real time.

  • Radar GUI refactored - second slots menu, entity and missile tracking, redstone output modes, height-map mode.
  • Radar Screen - new block with a special renderer and a GUI proxy linked to a radar.
  • Radar Linker - new item to link radars ↔ launch pads and radars ↔ radar screens.
  • Linked radar → launch pad lets you fire missiles using keybinds 1–9.
  • Optimized radar block entity tick code to reduce TPS freezes.
  • Anti-Ballistic Missiles (ABM) now intercept incoming threats tracked by the radar.

Simple Interception setup

  1. Set up a Radar Station, wire it with Launch Pads using Redstone

  2. Radar will detect inbound missiles if powered

  3. As the Missile is too close, the Radar will start emitting Redstone signal

  4. The Anti-Ballistic missiles shoot up and automatically aim at the target!


New machines and mechanisms

  • Ported BAT9000

  • Added logic to barrels

  • Gas centrifuge - partially

  • Some WIP content is temporarily removed from creative tabs


Other improvements

Create mod integration

  • HBM doors now work on Create contraptions! - they animate and move with moving trains, with dynamically changing collision (works on dedicated servers too)

Config and Multiblock overhaul

  • Cloth Config is no longer required! The mod now ships its own config system with a split between server and client settings and a modernized config screen.

  • Improved multiblock system - placement offset support and an auto-repair routine that tries to fix the saved structure automatically if the machine size or part roles were modified.

  • Fluid ducts now play a placement sound and are visible in the Search Tab / JEI; rad absorbers likewise.

Rendering

  • Fixed OBJ transforms for some models.
  • New door models / skins: Cargo Door, plus a new skin for the Large Vehicle Door.
  • Sliding Blast Door renderer finished.
  • Transition Seal renderer + open/close sounds.

Sliding Blast Door

Transition Seal

New Cargo Door

New Large Vehicle Door skin

Huge thanks to @hexagon_inc for .dae models parser - without his contribution, the Transition Seal and Sliding Blast Door would have remained inoperative

Content and World

  • Structure loot tables! - HBM structures now have proper loot (There will be no loot in chunks generated in previous updates)

Some random loot pool examples

  • Nuclear crater biomes - Now they feature radiation (0.5, 5 and 25 rad)
  • Fatman Nuke - increased explosion radius

UX/VFX

  • Added Mob Skeletonization logic - now nuclear explosions turn mobs into ash and dust, leaving behind only a skeleton (only villagers and mobs with player-like model). Added Confetti Effect Tester item (creative only) to test effects.

  • Fat Man Nuke's GUI have been updated, as well as all of its components.

  • Color Gamma - ported original crater biomes color gamma & fog

  • Improved Missile sounds & strike visual effects


Bug Fixes

  • Fixed a bug that caused a crash when placing an Assembly Machine on a dedicated server.
  • Fixed a bug that caused the client to crash when opening the manual designator GUI.
  • Fixed radar not detecting missiles (new inteception logic)
  • Fixed a bug where a cross-shaped lattice of water blocks would remain after the Fat Man nuclear bomb exploded.

Localization updates

LocaleFileNote
🇫🇷 Frenchfr_fr.jsonFull
🇪🇸 Spanishes_es.jsonFull
🇰🇷 Koreanko_kr.json1/3 of the mod translated
🇧🇷 Portuguese, Brazilianpt_br.jsonPartial
🌍 Other localesassets/hbm_m/lang/*.jsonCrowdin community

Creds (Discord)

  • 🇫🇷 French translation maintained by @kami_no_samurai and @dark_s1s5
  • 🇪🇸 Spanish translation maintained by @izzim1d
  • 🇰🇷 Korean translation maintained by @boryu._.
  • 🇧🇷 Portuguese, Brazilian translation maintained by @jvfl2006

👉 Crowdin - help with translation

👉 ModDex - leave a mod review

Support the development (not required, but greatly appreciated): 👉 Here

Source code, bug reports, and discussions: GitHub - Raptor324/HBM-Modernized.

Our Discord

If you find a bug, create an issue. If you'd like to contribute code or translations, welcome! We would glad for any help.


- The HBM's NTM Modernized Development Team

Файлы

hbm_m-0.2.1-alpha+1.20.1-forge.jar(42.86 MiB)
Основной
Скачать
hbm_m-0.2.1-alpha+1.20.1-forge-javadoc.jar(7.11 MiB)
Скачать
hbm_m-0.2.1-alpha+1.20.1-forge-sources.jar(40.32 MiB)
Скачать

Метаданные

Канал релиза

Alpha

Номер версии

0.2.1-alpha

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

14.3K

Дата публикации

09.08.2026

Загрузил

ID версии

Главная