
Electroblob's Wizardry Redux
Explore and discover an intuitive and big magic system with more than 180 spells. Recreation of the old RPG classic mod
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[Forge] EbWizardry-Redux 0.8.1 for 1.20.1
release8 апреля 2026 г.[Fabric] EbWizardry-Redux 0.8.1 for 1.20.1
release8 апреля 2026 г.[Fabric] EbWizardry-Redux 0.8.0 for 1.20.1
release2 апреля 2026 г.- Now you can datagen the Markdown documentation for the spells
- Now you can datagen a Markdown table for all the spells added
- Added the possibility to datagen artifacts
- Moved MAGIC_TIER (item tiers) to its own class
- Added Arcane Jammer Spell
- Change to warlock robe texture, now has more consistency with the colors
- Added WIP config for public use
- Minions can target nearby mobs without requiring owner interaction. This can be modified inside MinionSpell
- Now can mark if minions should delete its original goals inside MinionSpell
- (Forge) Fix to empty tags applied to items that are in main hand for some seconds
- Change Iceball hit block/entity sound
- Helper methods to add/substract/divide/multiply values when working with modifiers
- Removed possibility to pass items to save/load on spell modifiers (you should ONLY use strings instead!)
- New extension of Attribute modifiers to handle spell conditions
- Added command
/magic_attributeto add attribute modifiers with spell conditions to entities, similar to how/attributeworks - Fix to 'attributes deleting spell properties'
- Added direct compatibility with Curios and Trinkets
- Avoid weird server behavior on shrine when one of the involucrated players dies without conquering the shrine
- Fix spell data delete when returning from the End Dimension
- Fix eternal frost axe error
[Forge] EbWizardry-Redux 0.8.0 for 1.20.1
release2 апреля 2026 г.- Now you can datagen the Markdown documentation for the spells
- Now you can datagen a Markdown table for all the spells added
- Added the possibility to datagen artifacts
- Moved MAGIC_TIER (item tiers) to its own class
- Added Arcane Jammer Spell
- Change to warlock robe texture, now has more consistency with the colors
- Added WIP config for public use
- Minions can target nearby mobs without requiring owner interaction. This can be modified inside MinionSpell
- Now can mark if minions should delete its original goals inside MinionSpell
- (Forge) Fix to empty tags applied to items that are in main hand for some seconds
- Change Iceball hit block/entity sound
- Helper methods to add/substract/divide/multiply values when working with modifiers
- Removed possibility to pass items to save/load on spell modifiers (you should ONLY use strings instead!)
- New extension of Attribute modifiers to handle spell conditions
- Added command
/magic_attributeto add attribute modifiers with spell conditions to entities, similar to how/attributeworks - Fix to 'attributes deleting spell properties'
- Added direct compatibility with Curios and Trinkets
- Avoid weird server behavior on shrine when one of the involucrated players dies without conquering the shrine
- Fix spell data delete when returning from the End Dimension
- Fix eternal frost axe error
[Forge] EbWizardry-Redux 0.7.2 for 1.20.1
release9 марта 2026 г.- Added documentation for all Spell subclasses.
- Now for ArrowSpells, MinionSpells, ProjectileSpells and ConstructSpells will have the cast context as a parameter in the add extra info method, so that the spell can add extra mechanics to the spell
- Fixed translation keys for ally command
- Added /undiscover as a normal command, including support for forget individual and all spells
- Fixed a bug where the /discovery command wasn't working for individual spells
- Added Purifying Elixir
- Fixed a bug that made addons not be able to add custom icons
- Change wand recipe from PLANKS to STICKS (more consistent with vanilla) (Why did I even use planks in the first place?)
- Add empty loot table for obsidian_crust and frost_step
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Лицензия:GPL-3.0-only
Опубликован:2 месяца назад
Обновлён:6 дней назад