
EmakiAttribute
Full RPG attribute and damage engine with 40+ stats and multi-stage calculation
15
0
Список изменений
EmakiAttribute Changelog
[2.2.0] - 2026-04-09
Added
New preview and lint admin commands
- Added
/emakiattribute preview [player] [slot]so operators can inspect the snapshot signature, item name, and non-zero attributes of a specific equipment slot directly. - Added
/emakiattribute lint, which summarizes load issues from config, attribute definitions, damage types, default groups, lore formats, presets, and PDC read rules for pre-launch or post-reload checks.
Improved
Better operational diagnostics and attribute display order
- The
previewsubcommand now provides player-name and slot completions, and the help output now includes clearer separators and command hints. - Default attribute priorities were reorganized for entries such as
attack_speed_vanilla,physical_damage_bonus,projectile_damage_bonus,spell_crit_rate, andspell_damage_bonus, making lore display order more stable.
Fixed
- The
previewcommand now distinguishes "no permission", "player not found", "invalid slot", and "no item in slot", which reduces ambiguity during investigation. lintnow validates whetherdefault_damage_typeandallowed_damage_causesactually point to loaded damage types, preventing dangling config references.
Upgrade Notes
- If you plan to run
/emakiattribute previewfrom the console, always provide both player name and slot explicitly. - If your item lore depends on the old default attribute ordering, re-check the rendered display after upgrading.
- It is recommended to run
/emakiattribute lintafter every reload of custom attributes, damage types, presets, or PDC condition rules.
Known Issues
- None
Файлы
EmakiAttribute-2.2.0.jar(292.56 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.2.0
Загрузчики
PaperPurpur
Версии игры
1.21–1.21.11
Загрузок
2
Дата публикации
1 нед. назад
