
Fairy Lights
A modern port of the beloved decorative hanging lights mod, bringing customizable string lights, bunting, and garlands to Minecraft 1.21.1.
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v8.0.8
release2 марта 2026 г.Fairy Lights 8.0.8 - Letter & Pennant Bunting Rendering Fix
Major Fixes
Letter Bunting Rendering
- Fixed letters not appearing on string: Letters now render correctly on letter bunting after entering text in the dialog. The root cause was a broken manual vertex extraction approach — replaced with Minecraft's native
putBulkData()method for rendering BakedQuads.
Pennant Bunting Rendering
- Fixed pennants not appearing on string: Pennants now render correctly. The model lookup was using the wrong variant (
"inventory"instead of"standalone"), causing all models to return the missing model. - Fixed pennants off-center: Added proper centering translation to align pennants under their attachment points on the string.
Rendering Pipeline
- Fixed texture atlas mismatch: BakedQuad rendering was using the mod's custom entity texture atlas, but the quad UV coordinates reference the block texture atlas. Switched to
Sheets.cutoutBlockSheet()for correct rendering.
Technical Improvements
- Replaced ~120 lines of broken manual vertex extraction and reflection-based rendering with a single
putBulkData()call - Fixed model variant from
"inventory"to"standalone"inPennantBuntingRenderer - Updated
FenceFastenerRendererto use theMultiBufferSourceoverload - Removed excessive debug logging and
System.out.printlnstatements - Removed unnecessary depth offset hacks from all connection renderers
v8.0.7
release7 февраля 2026 г.Fairy Lights 8.0.7 - Connection Placement & Item Drop Fixes
Major Fixes
Connection Placement System
- Fixed placement after breaking: Hanging lights can now be placed at different distances after breaking the first fastener. Previously, the connection would remain in the player's hand and block new placements.
- Fixed reconnection logic: When placing a connection at a different distance, the system now properly handles reconnecting to a new destination or creating a new connection if the old destination is invalid.
- Improved connection validation: The placement system now correctly ignores removed or invalid connections, allowing new placements even when stale connection data exists.
Item Drop System
- Fixed swapped light drops: When breaking a hanging lights connection, all individual lights from the pattern (including any lights you swapped in) are now properly dropped as items. Previously, swapped-in lights would be lost.
- Fixed drop behavior: Pattern items are now dropped both when manually disconnecting a connection and when breaking the fastener block, ensuring you always get your lights back.
Technical Improvements
- Enhanced connection type matching to allow reconnection when types match
- Improved handling of stale connections in player capability
- Better null safety checks in connection removal code
- Fixed item dropping to occur in both
onRemove()anddisconnect()methods
Notes
- Breaking a hanging lights connection now returns all lights that were placed in the pattern
- You can now freely place connections at different distances without being blocked by previous placements
- The connection system now properly cleans up invalid connections automatically
v8.0.6
release5 февраля 2026 г.Fairy Lights 8.0.6 - Hanging Lights Interaction & On/Off Toggle Fixes
Major Fixes
Hanging Lights Interaction System
- Fixed individual light swapping: Lights can now be individually replaced by clicking on them with a different light item in hand. Each light maintains its own state and can be changed independently.
- Fixed light shape changes: Swapping lights now correctly changes both the color AND shape of the light, not just the color.
- Fixed interaction detection: Improved client-side interaction detection to reliably detect clicks on individual lights, fasteners, and the rope itself.
On/Off Toggle System
- Fixed on/off state persistence: Lights now correctly maintain their on/off state and properly toggle when clicked with an empty hand.
- Fixed state synchronization: The on/off state now correctly synchronizes from server to client, ensuring all players see the same state.
- Fixed light block removal: When lights are turned off, the light blocks (that emit actual light) are now properly removed on both server and client, so the area becomes dark as expected.
- Fixed toggle behavior: Lights only toggle on/off when clicking with an empty hand. Swapping lights no longer triggers the toggle.
Technical Improvements
- Improved network synchronization for connection state updates
- Enhanced client-side state management for hanging lights
- Better handling of light block placement and removal
- Fixed duplicate interaction handling to prevent double-toggles
Notes
- The on/off toggle requires an empty hand - holding an item will swap the light instead
- Individual lights can be swapped by clicking on them with a different light item
- Light blocks are automatically removed when lights are turned off, restoring normal lighting
v8.0.5
release4 февраля 2026 г.8.0.5
Fixed
- Server Crash: Fixed a crash that occurred when sending chunk data to players. The issue was caused by
LightBlockEntityattempting to save an emptyItemStackto NBT, which Minecraft 1.21.1 disallows. The block entity now only saves item data when the item stack is not empty, preventing theIllegalStateException: Cannot encode empty ItemStackcrash.
v8.0.4
release3 февраля 2026 г.8.0.4
Fixed
- Breaking: Breaking/disconnecting connections is now much easier and more reliable. Improved interaction handling and reach distance checks ensure connections can be broken consistently when attacking them.
- Colors: Fixed color persistence and display issues. Colors now properly use the new 1.21.1 Data Components system and will correctly save and load. Added fallback support for legacy color data to ensure compatibility with existing items.
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Лицензия:MIT
Опубликован:1 месяц назад
Обновлён:2 недели назад
