
ESO Rebalanced Recipes
Datapack for the "Enchanting System Overhaul" mod that Intends to rebalance the "enchanting recipes". Also gives copper and amethyst a much needed use.
"Impossible" Recipes
Can't curse your tools, and don't even think about Mending!
Fire Aspect
Rebalanced to be pricier and not have redundant ingredients
Sharpness
Some of the recipes in the original mod were a little... too expensive and not really worth the time or resources. Hopefully the change should be more fair in that regard.
Efficiency
This datapack intends to give recipes some "consistency" and logic, removing any incredibly elaborate recipes that exist.
Fortune
Some recipes were too expensive, while others were too cheap. I won't be including emeralds in ANY of the recipes, as they're easily renewable.
Projectile Protection
Again, some of these recipes can be elaborate or redundant. Anyways, the sub-variety of protection enchants being somewhat "cheaper" should give players more incentive to try them out.
Protection
There should be an incentive to claim as many geodes as possible, as well as traversing through more dangerous regions like the Nether, as the more valuable enchants would require such materials.
Thorns
These will be all the examples I'll show, but you should have a good understanding of how things should work in this Datapack.