
flowstate
Turn Minecraft movement into a parkour-action rush — double-jump, tap-strafe, slide, wall-run, dash, plunge and a swinging ODM grapple, plus parry / just-dodge witch-time combat.
FlowState Turn Minecraft movement into a parkour-action rush.
FlowState is a movement + combat mod inspired by Apex Legends, Titanfall, Attack on Titan and Sekiro. Stop walking — start flowing.
⚡ Movement Double jump & air-strafe / tap-strafe (sharp mid-air turns) Slide that fits under 1-block gaps, bunny-hop, slide-jump momentum Wall-run & wall-kick (then double-jump off the wall) Burst dash (Left Alt) — a snappy front-loaded dodge Plunge — crouch in mid-air to slam down for AoE ODM grapple (Apex Pathfinder style) — wear the ODM Gear, aim, G to fire and get yanked in 🌊 The Flow meter — the heart of the mod Chaining movement builds FLOW. Stay in motion and you climb tiers into "the zone":
faster stamina regen a wider, speed-rush FOV the screen lights up around you Stop moving or take a hit and your flow shatters. The longer the chain, the better it feels. ⚔️ Reaction combat Parry (R, tap) and just-dodge (dash through an attack) negate hits Witch-time — a black-and-white slow-mo that genuinely slows everything around you, including their attack wind-ups (not just a Slowness effect) Counter window for bonus damage, guard (hold R) Hit-stop, screen shake and impact particles on every landed hit 🛡️ Gear weight Heavier armor weighs you down on a per-slot gradient (chest heaviest, helmet lightest; leather → iron → diamond → netherite). Normal jumps are untouched — only your special moves get heavier. The ODM Gear itself is weightless.
Requirements Minecraft 1.21.11 NeoForge No other mods required (pure vanilla + NeoForge). Controls (rebindable in Options → Controls → FlowState) Dash / Dodge: Left Alt Parry / Guard: R ODM Grapple: G
