
Entity Culling
Using async path-tracing to hide Block-/Entities that are not visible
86.5M
13.9K
Список изменений
What's Changed
- Fix nametag inconsistency causing fps loss in later versions
- Added option to force a culling box on unconfigured display entities. This will increase fps on servers/maps that did not configure their displays, but can cause visual issues for really big displays (Default is off)
- Add new translations for block entity culling by @Texaliuz in https://github.com/tr7zw/EntityCulling/pull/260
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.9.4...1.9.5
Файлы
entityculling-forge-1.9.5-mc1.21.10.jar(1.50 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.9.5
Загрузчики
Forge
Версии игры
1.21.10
Загрузок
11.6K
Дата публикации
1 мес. назад