<a href="/mod/faewufs-diversity" target="_blank">
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Diversity is a Minecraft mod that introduces a wide range of features to enhance the gameplay experience. From quality of life improvements to new mob behaviors and random sh*t, this mod offers a little bit of everything. The mod is designed to work on server-side only installations as well.
| Current features: 68 (+1 in the latest version) |
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2.4.0?Faewulf's Lib as a library dependency. Sorry for the inconvenient.Beacon Extended module extends the beacon's range and duration beyond level 4! Each layer past level 4 adds 20
blocks in range, up to level 10.Day counter option to change daytime tick (only change if you know what you are doing).Vacuum (sucks all newly picked-up item from inv) and Selective Vacuum (only sucks
the same items exist in bundle).Spy glass what is that? (use range, show info, distance, name).No saddled mobs wandering (replaces No tamed horse wandering) now affect all mob that can wear saddle. (Modded
mobs supported)The original version of the mod is for 1.21, and the backport for 1.20.1 will lack some features as expected, with no plans to reintroduce them:
Make copper bulb block delay 1 tick like in the snapshot.
Add weaker versions of the four protection enchantments.\nThese provide extra protection with effects identical to the originals but at only 25% of their original power.
Coral fans and Coral blocks can be bonemeal (only in warm ocean biome) to grow into coral reef
Small flowers planted on mycelium (except wither rose and torch flower) can be bonemeal to make it spreads around.
Extends the beacon's range and duration beyond level 4! Each layer past level 4 adds 20 blocks in range, up to level 10.
Add some Ominous banner-like banners as trophy. Obtains via boss drops, Shepherd Villager's gifts (Hero of the Village),...
Add 2 enchantment for bundle (refill and capacity). If mod installed in client-side, slot indicator will calculate correctly.
Enchanting tables can accept bookshelves placed two blocks away and can see bookshelves through non-solid blocks.
Allows right-clicking through signs and item frames (must holding item) if they are placed on chests, barrels, or shulker boxes (container blocks). Behave exactly like normally open container.
Shift to rotate item/edit sign.
Day counter each day passed
Deepslate will replace stone and cobble stone if lava + water below y-level 8
Make item frames invisible by shift + right-clicking a non-dyed glass pane into them. They stay invisible when holding an item, otherwise, they emit particles as indicators.
Copper block and its variations oxidize faster in rain and water.
Rail placed on `Gravel` will make Minecart and its variants travel faster.
Shulker box will shows its custom name upon placed.
You can add items (by shift right-click) into empty suspicious sand and gravel.
Removes the "Too Expensive" limitation from anvils. In Client side will still displays the "Too expensive" label, but still functional. This issue will be fixed if mod also installed in Client-side
Farmland is not trampled if the entity (including players) is wearing Feather Falling boots or has the Slow Falling effect.
Gain xp from harvesting crops.
Sneak and right-click a bed to sleep without changing your respawn point.
If any entity holding torch while holding a torch, soul torch; target will be set on fire.
Sleeping doesn't clear weather.
RAIN_ONLY will keep rain only.
ALL_WEATHER will keep rain and thunder (this mode will prevent you from sleeping while thundering)
Clean filled maps using cauldron.
Sneaking through sweet berry bushes.
Wearing pants protects you from sweet berry bush damage.
Pickaxes mine glass-related blocks and glowstone faster.
4 Element 2x2 paintings can now be placed in survival mode.
Wet sponge placed in warm biome will eventually dry out
Switch to place mode by holding bundle and shift-leftclick to the ground. Then you can place block that inside the bundle.
Hoe can harvest multiple crops. Default is 3x3, diamond and netherite gives 5x5.
Use mace (sneaking + right-click) to rotate directional blocks if possible.
Shears can be used on primed TNT to give a chance to defuse it.
Pickpocket villager using `Shear` while `sneaking`. Attempting to pickpocket from the front has a high chance of making them angry; reduce this risk by pickpocketing from behind, or completely nullify it with an invisibility potion. Pickpocketing a villager has a chance to reset their profession. The higher the profession level, the lower the chance of it resetting.
Shear can be used on `Saplings`, `Bamboo`, `Vine` and `Sugar cane` to prevent it from growing.
See additional block/entity information (noteblock, trailspawner cooldown, redstone power, xp stored inside furnace,...) with a Spyglass, default radius is 5 blocks, zoom with Spyglass will extend to 32 blocks
Holding a `Slime Ball`, `Slime Block`, or items with the `diversity:slime_detector` tag will emit particles and sound when in a slime chunk, with a 10% chance while walking/running and 70% chance when sneaking.
If standing at max y-level and throw a channeling trident (with >50% durability) up to the sky Thunder storm will be summoned, in return trident will lose channeling and all of durability (will not break)
Use the clock to show the current world's time.
Check villager work schedule by holding Clock in hand and right-click any type of workstation block.
Waxed copper blocks will emit particles if holding a spyglass while sneaking.
Cat has 9 lives
Nametag contains 'silent' 'shutup' will make mobs silent
Nametag contains 'baby' will force baby animals never grow up
Brushing parrots or chickens will drop feathers.
Right-click powder (gun powder, blaze powder, sugar, redstone, glowstone dust) to Sniffer will make it sniffs and...
"To teach kids never to sniff something unknown."
- Faewulf
Goat drops wool and mutton when killed.
Sniffer will drops spores blossom/Small dripleaf when sniffed on moss blocks.
Interact with your pets via shift + right-click (wolf, cat, horse, parrot) to pat them.
Foxes can bury items in sand or gravel.
Bees are now half their default size.
Fish and squid now come in random sizes.
Piglins treat golden trimmed armor as golden armor.
Tamed animals wearing saddles won't move around.
Horses, donkeys, and mules can fit in boats!
Chicken eggs on haybale will try to hatch after it despawned.
Send a message to player when wandering trader appears.
Command to check if standing chunk is slime chunk or not.
Perform sound like meow, purr, purroew, and woof in chat. Inspired by plugin [PlayerMeowing](/plugins/playermeowing)
Elytra can't be use in rain, or in water.
you can eat end stone :)
Phantom will spawn if the player continuously sleeps skipping the night.
Client: Config screen can be access via ModMenu.
Server-side: Almost all features can be toggled via config file: config/diversity.toml
| ⚠️ Caution! In mod version 2.0.0 (and later on), this permission system will be removed, and currently replace by using minecraft built-in permission level See more here |
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If the "permission mode" is enabled via config file (permission mode disabled by default), you can manage features via
any permission manager mod.
*Be aware that, if permission mode is enabled, but no permission manager mod installed, Diversity won't function
correctly.
Currently, there are only 2 permission right now:
| Feature | Permission | Permission level (above 2.0.0) |
|---|---|---|
| /emote | diversity.emote | 1 |
| /slimechunkcheck* | diversity.slimechunkcheck* | 1 |
Diversity is designed to be compatible with other Fabric mods. If you encounter any issues, please report them on the mod's issues tracker.
For support, feature requests, or bug reports, please visit the mod's GitHub issues page. Or join my Discord server: link
You can use this mod in modpack as long as giving proper credits.
