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Моды/Extended Combat
Extended Combat

Extended Combat

A mod that adds many new combat features/items, as well as some building blocks.

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Combat overhaul mod that add many Combat related features, as well as some Enchantments, Building blocks and QOL features.

Enchantments:

Dash - Allows for a dash action to be performed midair

Air Jump - Allows for jumping more times midair

Blink - Gives the player total invisibility for a short time, useful for quick escapes

Obscurity - Hides your nametag and prevents you from angering endermen by looking at them

Stealth - Hides your sprinting particles and makes some enchantments quieter to use

Concussion - (Greatsword exclusive enchantment) Stuns and Blinds target for a short time, duration scales with enchantment level

Fluid Walker - Allows the player to walk on fluids such as water, lava, and powdered snow, with a small speed boost that scales with enchantment level

Swiftness - increases agility in midair

Warden Sight - Blinds the User, but allows them to percieve every loaded entity around themselves

Watergel - allows for use of riptide outside water, with limited uses

Wavedash - A supplemental enchantment for dash that allows you to chain dashes in quick succession, does nothing on its own

Changes:

Enchantments - All Vanilla Enchantments have been removed from the enchanting table and Random loot

Equipment - All Enchantments from this mod are limited to one per piece

Weapons:

Greatsword - Large Two-Handed sword that does more damage than a regular sword, albeit with a slower attack speed

Halberds - Faster to attack than Greatswords, and with a greater reach, at the cost of attack damage, functions as an axe

QOL Features:

  • 2X2 bread crafting recipe
  • 2X2 paper crafting recipe
  • cobweb crafting recipe
  • Iron to Diamond smithing upgrade recipe
  • Rotten flesh to leather smelting recipe
  • Wool to string recipe
  • Armour Stand arms

Extras:

Milk Bottles - 3 Types, (Plain, Chocolate, Sweet Berry) which remove effects of different types

  • Plain - Removes Neutral Effects (Glowing, Bad Omen, etc...)
  • Chocolate - Removes Beneficial Effects (Saturation, Dolphins Grace, etc...)
  • Sweet Berry - Removes Harmful Effects (Levitation, Hunger, etc...)

Hammers - Like pickaxes, but mine in a 3X3 area (Disabled when crouching)

Cloaks - Optional cosmetic upgrade for armours of Netherite tier and above

Echo Steel Reinforced Elytra - upgraded elytra with more durability

Sleeves - Items in the "extendedcombat:sleeves" tag will be rendered on player's arms when worn in the left or right sleeve curios slot (textures for sleeves must be placed under "assets/modid/textures/models/armor/item_name_overlay.png")

Food Items -

  • Black Apple - Gives regeneration for a short time
  • Black Apple Seed - Found in Nether Fortress Bridge Chests, Can be planted to grow black apples, gives Wither when eaten
  • Golden Steak - Like a Golden Apple, but made with Cooked Beef, gives more Hunger and Saturation, along with longer Effect duration, Found in Mineshaft chests
  • Honey Bread - Gives Saturation Effect for 1 second, slightly better than Suspicious Stew

Full Set Buffs - Wearing a full set of Echo steel will grant the wearer permanent fire resistance

Planned Features/Changes:

  • Throwing Knives
  • API features moved to separate library
  • Separate mod for create integration (backtanks, diving gear, and recipes)

Known Issues:

  • First Person Sleeve Overlay Doesnt Render When Using Punchy--Unable To Fix
  • HUD Elements are duplicated when using Quark Elytra indicator

Credits:

Nether steel Greatsword, Echo steel Greatsword, and Hammer textures were made by my friend Jasmine

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Minecraft: Java Edition

1.21.x

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Опубликован:1 месяц назад
Обновлён:3 дня назад
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