▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Halo & MDE
Halo & MDE

Halo & MDE

Guns, Building blocks, Armory, Materials, New Dimension and More!

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Halo & MDE - 1.7.1 - Oopsie Daisy Fixes

release1 октября 2024 г.

IMPORTANT: Crashed Forerunner Ship Archaelogical Site will not generate unless specified by an operator through commands or the settings menu

Forerunner Graves in the Overworld can spawn in any biome, although they're generally rarer now. Made it to compensate for the now probable lack of Archaeological Sites

Added a settings menu. Default keybind: [END] - Will have more options in the future

Removed game rule: mdeOldHud. Its effects can be applied to only certain players and not the world overall via the new settings menu

Artistically changed how the Old HUD looks like (symbols instead of saying "ammo" or "energy")

Added new curious gamerule: mdeGameruleSetup. Read more about it when creating a new world

Added a new kit: Forerunner Builder Security

Added a new Energy Sword variant with infinite battery: Slipspace Shadow. Smithing Table ---> Any Energy Sword + Void Aspect

Added ambient sounds from Halo: Combat Evolved in the Prevalence's biomes

H&MDE's mobs (except for wildlife) will not attack each other or the player in peaceful difficulty

Severely nerfed Forerunner crate loot (Like the found in Beam Emitters)

Nerfed Virtue Beam's Data Burn duration. However, Custodian players can Archangel Brand other players with it. In addition, Custodian Players holding an Alien Knowledge Tablet can forgive other players for Curse of Dying Star and Archangel Brands

Severely buffed the Silver Shroud potion effect against shields, similar to Data Burn but upscaling the damage with the levels

The Forerunner Shield World "moon" changed to an Eld

Covenant Lockers now only hold 108 slots as the GUI implies (there were hidden slots belonging to the size of a Forerunner Locker) - This should fix some strange happenings with the lockers found in the Covenant Bases

Made some leftover block textures and potion effect icons' resolution smaller (64x at most)

Holding a Digital Bolt without Custodianship will no longer be a guarantied death if the player stops holding it fast enough

The "///halo_mde kits" command string now gives out fully reloaded/charged weapons instead of just the means to charge them, like generators or charging stations. Certain kits, normally leaders, still give out such resources. Examples: Elite Major, Elite Field Marshall, Elite General, Forerunner Builder...

Blaze Rod Stack burn time fixed

Fixed Forerunner Durances not using processing power when analyzing

Fixed crashes related to tooltips

Fixed the reason Nitai-Class Sentries didn't attack the player in Archangel Castles

Minor improvements

Halo & MDE - 1.7.1 - Oopsie Daisy Fixes

alpha1 октября 2024 г.

IMPORTANT: Crashed Forerunner Ship Archaelogical Site will not generate unless specified by an operator through commands or the settings menu

Forerunner Graves in the Overworld can spawn in any biome, although they're generally rarer now. Made it to compensate for the now probable lack of Archaeological Sites

Added a settings menu. Default keybind: [END] - Will have more options in the future

Removed game rule: mdeOldHud. Its effects can be applied to only certain players and not the world overall via the new settings menu

Artistically changed how the Old HUD looks like (symbols instead of saying "ammo" or "energy")

Added new curious gamerule: mdeGameruleSetup. Read more about it when creating a new world

Added a new kit: Forerunner Builder Security

Added a new Energy Sword variant with infinite battery: Slipspace Shadow. Smithing Table ---> Any Energy Sword + Void Aspect

Added ambient sounds from Halo: Combat Evolved in the Prevalence's biomes

H&MDE's mobs (except for wildlife) will not attack each other or the player in peaceful difficulty

Severely nerfed Forerunner crate loot (Like the found in Beam Emitters)

Nerfed Virtue Beam's Data Burn duration. However, Custodian players can Archangel Brand other players with it. In addition, Custodian Players holding an Alien Knowledge Tablet can forgive other players for Curse of Dying Star and Archangel Brands

Severely buffed the Silver Shroud potion effect against shields, similar to Data Burn but upscaling the damage with the levels

The Forerunner Shield World "moon" changed to an Eld

Covenant Lockers now only hold 108 slots as the GUI implies (there were hidden slots belonging to the size of a Forerunner Locker) - This should fix some strange happenings with the lockers found in the Covenant Bases

Made some leftover block textures and potion effect icons' resolution smaller (64x at most)

Holding a Digital Bolt without Custodianship will no longer be a guarantied death if the player stops holding it fast enough

The "///halo_mde kits" command string now gives out fully reloaded/charged weapons instead of just the means to charge them, like generators or charging stations. Certain kits, normally leaders, still give out such resources. Examples: Elite Major, Elite Field Marshall, Elite General, Forerunner Builder...

