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Моды/FFFoodSpoilageAndPreservation
FFFoodSpoilageAndPreservation

FFFoodSpoilageAndPreservation

A spoilage mod with ways to preserve food. Has support for Cold Sweat, Appleskin, and EMI. Food loses hunger and saturation as it decays. Insanely configurable.

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Все версии→FFFoodSpoilageAndPreservation 0.7.9

FFFoodSpoilageAndPreservation 0.7.9

Release24.09.2026

Список изменений

  • Food moved out of an ender chest keeps its protected time. Changes in temperature no longer alter spoilage that happened before the change.
  • Container rates no longer depend on where you look. Remote inventories use their exposed container type, and tooltips follow the server rate.
  • Newly preserved food no longer spoils immediately when made from food without tracked freshness.
  • Food with the same spoilage stage and modifiers now stacks by default. The combined food keeps the worst spoilage and averages freeze/thaw progress by item count.
  • Set the new server option mergeSameStageFood to false to keep differently aged food separate.
  • Food with different freshness or freeze/thaw histories now stays in separate stacks, so moving or collecting food cannot make older food fresh again.
  • Furnaces and smokers may need their output emptied before food with a different freshness history can finish cooking.
  • Spoiled food now restores the correct hunger near a full hunger bar and no longer incorrectly removes existing saturation.

Файлы

fffoodspoilageandpreservation-0.7.9.jar(190.99 KiB)
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Метаданные

Канал релиза

Release

Номер версии

0.7.9

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

7

Дата публикации

24.09.2026

Загрузил

ID версии

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