4.26.1
release6 апреля 2026 г.- updated to 26.1.x
- known issues:
- custom fonts in animation programs do not load at this point yet
- all line-type rendering (mainly previews) do not work currently (road tool and rail placing)
4.21.26
release1 марта 2026 г.- added
ModelData/Importconfig feature - improvements in Model Loading/Handling
- updated to latest FCL/FRL
- changed Block
LightLevelconfig to be in0-15range instead of0-1 - (1.20+) fixed Block LightLevel not working as expected
- added face culling to the asphalt block model
- (1.20+) fixed asphalt and road blocks not culling faces
- added "modules" Config, specific parts of FVTM content can now be disabled via config! Useful if for example you only want to use the Signs or Roads feature.
- (1.20+) using now the FRL renderer implementation inside FCL
4.20.46
release1 марта 2026 г.- added
ModelData/Importconfig feature - improvements in Model Loading/Handling
- updated to latest FCL/FRL
- changed Block
LightLevelconfig to be in0-15range instead of0-1 - (1.20+) fixed Block LightLevel not working as expected
- added face culling to the asphalt block model
- (1.20+) fixed asphalt and road blocks not culling faces
- added "modules" Config, specific parts of FVTM content can now be disabled via config! Useful if for example you only want to use the Signs or Roads feature.
- (1.20+) using now the FRL renderer implementation inside FCL
4.12.106
release1 марта 2026 г.- added
ModelData/Importconfig feature - improvements in Model Loading/Handling
- updated to latest FCL/FRL
- changed Block
LightLevelconfig to be in0-15range instead of0-1 - (1.20+) fixed Block LightLevel not working as expected
- added face culling to the asphalt block model
- (1.20+) fixed asphalt and road blocks not culling faces
- added "modules" Config, specific parts of FVTM content can now be disabled via config! Useful if for example you only want to use the Signs or Roads feature.
- (1.20+) using now the FRL renderer implementation inside FCL
4.20.45
release22 декабря 2025 г.- fixed nullpointer during getting a leashed entity into a vehicle seat
- partial multiblock code reactivation
- (1.21) fixed road and rail marker crashes
- (1.21) fixed rail entity related crashes
- fixed wagons not being placeable unless shift/sneaking
- KeyPress.class reworks
- added
key_pressEventType - fixed rail vehicle entity not being at rail system entity position
- fixed trailers being at connected vehicle's center instead of connection point
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Лицензия:LicenseRef-Fexcraft-Common-License
Опубликован:2 года назад
Обновлён:1 неделю назад
