
Entity Logger
Entity Logger is a utility mod that records mob positions in real time and saves them into a log file.
EntityLogger
Real-time entity tracking and world state monitoring for Minecraft, optimized for bot automation and external tools.
📊 What does this mod do?
EntityLogger continuously monitors your Minecraft world and logs all relevant entity data to a fast SQLite database. Perfect for creating AI bots, automation scripts, or analytics tools that need real-time access to game state information.
✨ Key Features
🎯 Three Organized Data Tables
1. Monster Tracking (monsters table)
- Logs all hostile mobs in your vicinity
- Tracks name, exact coordinates (x, y, z)
- Calculates distance to player
- Records health values
- Includes unique UUID for identification
2. Player Tracking (players table)
- Monitors all players in the area (including yourself)
- Same detailed information as monsters
- Perfect for multiplayer coordination
3. World State (world_time table)
- Current game day and tick count
- Moon phase information (important for mob spawning!)
- Human-readable time format:
"Tag 5, Zeit: 14567 ticks, Mondphase: Vollmond 8/8"
⚡ Performance Optimized
- High-speed updates: Database refreshes 2x per second (every 10 ticks)
- WAL mode enabled: No database locking - read while the mod writes
- Snapshot-based: Always current data, no historical clutter
- Batch operations: Efficient SQL transactions for minimal overhead
- Concurrent access: Python/Java scripts can read database in real-time
🤖 Perfect for Bot Scripts
The mod is specifically designed for automation:
- Clean data structure - Easy to parse and query
- No timestamps to worry about - Always fresh snapshots
- Distance calculations included - Prioritize threats automatically
- Reliable updates - Consistent 10-tick refresh cycle
📦 What’s Included
The mod automatically creates logs/minecraft_entities.db with three simple tables:
-- Example: Get nearest monsters
SELECT name, x, y, z, distance_to_player
FROM monsters
ORDER BY distance_to_player ASC
LIMIT 5;
-- Example: Find all players
SELECT name, x, y, z FROM players;
-- Example: Current game time SELECT game_day, game_ticks, moon_phase FROM world_time WHERE id = 1;
## 🎮 Use Cases
- **Combat Bots**: Automatically track and respond to nearby threats
- **Multiplayer Coordination**: Monitor teammate positions
- **Analytics**: Study mob spawning patterns and player behavior
- **Automation Scripts**: Build self-playing Minecraft bots
- **External Dashboards**: Create real-time monitoring interfaces
- **Machine Learning**: Collect training data for AI models
## 🔧 Technical Details
- **Client-side only** - No server installation needed
- **Lightweight** - Minimal performance impact
- **SQLite database** - No external database server required
- **Fabric mod** - Requires both Fabric Loader and Fabric API
### Requirements
- **[Fabric API 0.133.4+1.21.8](/mod/fabric-api/version/0.133.4+1.21.8)** (Required dependency)
- **Fabric Loader** for Minecraft 1.21.8
- **Java 17+**
## 📋 Monster List
Tracks all hostile mobs including:
- Basic: Zombie, Skeleton, Creeper, Spider, Witch, Slime
- Nether: Blaze, Wither Skeleton, Magma Cube, Hoglin, Piglin variants
- Ocean: Drowned, Guardian, Elder Guardian
- Illagers: Pillager, Vindicator, Evoker, Ravager, Vex
- Special: Warden, Breeze, Shulker, Silverfish
- **Excludes**: Enderman, Zombified Piglin, Ghast (configurable in future versions)
## 🚀 Getting Started
1. Install **Fabric Loader** for Minecraft 1.21.8
1. Download and install **[Fabric API 0.133.4+1.21.8](/mod/fabric-api/version/0.133.4+1.21.8)**
1. Drop EntityLogger into your `mods` folder
1. Launch Minecraft
1. Find the database at `logs/minecraft_entities.db`
1. Start building your automation scripts!
## 💻 Example Python Integration
```python
import sqlite3
import time
# Connect to the database
conn = sqlite3.connect('logs/minecraft_entities.db')
cursor = conn.cursor()
while True:
# Get nearest monster
cursor.execute("""
SELECT name, distance_to_player
FROM monsters
ORDER BY distance_to_player ASC
LIMIT 1
""")
result = cursor.fetchone()
if result:
print(f"Warning! {result[0]} at {result[1]:.1f} blocks away!")
time.sleep(0.5) # Check twice per second
🤝 Community & Support
This mod is open for feature requests! If you’re building automation tools and need additional data logged, feel free to suggest improvements.
License: MIT
Supports: Minecraft 1.21.8 (Fabric)
Dependencies: Fabric API 0.133.4+1.21.8 (Required)
Java: 17+
Как поиграть с друзьями с модом Entity Logger?
Мод Entity Logger куда интереснее в компании: поднимите сервер Майнкрафт с уже установленным модом, позовите друзей и играйте по своим правилам. Хостинг Майнкрафт для мода Entity Logger будет готов за пару минут - BungeeHost сделает всё за вас.
