Elements of Beta 1.7.1
beta14 апреля 2026 г.1.7.1 - Bugfixes
- If the player spawns too close to the Central End Island, they are teleported to around 0 1000.
- Added end_flashing.mcfunction into eobUI: taking damage will no longer cause a flashing effect on your hearts
- Fixed Lost Explorer spawning in the Overworld and Nether
Elements of Beta 1.7.1
beta14 апреля 2026 г.1.7.1 - Bugfixes
- If the player spawns too close to the Central End Island, they are teleported to around 0 1000.
- Added end_flashing.mcfunction into eobUI: taking damage will no longer cause a flashing effect on your hearts
- Fixed Lost Explorer spawning in the Overworld and Nether
Elements of Beta 1.7
beta6 апреля 2026 г.1.7 - The Skeleton Update
- Added name colors accessible via /trigger (color):
- Each name is unlocked via "achievements" ex. Plant 1,000 trees, unlock darkGreen
- Remind your server operator reset eobuiWELCOME scoreboard!
- Going to the End will now teleport you to twice your Overworld location, in the end; instead of a random spot on the central End island.
- Doubled end time!
- The End island is now decorated with ԻԱԼԺՂԳԿՀԵՀՅԹ trees and Schorched ՃՀԹԱԽՀ
- Wraiths will now spawn with a max count of 40 for each player, instead of 50 globally
- Purpur renamed to Ancient Shallow (Bricks)
- Ancient ՃՀԹԱԽՀ Brick Slabs are now transmutable
- Ancient ՃՀԹԱԽՀ Brick Stairs are no longer obtainable
- Ancient ՃՀԹԱԽՀ Bricks themself can be crafted from Schorched ՃՀԹԱԽՀ
- ՃՀԹԱԽՀ Mining time greatly reduced
- ԼՀՂՃԺՃՀ Fruit will now drop from ԻԱԼԺՂԳԿՀԵՀՅԹ leaves (equiv drop chance as sticks to modern trees)
- Reworked skeleton behavior (not perfect, at all)
- Added Lost Explorer enemy in the End dimension -Important: bring a pair of shears!
- Added EOBfunctions namespace and associated functions
- EOBfunctions is for server management!
- Transmuting Paritite fixed for the -X direction
- gamerule fireDamage set back to true by default (oops i didnt know what it really did...)
Elements of Beta 1.7
beta6 апреля 2026 г.1.7 - The Skeleton Update
- Added name colors accessible via /trigger (color):
- Each name is unlocked via "achievements" ex. Plant 1,000 trees, unlock darkGreen
- Remind your server operator reset eobuiWELCOME scoreboard!
- Going to the End will now teleport you to twice your Overworld location, in the end; instead of a random spot on the central End island.
- Doubled end time!
- The End island is now decorated with ԻԱԼԺՂԳԿՀԵՀՅԹ trees and Schorched ՃՀԹԱԽՀ
- Wraiths will now spawn with a max count of 40 for each player, instead of 50 globally
- Purpur renamed to Ancient Shallow (Bricks)
- Ancient ՃՀԹԱԽՀ Brick Slabs are now transmutable
- Ancient ՃՀԹԱԽՀ Brick Stairs are no longer obtainable
- Ancient ՃՀԹԱԽՀ Bricks themself can be crafted from Schorched ՃՀԹԱԽՀ
- ՃՀԹԱԽՀ Mining time greatly reduced
- ԼՀՂՃԺՃՀ Fruit will now drop from ԻԱԼԺՂԳԿՀԵՀՅԹ leaves (equiv drop chance as sticks to modern trees)
- Reworked skeleton behavior (not perfect, at all)
- Added Lost Explorer enemy in the End dimension -Important: bring a pair of shears!
- Added EOBfunctions namespace and associated functions
- EOBfunctions is for server management!
- Transmuting Paritite fixed for the -X direction
- gamerule fireDamage set back to true by default (oops i didnt know what it really did...)
Elements of Beta 1.6.1
beta25 марта 2026 г.1.6.1 - Bugfixes / Content
- General replacement of "???" with "High Thalamish" (ex. "end" -> "էԿՀԵՀ")
- End islands will now generate to y200
- Certain item names in this Changelog will be presented in High Thalamish as to not give spoilers!
- Books ԾՀՅԹՃՀԹԶԿՉՀ Vol I, ՇՀՂՁՀ Vol II obtainable
- Added book ԾՀՅԹՃՀԹԶԿՉՀ Vol II
- End time changed from T = 30visits + 40 -> T + 30visits + 60 (initial time changed to 60 seconds)
- "Hexamutation" of Furnaces gives the appropriate Block 61; to get the previous 61: transmute
- ՃՀԹԱԽՀ blocks will now drop
- Each ՇՀՂՁԶԿԸՀ Ritual check.mcfunction is adjusted to center on the Altar Core instead of the item
- ՇՀՂՁՀՄՀ Glass distance check 10 -> 5
- Wraiths now spawn at all light levels
- doFireTick and fireDamage disabled
- Stripped logs texture changed to normal logs, dirt path to dirt
- Chest texture reverted to default due to visual glitches
- Dandelions added to filter (i thought i did that?!)
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Лицензия:MIT
Опубликован:10 месяцев назад
Обновлён:18 часов назад

