
Unbreakable
Fully-configurable durability overhaul that seeks to make item durability much more nuanced and enjoyable for players.
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Unbreakable v2.1.1+1.21.4
release16 апреля 2025 г.Version v2.1.1+1.21.4
- Updated dependencies and fixed outdated FAPI version
- Update contributors
- Optimized some code
Unbreakable v2.1.0+1.21.4
release13 марта 2025 г.Version v2.1.0+1.21.4
- Tweaked mending behavior. Now, mending will lose effectiveness with use, only resetting when an item is repaired normally.
- Added
/item damage (add|get|set) (block|entity)subcommand - Reworked how degradation components work. Now, it's stored in a list of repair methods mapped to an integer. Example:
iron_sword=[unbreakable:degradation{smithing_table:20,grindstone:0}] - Refactored some more code
Unbreakable v2.0.0+1.21.4
release11 февраля 2025 г.Unbreakable v2.0.0+1.21.4
Gameplay
- Made item entities lose durability from fire/cactus/etc instead of disappearing
- Added cooldown to shield durability loss for case of mobs without an attack cooldown, like slimes
Technical
- Made registered repair materials persist during runtime
- Fixed some faulty calculations and conditionals
- Properly listed mod dependencies
- Properly implemented SemVer
- Listed Hexasan (translator) as contributor in-game
- Completely rewrote, and restructured the code internally
Developers Note: As this update comes with a fairly large code rewrite, I anticipate there will be bugs. In case of that happening, please make an issue or join my Discord to notify me.
Unbreakable v1.1.0+1.21.4
release11 января 2025 г.Version v1.1.0+1.21.4
Internal rewrite, new features, and more!
Features:
- Players can now repair items without XP using smithing tables
- Conversely, players can now use the grindstone to repair items with only XP levels
- These options become less effective on a given item until you repair it using other means
- Anvils completely reset their effectiveness, but are expensive
- Added plenty of new config options
Tweaks:
- Tweaked tool damage calculations based on block hardness
Technical:
- Added a registry for ALL items used as
repairIngredientsin anyRepairableComponentfor the smithing table rework - Changed how items are disabled when shattered
- Fixed calculation errors when displaying shatter level
- Refactored a LOT of code, and overhauled parts of config
- Other mods can add their items to the new tags for extra mod compatibility
Unbreakable v1.0.5+1.21.4
release23 декабря 2024 г.Version v1.0.5+1.21.4
- Updated Turkish localization to have up-to-date formatting
- Added comments to generated configuration file
- Fixed item bar display again
- Fixed a NullPointerException crash
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Лицензия:CC-BY-4.0
Опубликован:1 год назад
Обновлён:12 месяцев назад