This should make tree detection more reliable and prevent unwanted blocks from being included.
Now the setting correctly limits the distance for tree block detection.
Previously trees wouldn't fall at all. Now they correctly fall only when cut with appropriate tools.
Now hunger cost is calculated based on the total number of tree blocks, making manual tree cutting more resource-efficient compared to using tools (trades durability cost for hunger points).
This should make tree detection more reliable and prevent unwanted blocks from being included.
Now the setting correctly limits the distance for tree block detection.
Previously trees wouldn't fall at all. Now they correctly fall only when cut with appropriate tools.
Now hunger cost is calculated based on the total number of tree blocks, making manual tree cutting more resource-efficient compared to using tools (trades durability cost for hunger points).
This may be helpful if a tree is accidentally connected to a large building made of logs. (This doesn't save the whole building, but most of it.)
This may be helpful if a tree is accidentally connected to a large building made of logs. (This doesn't save the whole building, but most of it.)