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Fiw Custom Items

Fiw Custom Items

A data-driven custom items framework for Fabric or NeoForge. Define NBT, Attributes, configurable abilities, mechanics, curses, upgrades and more entirely through JSON no coding, no restarts.

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Все версииFiw Custom Items 1.1.0 (fabric 1.21.1)

Fiw Custom Items 1.1.0 (fabric 1.21.1)

Release02.07.2026

Список изменений

[1.1.0] - Charges, costs, ten new triggers, conditions, dynamic lore

Big systems update. A universal charge economy, per-ability use costs, shared cooldown groups, ten new item lifecycle triggers, conditions on every ability, live dynamic lore, and vanilla visual components — plus a round of fixes. Fully additive and backward-compatible; still 100% server-side.

Added

  • Universal chargescharges block (max, start, regenTicks, regenAmount); per-stack pool that regenerates over time, survives reloads, and can be granted by rechargeOnKill ("charges": N)
  • Use costs — per-ability cost block: charges, durability, health, hunger, xpLevels, and item+itemCount (vanilla, fiw: or #tag). All-or-nothing, checked before the ability fires, only spent when it actually acts; never breaks the item, never kills the payer
  • Cooldown groupscooldownGroup on any ability shares one per-player cooldown across abilities and items, killing broken multi-item combos
  • Ten new triggerson_consume, on_pickup, on_drop, on_death, on_respawn, on_enter_dimension, on_leave_dimension (with dimension param filter), on_equip, on_unequip (with slot param filter), and on_boss_kill (vanilla bosses + every FIW Bosses entity, or an explicit bosses list)
  • Ability conditions everywhere — the passive condition keys now gate every trigger, plus new ones: whenDimension, whenDay/whenNight, whenRaining/whenThundering, whenSneaking, whenOnFire, whenInWater
  • Dynamic loredynamicLore lines refreshed live with {owner}, {charges}/{max_charges}, {souls}/{soul_capacity}, {awakening_stage}/{awakening_progress}/{awakening_count}, {durability}/{max_durability}
  • Visual componentspotionColor (potion liquid), dyedColor (leather), itemModel (render as another item's model; 1.21.2+ only)

Fixed

  • Recharge durability rewards (addMaxDamage, unbreakable) are now recorded per stack and replayed on rebuilds — config edits that lower maxDamage or remove unbreakable win again
  • 1.21.1: infinite food no longer re-stamps its remainder every sweep (stopped needless client resyncs)
  • rechargeOnKill with target: "mobs" plus a players filter is now rejected at parse time instead of silently never firing
  • rechargeOnKill cooldown rewards now also recharge group cooldowns

Файлы

fiw-tools-fabric-1.21.1-1.1.0.jar(1.71 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.0

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

1

Дата публикации

02.07.2026

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ID версии

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