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Моды/Handwerk – AoE Tools, Vein Miner & Building Blocks
Handwerk – AoE Tools, Vein Miner & Building Blocks

Handwerk – AoE Tools, Vein Miner & Building Blocks

Vanilla-style tools that do the work for you: AoE hammer & shovel, vein miner, tree feller, harvester scythe. Plus tool upgrades, magnet enchantments & a full building palette — slabs, stairs, trapdoors, lanterns, redstone chains.

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!Handwerk

Handwerk

Practical tools, smart enchantments and building blocks that feel like vanilla.

Handwerk (German for "craftsmanship") — formerly known as DayOfMind Additions.

Handwerk speeds up resource gathering, terraforming and farming with area-of-effect tools, adds a full tool-progression system, and rounds out your building palette — all without overcomplicating the base game. Built by OxFaTech as the heart of the DayOfMind modpack, it works standalone in any Fabric pack.

Modrinth downloads Modrinth version fabric fabric fabric fabric Modrinth

✨ Features · 📈 Roadmap · 🚀 Install · 🖥️ Servers · 🌍 Translations · 🤝 Community


📛 A new name, the same mod

DayOfMind Additions is now Handwerk. Same mod, same team, same update path — your worlds, configs and launcher profiles keep working, nothing to migrate. We picked a name that says what the mod is about: honest tools and honest blocks, crafted to feel like vanilla.


⭐ New in 0.15 — the Tools Update

A complete tool rework: a Harvester Scythe, a tier-upgrade system with the Reforging Rune, two signature enchantments (Wide Reach & Magnetism), the Lodestar Charm magnet with optional accessory-slot support, and a dedicated advancement tab.

🎬 See it in action (recorded on the earlier tools — the idea's the same!)


✨ Key Features

🛠️ Smart Tools

A family of tools that turn tedious jobs into a single click. Every tool comes in all six tiers (Wood → Netherite) and works with modded blocks too.

  • Terraformer Shovel — excavates earth-like blocks in an area, and toggles dirt ↔ dirt-path (sneak to reverse).
  • Hammer — mines stone-like blocks in an area, and creates paths just like the shovel.
  • Prospector Pickaxe — vein-mines a whole ore deposit at once.
  • Lumberjack Axe — fells an entire tree, and strips logs in an area.
  • Harvester Scythe — right-click to harvest & replant mature crops, mow grass/ferns/flowers, shear vines/leaves/cobwebs, cut sugar cane/bamboo/cactus, harvest melons & pumpkins, and till farmland — all context-aware.

!The Handwerk tools !Shovel feature

!Harvester Scythe

♻️ Tool Progression & Reforging

Your tools grow with you instead of being re-crafted from scratch.

  • Durable by design — every tool carries extra durability over its vanilla counterpart.
  • Reforging Rune — a craftable smithing item that upgrades an Iron or Gold tool to Diamond, carrying its enchantments and wear across.
  • Netherite upgrades — promote a Diamond tool to Netherite with a vanilla smithing template, exactly like vanilla gear.

!Reforging Rune upgrade — Iron/Gold → Diamond !Reforging Rune upgrade — to Diamond

🌟 Signature Enchantments

Available at the enchanting table and listed in the mod's own creative tab.

  • Wide Reach (I–II) — widens the affected area of the radius tools (and the Lodestar Charm's pull).
  • Magnetism (I–II) — sends the drops from blocks you mine or harvest straight to you (never a general vacuum). Level II also pulls in the experience. Works on Handwerk's tools and vanilla mining tools alike.

!Magnetism on the Prospector Pickaxe !The Magics creative tab

🧲 Lodestar Charm

A mystical trinket that draws nearby dropped items — and experience — to you.

  • Works from your off hand out of the box.
  • With an accessory mod installed (optional) — Ohmega or Trinkets Updated — equip it in an accessory slot instead.
  • Enchantable with Wide Reach to extend its pull radius.

!Lodestar Charm in action !Lodestar Charm equipped in an Ohmega slot

🏗️ Architectural Options

Expand your building palette with variants that inherit the look and behaviour of their base blocks.

  • Slabs, Stairs & Trapdoors for a huge range of vanilla blocks — including trickier ones like dirt path, Crying Obsidian and Magma.
  • True to their base — Crying Obsidian variants still weep tear particles, Magma variants still burn and form bubble columns in water, dirt-path slabs/stairs keep their lower profile, and grass variants turn snowy under snowfall.
  • Lanterns — small, large and redstone-powered, in materials like Copper, Amethyst and Diamond (with copper weathering).
  • Redstone Chains — conduct redstone power along their axis for compact, tidy wiring.
  • Grass Stairs & Slabs — biome-tinted, so they blend into the landscape.
  • Vertical Slabscoming in 0.16!

