A lightweight mod that limits the maximum speed of elytra flight to a configurable value.
Works in both singleplayer and on a dedicated server, with an optional client-side mod that offers additional improvements for players.
Ideal for multiplayer servers that want to nerf elytra rushing, reduce chunk-loading lag, or balance late-game travel.
Minecraft calculates elytra flight server-side, while the client predicts motion locally. To enforce a maximum speed cap:
Note: Without the mod on the client, players might snap back (lag back) because the server corrects their velocity when exceeding the cap. Server owners should encourage players to install the mod for a smoother experience.
A config file is created at:
./config/elytra-speed-cap.json
Default contents:
{
"max_speed": 60.0
}
max_speed: Maximum allowed elytra speed in blocks per second.The max speed is set to 10 blocks per second.
Rocket Boosting: Measured in-game speed is 9.90 blocks per second.
!rocket
Riptide Trident: Measured in-game speed is 9.99 blocks per second.
!trident
I warmly welcome:
Please open issues or PRs on GitHub.
This project is licensed under the LGPLv3 License. See LICENSE for details.

A lightweight mod that limits the maximum speed of elytra flight to a configurable value.