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Моды/Forevercraft
Forevercraft

Forevercraft

A fantasy Minecraft overhaul with 102 interconnected systems — artifacts, companions, spirit weapons, raid bosses, skill trees, and a dream-fueled progression system. Java & Bedrock. Free forever.

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Forevercraft 26.1

release7 апреля 2026 г.

Нет описания изменений

Forevercraft 26.1.1

release5 апреля 2026 г.

Forevercraft v26.1 — Major Bug Fix & Optimization Update

Bug Fixes (~200 bugs fixed)

Critical Fixes

  • Story Mode: Convergence rewards now properly granted (were silently skipped due to variable clear order)
  • Story Mode: Ch1 "Open the Codex" step now detects properly (missing hook added)
  • Story Mode: Branch 7 infinite recursion loop fixed with guard tag
  • Story Mode: 48 non-monotonic quest thresholds fixed (steps auto-completing out of order)
  • Story Mode: 50+ phantom scoreboards mapped to real system equivalents
  • Story Mode: Ch50 Legend's Crown enchantment format fixed
  • Spirit Weapons: All 14 weapon abilities now last correct duration (double timer decrement removed)
  • Infinite Castle: Boss floors no longer spawn 5x bosses (wave gate added)
  • Alchemy System: Potions are now actually given after completing the minigame (dispatch implemented for all 21 recipes)
  • Quest Book: Free reroll exploit patched (options now persist until paid reroll or daily reset)
  • Companions: Pet sharing bug in multiplayer fixed (ID verification added to 100+ files)
  • Quest System: Tier 5/6 quests no longer auto-complete from lifetime stats (delta tracking added)
  • Advancement Rewards: Iron gate check now properly registered (all crate rewards were blocked)

High Priority Fixes

  • Companions: 6 gacha-exclusive companions (Starweaver, Somnia, Lunar Moth, Nebula Kit, Twilight Hare, Dreamstag) now have working passive abilities on level-up
  • Companions: weather clear no longer fires on every pet unsummon
  • Night Terrors: Inscription stone ward now works (was checking wrong entity tag)
  • Trophies: World Explorer and Lore Keeper trophies now earnable (wrong scoreboard names fixed)
  • Dream Rank: Mob kills and crates opened now properly contribute to rank calculation
  • Convergence: Modifier ID fixed across all files (ghost +2.0 DR modifier no longer persists)
  • Raids: Boss ability timers now properly registered
  • Grand Forge: Phase 4 kill tracking now works
  • Guilds: Guild rank progression and merchant XP now functional

Moderate Fixes

  • Biome Journal: Biome 24 correctly displays as "Windswept Hills" across all systems
  • Milestones: Percentage calculations use correct constant scoreboard
  • PvP: Ashcrown resistance aura and Lifewoven sanctuary no longer buff opponents
  • Codex Hub: Session Recap click no longer uses stale values
  • Version Compliance: All remaining old SNBT, enchantment, equipment, and click event formats updated to 26.1

Quality Fixes

  • Story Mode: quest_goal display corrected in 430+ chapter start files
  • 30+ schedule calls given replace keyword (prevents stacking on /reload)
  • 32 advancement files identified for predicate format modernization
  • Debug tellraw messages removed from production code

Blueprint System Fixes

  • T3 Blacksmith: Fixed reference mismatch (blacksmith -> blacksmith_forge)
  • T3 Bridge: Fixed reference mismatch (bridge -> stone_bridge)
  • T7 Harbor: Fixed reference mismatch (harbor -> harbor_complex)
  • Confirm: Added collision re-check at confirm time (world could change during 30s preview window)
  • T7 Materials: Fixed reagent overclear — now takes 3 total across types instead of 3 from each (was consuming up to 9)
  • Preview Tick: Fixed schedule stacking (append -> replace)

New Content

  • Story Mode: 370+ files created for branch chapters (narratives, objectives, check files)
  • Branch 7: Compatibility shim added for universal completion system integration
  • Branch 8: 192 files created (48 check + 144 objective files)

Performance Optimizations

  • Dream Rank: Existence gate added (skips 70+ scoreboard ops when server is empty)
  • Raid Bosses: return run dispatch saves 12 score checks per tick during fights
  • World Bosses: return run dispatch saves 10 score checks per second
  • Wild Companions: Follow carrier throttled from every tick to every 3 ticks (67% reduction)
  • Showcase Aura: Existence gate skips 6 entity scans/sec when no story players active
  • Craft Rate: Player gate prevents recalculation on empty server
  • Forage/Prospect: 16-command NBT distance calculation replaced with 1-command entity distance check
  • Buddy System: 5 entity+predicate scans consolidated to 1 per player per second
  • Guild Buffs: Attribute modifiers cached by rank (zero attribute ops in steady state)
  • Inscription: Resonance detection skips remaining 9 checks after first match
  • Craft Affinity: Permanent tick gated to stage 7 players only
  • Raid Boss Init: 6 redundant entity checks removed from child tick functions

Technical

  • Pack format: 101.1 (Minecraft Java 26.1)
  • Files: ~26,830
  • Systems: 149 interconnected

Forevercraft

release29 марта 2026 г.

Story

Forevercraft 26.1.1a

release26 марта 2026 г.

Нет описания изменений

Forging and Chemistry!

release25 марта 2026 г.

Forevercraft v26.1.1 — Artifact Forge Expansion

New Systems

  • Artifact Forge Materials — 28 new crafting materials (7 tiers × 4 categories: Weapon, Armor, Tool, Accessory)
  • Ore Bag — Portable forge material storage (28 slots), earned at Blacksmith level 1
  • Ingredient Binder — Portable chemistry storage (28 slots), earned at Chemistry level 1
  • Chemistry Advantage Tree — New 15th skill tree for potion/brewing mastery
  • Pioneer Difficulty — True hardcore mode. Die once = complete wipe. Choose to continue or downgrade after death.
  • Salvation Stone — Rarest item in the game. Consumable death protection with milestone + RNG sources.
  • Hearthstone Protection — No-grief zones for player homes (Mining Fatigue to non-owners)
  • Glyph Totem Toggle — Inscription stones now toggleable (shift+right-click), auto-off after 1 day

Improvements

  • Biome-inclined material drops from prospect mining (7 biome groups with weighted categories)
  • Mining boss bar (replaced actionbar), tiered pickup sounds and rare material notifications
  • EQ2-style artisan XP scaling (5.7M total to max, 11× previous curve)
  • Blacksmith reworked to forge-based progression (smelting now secondary at 40:1)
  • Secondary progression paths: vanilla smelting → Blacksmith, campfire → Culinary, brewing → Chemistry
  • Hopper minecart item drop prevention (30 files fixed for dupe prevention)
  • Complete strip_player_zero expanded to 1,409 lines (122 scoreboards + 940 tags)

Bug Fixes

  • Fixed stale lore cache causing inflated set counters
  • Fixed friends list showing same name for all entries
  • Fixed companion GUI slot score assignments
  • Fixed macro errors in 12 files
  • Added 8 missing self-scheduling functions to watchdog
  • Reduced particles (Glyph Forge -25%, Artisan Forge -50%)

Website

  • Over 2,500 Help agent entries for any question!
  • forevercraft.co fully updated with all new systems

Совместимость

Minecraft: Java Edition

26.1.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 недели назад
Обновлён:1 неделю назад
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