!Redstone Chain and Lantern

🌿 Nature & Quality of Life

  • Configurable Fast Leaf Decay — quicker tree cleanup with adjustable timing.
  • Vanilla Shovel Tweak — the plain shovel can toggle dirt ↔ path too (optional).
  • Consistent Block Effects — every variant keeps the properties of its base block.
  • Craftable Name Tag — craft name tags from string, a sign, paper and an iron nugget — no fishing or trading required.
  • In-game config — toggle the shovel tweak, tune the leaf-decay speed, and manage translation downloads via ModMenu / MidnightLib.

!Name Tag recipe

🏆 Advancements

A dedicated Handwerk advancement tab guides you through crafting each tool family, forging the Reforging Rune, reaching Netherite, and building your first redstone circuit.

!The Handwerk advancement tab


📈 Development Roadmap

FeatureStatus
Minecraft 26.x Port✅ Complete
Kotlin Migration & Data Generation✅ Complete
Terraformer Shovel & Hammer✅ Complete
Lumberjack Axe & Vein-Mining Pickaxe✅ Complete
Harvester Scythe✅ Complete
Tool Upgrades & Reforging Rune✅ Complete
Enchantments (Wide Reach, Magnetism)✅ Complete
Lodestar Charm & Accessory Support✅ Complete
Advancements✅ Complete
Redstone Lanterns & Chains✅ Complete
Fast Leaf Decay✅ Complete
Crowdin Translations✅ Complete
Vertical Slabs⚒️ In progress — coming in 0.16
Xaero's Map Integration⚒️ Planned
Skill System⚒️ Planned
New Block Variants & Features💡 Open to Suggestions

🚀 Installation

  1. Download the mod from Modrinth or CurseForge.
  2. Drop the .jar into your mods folder.
  3. Make sure you also have Fabric API, Fabric Language Kotlin and MidnightLib for your Minecraft version.

Optional companions: Ohmega or Trinkets Updated (an accessory slot for the Lodestar Charm), plus JEI and Jade — all supported automatically when present.

🖥️ Play with Friends

Want to play with friends? Spin up a ready-to-go server with our partner BisectHosting — use code dayofmind for 25% off your first month, and it directly supports the mod's development. ❤️

🌍 Translations

Community translations are pulled from Crowdin and bundled at build time. Want the mod in your language? Contributions are welcome — even a few strings help.


🤝 Community & Contributing

Got an idea, a translation, or found a bug? We'd love your help.

  • 💬 Discord — chat with the developers and players.
  • ✍️ Codeberg — report issues and open pull requests (this is the primary repository).
  • 🌐 Crowdin — help translate the mod.
  • Ko-fi — support development.
  • 🖥️ OxFaTech — the team behind Handwerk.

🛠️ Building from Source

Handwerk builds a single source tree into Fabric and native NeoForge jars across every supported Minecraft version. The multi-version (Stonecutter) and multi-loader (platform layer) setup, the build commands and how to add a version are documented in docs/BUILD.md.

🧪 Testing a Release

Before a release, Handwerk is verified across every supported Minecraft version and loader (Fabric and native NeoForge on 26.x). The full acceptance checklist lives in docs/Handwerk-Test-Protocol.ods — a spreadsheet (opens in LibreOffice Calc or Excel) with:

  • one row per feature test, with the exact in-game commands and the expected result;
  • a Status dropdown (Pass / Fail / Blocked / N/A / Open) and a note field per target;
  • a Summary sheet that tallies the results and shows a per-target release light automatically.

Assemble the test instances from the reports written by the “Publish Mods (alle Versionen, Dry-Run)” run configuration (build/publish-reports/<version>.txt), which list each jar’s filename and its required and optional dependencies. Export the Test Protocol sheet as CSV for machine-readable results.

📹 Content Creators Welcome

Making a video, short or showcase? Please do — and thank you! Handwerk is built to look good on camera, and you don't need to ask permission to cover it.

Fun to show off: the Harvester Scythe clearing a field, Magnetism streaming drops and XP into your inventory, the Lodestar Charm magnet, tier upgrades with the Reforging Rune, and lantern / redstone-chain builds.

  • Use anything here freely — every image and GIF in this README is fair game for thumbnails and b-roll.
  • We'll feature you — drop your video in our Discord and we'll link it on our pages.
  • 🌍 Need a set? Ask in Discord for a ready-made showcase world with everything already built.

📜 License

Handwerk is released under a custom license — see LICENSE. The source is publicly available on Codeberg; please review the license before redistributing or reusing it.


Maintained with ❤️ by OxFaTech.

Get the mod on Modrinth!

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Опубликован:3 года назад
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