
dpt
Dynamic PTerodactyl -- Spin up/down Pterodactyl minecraft servers on demand!
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Dynamic PTerodactyl
Velocity plugin for on-demand minecraft containers!
Features:
- Start/Stop a Pterodactyl Container (hosting Minecraft)
- Send player(s) to the new servers once it has started (or prompt them to do so)
Ideal for communities with servers you don't want to run 24/7 (i.e.: For minigame servers)
Demo
A word on security
I would advise that you make a specific user in your panel to use for your API keys for this! You only need to give this user 'START', 'STOP' and 'RESTART' permissions on a server by server basis.
This is not a matter of plugin functionality but it is always advisable to restrict what your API keys can do to restrict the potential for abuse.
See:

Config
See the following example:
api-url: "https://panel.example.com"
api-key: "apiKeyHere"
default-timeout: 120 # interval between times server's watchdog will check if its empty & online.
startup-timeout: 120 # how long the plugin is willing to wait for a server to start before failing a request.
servers:
survival-example: # this must match the `servers` section of `velocity.toml`
display-name: Survival 2 # This can use minimessage!
uuid: "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"
watchdog: true # set to false or omit to disable watchdog entirely.
timeout: 120 # watchdog timeout in seconds (default: 120s)
Note that using /dpt reload will not change api-url/api-key, you must restart the proxy in order to do this.
Commands
/dptsend <player/all/current> <server> <promptPlayersToJoin/promptMeToSend>
- player: send player to server
- all: send all players on the proxy to server
- current: CALLER MUST BE A PLAYER. send all players on current server to server.
- promptPlayersToJoin: send a message to all players when the server is ready inviting them to the server.
- promptMeToSend: send an interactive message when the server is ready that sends all the players on click.
/dptsend server <origin server> <destination server> <promptPlayersToJoin/promptMeToSend>
- origin server: any velocity server.
- destination server: any velocity server dpt is configured to control.
- promptPlayersToJoin: send a message to all players when the server is ready inviting them to the server.
- promptMeToSend: send an interactive message when the server is ready that sends all the players on click.
/dptserver <destination server> <immediate>
- destination server: any velocity server dpt is configured to control
- immediate:
dptserverdefault behaviour should be to prompt when the server is ready. specifying this option will send the player as soon as the servers ready.
/dptping <server>
- server: any velocity server dpt is configured to control
/dptwd <server> <start/stop>
- server: any velocity server dpt is configured to control
Permissions:
dpt.sendAccess to/dptserver <destination server>. Give this permission to users ideally (plus specific server permissions)dpt.send.othersSend other players on proxy/server (/dptsend <player> <destination>)dpt.send.allSend all players on proxy/server (/dptsend <all/current> <destination>)dpt.send.<server-name>Access to do/dptserver <server-name>and/dptsend <player/all/current> <server-name>whereserver-nameis already configured.dpt.send.anywhereAbove permission but for any server.dpt.pingPing a server.dpt.watchdogAccess to/dptwd
License
Licensed under Apache 2.0.
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Лицензия:Apache-2.0
Опубликован:4 месяца назад
Обновлён:4 месяца назад
