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Моды/FFFoodSpoilageAndPreservation
FFFoodSpoilageAndPreservation

FFFoodSpoilageAndPreservation

A spoilage mod with ways to preserve food. Has support for Cold Sweat, Appleskin, and EMI. Food loses hunger and saturation as it decays. Insanely configurable.

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FFFoodSpoilageAndPreservation

Want spoiling food AND ways to keep it fresh? Look no further! Every food slowly goes from Fresh to Rotten, and it's up to you to preserve it by smoking, drying, curing and keeping a nice cold cellar. It adds no new blocks or items, and it works with modded food too.

!The detailed tooltip when holding shift

How it works

  • Food moves through five stages: Fresh, Good, Stale, Rotting and Rotten. Each stage fills you up a little less, and fully spoiled food turns into rotten flesh.
  • Where you keep food matters. An ender chest stops spoilage, and barrels, pots and bundles slow it down.
  • Cold slows spoilage and heat speeds it up. Leave food somewhere cold long enough and it freezes (let it thaw before eating!).
  • Preserve food to slow it down: Cured (craft with bone meal), Brined (craft with an awkward potion), Candied (craft with a honey bottle), Dried (cook on a campfire) and Smoked (cook in a smoker). A stronger method replaces a weaker one.
  • Food at the same stage stacks together and keeps the older food's age, so mixing in fresh food can't refresh old food.
  • Tooltips show each food's stage, time left and preservation, and preserved food gets a colored tint.
  • Some foods never spoil, like golden foods, honey, chorus fruit and rotten flesh.

!Different preservation techniques.

Configuration

You can adjust:

  • How long each stage lasts and what spoiled food turns into
  • Which foods never spoil, plus spoil rates for specific foods and containers
  • How much temperature matters
  • Whether food at the same stage stacks together
  • Tooltip details and how strong the preservation tint is

Mod compatibility

  • AppleSkin: hunger and saturation previews show the spoiled values.
  • Cold Sweat: your body temperature affects the food you carry. A fueled Icebox freezes food and a fueled Boiler thaws it.
  • EMI: recipe pages for every way to preserve food.

Version differences

  • Cold Sweat support is NeoForge only, and the Icebox and Boiler work on Minecraft 1.21.1.
  • EMI support is on Minecraft 1.21.1 only, since EMI has no 1.21.11 release yet.
  • Other mods' storage: on NeoForge 1.21.1, food at the same stage also stacks inside other mods' inventories. On Fabric and on Minecraft 1.21.11, other mods' storage only stacks food with exactly the same freshness.

For datapack makers

Datapacks can add new preservation methods and categories, choose what applies or removes them, add smoker and campfire preservation recipes, and tag foods that never spoil. Click the Wiki link in the sidebar and open the Datapacks page for details.

For mod developers

Other mods can react to food spoiling and to preservation changing. Click the Wiki link in the sidebar for the API guide and examples.

What's with the FF prefix?

It stands for Fyxe's Features! It's a clean way to easily find all of my mods when changing configs or creating packs. Mods that are a part of the "FF" system are usually smaller and unintrusive.

Feedback

If you have any ideas for improvements, questions, or concerns, I am open to communicating through email: FyxeINCFeedback@gmail.com

Партнёрский материал

Как поиграть с друзьями с модом FFFoodSpoilageAndPreservation?

Мод FFFoodSpoilageAndPreservation куда интереснее в компании: поднимите сервер Майнкрафт с уже установленным модом, позовите друзей и играйте по своим правилам. Хостинг Майнкрафт для мода FFFoodSpoilageAndPreservation будет готов за пару минут - BungeeHost сделает всё за вас.

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Зависимости

Ссылки


Создатели

Детали

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Опубликован:1 месяц назад
Обновлён:2 дня назад
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