Blaze Rod Stack burn time fixed

Fixed Forerunner Durances not using processing power when analyzing

Fixed crashes related to tooltips

Fixed the reason Nitai-Class Sentries didn't attack the player in Archangel Castles

Minor improvements

Halo & MDE - 1.7.1 - Oopsie Daisy Fixes

beta1 октября 2024 г.

IMPORTANT: Crashed Forerunner Ship Archaelogical Site will not generate unless specified by an operator through commands or the settings menu

Forerunner Graves in the Overworld can spawn in any biome, although they're generally rarer now. Made it to compensate for the now probable lack of Archaeological Sites

Added a settings menu. Default keybind: [END] - Will have more options in the future

Removed game rule: mdeOldHud. Its effects can be applied to only certain players and not the world overall via the new settings menu

Artistically changed how the Old HUD looks like (symbols instead of saying "ammo" or "energy")

Added new curious gamerule: mdeGameruleSetup. Read more about it when creating a new world

Added a new kit: Forerunner Builder Security

Added a new Energy Sword variant with infinite battery: Slipspace Shadow. Smithing Table ---> Any Energy Sword + Void Aspect

Added ambient sounds from Halo: Combat Evolved in the Prevalence's biomes

H&MDE's mobs (except for wildlife) will not attack each other or the player in peaceful difficulty

Severely nerfed Forerunner crate loot (Like the found in Beam Emitters)

Nerfed Virtue Beam's Data Burn duration. However, Custodian players can Archangel Brand other players with it. In addition, Custodian Players holding an Alien Knowledge Tablet can forgive other players for Curse of Dying Star and Archangel Brands

Severely buffed the Silver Shroud potion effect against shields, similar to Data Burn but upscaling the damage with the levels

The Forerunner Shield World "moon" changed to an Eld

Covenant Lockers now only hold 108 slots as the GUI implies (there were hidden slots belonging to the size of a Forerunner Locker) - This should fix some strange happenings with the lockers found in the Covenant Bases

Made some leftover block textures and potion effect icons' resolution smaller (64x at most)

Holding a Digital Bolt without Custodianship will no longer be a guarantied death if the player stops holding it fast enough

The "///halo_mde kits" command string now gives out fully reloaded/charged weapons instead of just the means to charge them, like generators or charging stations. Certain kits, normally leaders, still give out such resources. Examples: Elite Major, Elite Field Marshall, Elite General, Forerunner Builder...

Blaze Rod Stack burn time fixed

Fixed Forerunner Durances not using processing power when analyzing

Fixed crashes related to tooltips

Fixed the reason Nitai-Class Sentries didn't attack the player in Archangel Castles

Minor improvements

Halo & MDE - 1.7.1 - Oopsie Daisy Fixes

release1 октября 2024 г.

IMPORTANT: Crashed Forerunner Ship Archaelogical Site will not generate unless specified by an operator through commands or the settings menu

Forerunner Graves in the Overworld can spawn in any biome, although they're generally rarer now. Made it to compensate for the now probable lack of Archaeological Sites

Added a settings menu. Default keybind: [END] - Will have more options in the future

Removed game rule: mdeOldHud. Its effects can be applied to only certain players and not the world overall via the new settings menu

Artistically changed how the Old HUD looks like (symbols instead of saying "ammo" or "energy")

Added new curious gamerule: mdeGameruleSetup. Read more about it when creating a new world

Added a new kit: Forerunner Builder Security

Added a new Energy Sword variant with infinite battery: Slipspace Shadow. Smithing Table ---> Any Energy Sword + Void Aspect

Added ambient sounds from Halo: Combat Evolved in the Prevalence's biomes

H&MDE's mobs (except for wildlife) will not attack each other or the player in peaceful difficulty

Severely nerfed Forerunner crate loot (Like the found in Beam Emitters)

Nerfed Virtue Beam's Data Burn duration. However, Custodian players can Archangel Brand other players with it. In addition, Custodian Players holding an Alien Knowledge Tablet can forgive other players for Curse of Dying Star and Archangel Brands

