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Моды/Electroblob's Wizardry Redux
Electroblob's Wizardry Redux

Electroblob's Wizardry Redux

Explore and discover an intuitive and big magic system with more than 180 spells. Recreation of the old RPG classic mod

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[Forge] EbWizardry-Redux 0.8.1 for 1.20.1

release8 апреля 2026 г.
  • added British translation (#16)
  • added Korean translation (#15)
  • fixed some typo issues with "Baubles" mentions in artifacts
  • rollback to how spell modifier calculation was before refactoring (only applying to armor and wand logic)

[Fabric] EbWizardry-Redux 0.8.1 for 1.20.1

release8 апреля 2026 г.
  • added British translation (#16)
  • added Korean translation (#15)
  • fixed some typo issues with "Baubles" mentions in artifacts
  • rollback to how spell modifier calculation was before refactoring (only applying to armor and wand logic)

[Fabric] EbWizardry-Redux 0.8.0 for 1.20.1

release2 апреля 2026 г.
  • Now you can datagen the Markdown documentation for the spells
  • Now you can datagen a Markdown table for all the spells added
  • Added the possibility to datagen artifacts
  • Moved MAGIC_TIER (item tiers) to its own class
  • Added Arcane Jammer Spell
  • Change to warlock robe texture, now has more consistency with the colors
  • Added WIP config for public use
  • Minions can target nearby mobs without requiring owner interaction. This can be modified inside MinionSpell
  • Now can mark if minions should delete its original goals inside MinionSpell
  • (Forge) Fix to empty tags applied to items that are in main hand for some seconds
  • Change Iceball hit block/entity sound
  • Helper methods to add/substract/divide/multiply values when working with modifiers
  • Removed possibility to pass items to save/load on spell modifiers (you should ONLY use strings instead!)
  • New extension of Attribute modifiers to handle spell conditions
  • Added command /magic_attribute to add attribute modifiers with spell conditions to entities, similar to how /attribute works
  • Fix to 'attributes deleting spell properties'
  • Added direct compatibility with Curios and Trinkets
  • Avoid weird server behavior on shrine when one of the involucrated players dies without conquering the shrine
  • Fix spell data delete when returning from the End Dimension
  • Fix eternal frost axe error

[Forge] EbWizardry-Redux 0.8.0 for 1.20.1

release2 апреля 2026 г.
  • Now you can datagen the Markdown documentation for the spells
  • Now you can datagen a Markdown table for all the spells added
  • Added the possibility to datagen artifacts
  • Moved MAGIC_TIER (item tiers) to its own class
  • Added Arcane Jammer Spell
  • Change to warlock robe texture, now has more consistency with the colors
  • Added WIP config for public use
  • Minions can target nearby mobs without requiring owner interaction. This can be modified inside MinionSpell
  • Now can mark if minions should delete its original goals inside MinionSpell
  • (Forge) Fix to empty tags applied to items that are in main hand for some seconds
  • Change Iceball hit block/entity sound
  • Helper methods to add/substract/divide/multiply values when working with modifiers
  • Removed possibility to pass items to save/load on spell modifiers (you should ONLY use strings instead!)
  • New extension of Attribute modifiers to handle spell conditions
  • Added command /magic_attribute to add attribute modifiers with spell conditions to entities, similar to how /attribute works
  • Fix to 'attributes deleting spell properties'
  • Added direct compatibility with Curios and Trinkets
  • Avoid weird server behavior on shrine when one of the involucrated players dies without conquering the shrine
  • Fix spell data delete when returning from the End Dimension
  • Fix eternal frost axe error

[Forge] EbWizardry-Redux 0.7.2 for 1.20.1

release9 марта 2026 г.
  • Added documentation for all Spell subclasses.
  • Now for ArrowSpells, MinionSpells, ProjectileSpells and ConstructSpells will have the cast context as a parameter in the add extra info method, so that the spell can add extra mechanics to the spell
  • Fixed translation keys for ally command
  • Added /undiscover as a normal command, including support for forget individual and all spells
  • Fixed a bug where the /discovery command wasn't working for individual spells
  • Added Purifying Elixir
  • Fixed a bug that made addons not be able to add custom icons
  • Change wand recipe from PLANKS to STICKS (more consistent with vanilla) (Why did I even use planks in the first place?)
  • Add empty loot table for obsidian_crust and frost_step

Совместимость

Minecraft: Java Edition

1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

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Детали

Лицензия:GPL-3.0-only
Опубликован:2 месяца назад
Обновлён:6 дней назад
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