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voxy 0.2.15-beta
beta6 мая 2026 г.- it beta now
- support for longview (reverse z support)
- fix crash for rare case with shaders
- attempt to improve model processing latency
- fix for resource packs that include partially/mixed translucency models
- fix block lighting with respect to light emission
- biome fix
- improvements and fixes to section meshing (thanks kaptainwutax for some of these)
- fix critical error in the AABB value creation causing underflows in uncommon cases
- fix some issues relating to iris
- update sodium
- fix critical mistake in section mipping which caused block light to be wrong at non 0 lod level (thanks kaptainwutax)
voxy 0.2.15-beta
beta6 мая 2026 г.- it beta now
- improvements from 0.2.14
- fix crash for rare case with shaders
- attempt to improve model processing latency
- fix for resource packs that include partially/mixed translucency models
- fix block lighting with respect to light emission
- biome fix
- improvements and fixes to section meshing (thanks kaptainwutax for some of these)
- fix critical error in the AABB value creation causing underflows in uncommon cases
- fix some issues relating to iris
- update sodium
- fix critical mistake in section mipping which caused block light to be wrong at non 0 lod level (thanks kaptainwutax)
voxy 0.2.14-alpha
alpha9 апреля 2026 г.- critical fix to rocksdb memory/file handle leak
- update to 26.1.x
- fix large blocks atlas crashing
- attempted lightmap fix
- new much better looking ssao (thanks sixthsurge for permission)
- settings for ssao mode and enviromental fog disabled when shaders are enabled
- new projection matrix computation (should hopefully fix compatability with vivecraft)
- try fix chunkfadein breaking everything
- fix very very rare racecondition during unload
- attempted fix for lmdb storage
- fix some incorrect comparisons and values
- possible fix for crashes with iris about framebuffers
voxy 0.2.13-alpha
alpha26 марта 2026 г.- slight mod compat improvement for mods that change the projection matrix
- use default biome instead of crashing on biome not found
- fix for intel gpus hanging on game join
- improve meshing performance
- improve reading performance
- fix crash with tall worlds at max render distance
- dump shader json on parsing failure
- remove synchronized light map mixin
- update to sodium 0.8.7
- breaks voxyworldgen 2.2.2 due to memory leaks
voxy 0.2.12-alpha
alpha21 марта 2026 г.(hopefully) bug fixs, performance and smoothness improvements
- geometry buffer and texture atlas reuse, should improve reload times
- min render distance is now 20
- model baking is now done via software rendering resulting in much faster inital geometry building and smoother fps
- mixins now reqire annotations for overwrites
- errors in model baking or node processing will now propagate the errors instead of just displaying them
- CRITICAL fix for when changing voxy render distance crashing the game
- small improvement to serialization performance
- critical fixes for taa for shaders
- critical fixes for hiz traversal and culling should result in much quicker lod load times and performance when in caves or surrounded by non lod terrain
- moved render statistics and gpu timings into gpu_debug f3 option
- optimized the full pass stencil and depth per frame setup
- added
{player_uuid}as a storage property - attempted improvements for nv linux by limiting max geometry size to 2gb (this may change in future)
- fix for linux who dont have libc.so.6
- fix not reloading renderer when sodium shared thread config changed
- incremented shader voxy define version to 2
- added
skipShaderDepthHackFixto shader json
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Опубликован:2 года назад
Обновлён:3 дня назад