Severely buffed the Silver Shroud potion effect against shields, similar to Data Burn but upscaling the damage with the levels

The Forerunner Shield World "moon" changed to an Eld

Covenant Lockers now only hold 108 slots as the GUI implies (there were hidden slots belonging to the size of a Forerunner Locker) - This should fix some strange happenings with the lockers found in the Covenant Bases

Made some leftover block textures and potion effect icons' resolution smaller (64x at most)

Holding a Digital Bolt without Custodianship will no longer be a guarantied death if the player stops holding it fast enough

The "///halo_mde kits" command string now gives out fully reloaded/charged weapons instead of just the means to charge them, like generators or charging stations. Certain kits, normally leaders, still give out such resources. Examples: Elite Major, Elite Field Marshall, Elite General, Forerunner Builder...

Blaze Rod Stack burn time fixed

Fixed Forerunner Durances not using processing power when analyzing

Fixed crashes related to tooltips

Fixed the reason Nitai-Class Sentries didn't attack the player in Archangel Castles

Minor improvements

Halo & MDE - 1.7.0 - Explosive ADHD Update

release1 сентября 2024 г.

Quick Slander:

The file is lighter due to the optimization of texture resolution...

Changed the command "/mde" to "///halo_mde"

Removed "/mde_truly_efficient" and "/mde_halo_species" commands, as "///halo_mde species" does all of it well enough. This also means no player without OP can use said commands

Spartans can be differenciated between Orion (I) and the three next generations on the "///halo_mde species" command string

Upgraded some of the "///halo_mde" command code

Changed ALL the guns' textures (except for melee) to 32x instead of 64x

Mjolnir armor sets kill the PLAYER wearers that are not spartans or aliens

Added Rocket Launcher, Fuel Rod Cannon (Halo Reach/4) and Fuel Rod Gun (Halo CE)

Added plenty of tooltips to aid the player in-game

Added so much little details I can't even remember them, such as name changes, advancements, description upgrades...

Added new blocks for all factions (UNSC and MAK blocks will be legendary when they're added, but not now)

Added a lot of new structures (Mostly Covenant and Custodian)

Added an AI deobfuscation system to get rewards from the new Alien Data Fragment items, mostly coordinates (the new way to obtain them now is like that). This new system will require the player to use a new Field Thought Scanner tool along empty chips to make an AI based off the sentient entity scanned. Then the AI will study the data fragments on the new AI Workbench to gather clues and eventually obtaining a reward from them

Added more uses to Forerunner and Yag Shapers based on the function Covenant Shaper already had since a long time ago: Removing Covenant Forcefields

Fixed a surprising bug related to the Forerunner and Custodian tiers of armor's ability to despawn arrows around their users. (Particles were spawning wrongly on tick update on broken coordinate printings)

Fixed some FSW generation problems and changed the way its biomes look, same for Nevhatreqyos (You do notice the trend here, right?)

Fixed the bugs that made Cosmic Gates teleport you to the desired Dimension but not the desired coordinates + made the Cosmic Data of each player remain even after death.

The Cosmic Data Tab now has visible letters where the buttons are (In the Treqyo font, of course)

Universal Coordinates now show their data on a proper tooltip instead of their name, making them easier to read. All existing Universal Coordinates before this update are fixed automatically when hovering over them

Silver Shroud armor will protect the player from the Prevalence without the need for a Custodian status, granting the player infinite time to stay in the dimension

Fixed a bug that made ALL of the mod's blocks tick

Greatly nerfed the Forerunner Grave Loot Table (Loot table inside the Beam Towers remains the same)

Solved aesthetic aspects of the Plasma Grenade when on the ground, looking more like the Halo games

Upgraded archaea particles

Reworked Nanolaminate Block, Nanolaminate-related items and similar textures (Covenant Curveblade is now blue instead of redish too). Did the same to the Forerunner items (ingot, plate, barrel...), they look even better now

Nanolaminate Blocks now spawn in the Nether to give the player a minimal chance of farming them. Yet again, something similar made to the Forerunner Metal Blocks: They now can be found in the same manner ores can on the FSW between the -7 and the 7 Y levels

Random unfocused texture fixes

More ADHD driven improvements, fixes and content

Completely broke Máekran's brain

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Minecraft: Java Edition

1.20.x1.19.x1.18.x

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 года назад
Обновлён:1 год назад
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