Added the Gramophone:
Added the Glue Cleaner:
The Glue Spreader and Glue Cleaner now highlight super glue entities in front of them, even when not holding Super Glue.
Fixed crash with some unknown mod(s) when trying to get registries inside a lambda
Fixed issue with Haunted Cogwheels randomly popping off in incorrect contexts
Fixed some issues that didn't affect current content but were printing log warnings
Minor tweak to how Capsule items are displayed in recipe viewers
Added an optional tooltip to block items whose contraption actors have been disabled
Tweaked balance of the Haunted Cogwheel (requires config regen)
Fixed crash & duplication issue with the Lectern Controller when using Sable
Improvements to the Industrial Fan
Added the Control Seat
Hinge Bearing can now only be disassembled in the neutral state, to prevent misclicks
Handles now play their door sounds when placed in-world, when clicked or powered by redstone
Fixed Mysterious Recipe registry and made it data-driven
Fixed serialization issue with multiple value panels
Fixed Glue Spreader and Encapsulator missing data files (loot tables and mineable tags)
Added translation for the in-game config editor
Fixed Industrial Fan crashing due to bypassing an important Sable mixin
Fixed Mechanical Arm being able to select invalid blocks as assembly targets
Fixed issue with Mechanical Arm overriding the Funnel's take-only behaviour to assembly-only
Fixed crash when run without JEI or a mod that simulates JEI such as TMRV
Fixed crash when a couple addons tried to register actors before Get Creative's startup config was loaded. It should now fail gracefully with a log warning, and those specific addons are set to load after Get Creative, pending a better solution.

Create Addon: Configuration to force players to get creative making contraptions, plus some new content