!Logo
When you defeat the dragon in singleplayer, you acquire a unique trophy in the form of its egg. You cannot obtain a second one like it, but the one already in your inventory belongs to you and no one else. However, everything changes as soon as you join a multiplayer game:
!Our unique trophy
Down with this communist nonsense! Welcome to the age of capitalism!
One of the simplest solutions to the problem would be to eliminate the "egg limit," allowing a new egg to appear after each re-summoned dragon is killed. Unlimited dragon eggs, yeah. But this way, the egg ceases to be unique and valuable.
This mod approaches the issue from a different angle: each person who kills their first dragon will receive their own egg. So, the trophy is unique to each player, not for the entire server.
Requirements:
>=1.16.x>=0.10.0You can download the mod from:
Requirements:
17git clone https://github.com/Kir-Antipov/egg-of-capitalism.git
cd egg-of-capitalism
chmod +x ./gradlew
./gradlew build
cd build/libs
git clone https://github.com/Kir-Antipov/egg-of-capitalism.git
cd egg-of-capitalism
gradlew build
cd build/libs