
Dungeons and Taverns
A Structure Datapack adding dungeons, taverns and other structures to find while you explore the world.
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Dungeons and Taverns 5.2.0
release26 марта 2026 г.Dungeons and Taverns v5.2.0
- Datadriven Trades allowed some changes to our special villager trade system
- Secret Library traders now roll instead the trade for the structure specific enchantments as a first roll, however this is random due to the nature of datadriven trades.
- Secret Librarian Trades now require an item from the structure to buy the book, usually a key or something of that nature to ensure you cant just easily skip interacting with the structure. you know who you are.
- HOWEVER due to the randomness of what trades are selected, Tavern Traders haven't been changed.
- Updated Creeping Crypts
- Creeping Crypts spawn now not anymore in Taigas but any forest biome
- Creeping Crypts have been made smaller to compensate for its commonness
- Illager Camps can now roll for Illager Barracks (66% roll for Pillager Outpost, 33% for Illager Barracks)
- Added New Structure: Illager Barracks
- Illager Barracks are a Bigger structure spawning in Plains biomes rarely
- Illager Barracks hold mainly chests with charts to illager, or illager aligned structures
- It prespawns illagers, meaning the illagers do not prespawn. However, prepare for unforeseen consequences
- Updated Bunkers
- Bunkers no longer can generate under sea level, this should help with ugly floating water worms inside the bunker
- Bunkers now have a new starting piece, placing itself always underground a few blocks to ensure it starts buried to prevent stone brick plateaus
- A new Structure Set has been added to ensure there is a Bunker above a stronghold, however depending on terrain, a bunker can fail to spawn
- Bunkers Graves got removed
- Bunkers got a new loottable mimicking the Stronghold Loottable, this means no more accidental eye trim
- Updated Bridge Remnant
- Bridge remnant can now spawn in a small and big size, the big size is the same as before
- Bridge remnants can now spawn in different lenghs at random.
- Shrine towers are more common
- Updated Enchantments:
- Waxed Wings has been fixed to be mutex with Unbreaking
- Wither Coating has been nerfed to deal only 6 total damage instead of 10, or only 3 hearts of damage instead of 5
- Updated some advancement names and fixed some not triggering correctly
- Updated Nametags to be replaced by Lapis Lazuli in ALL Loottables that had them
- Updated Saddles to be replaced by Leather in ALL Loottables that had them
- Updated Feature Placement in DnT structures due to the Random Patch changes. this may have caused some unforseen changes or not be 1:1 the same as before
Dungeons and Taverns 5.2.0
release26 марта 2026 г.Dungeons and Taverns v5.2.0
- Datadriven Trades allowed some changes to our special villager trade system
- Secret Library traders now roll instead the trade for the structure specific enchantments as a first roll, however this is random due to the nature of datadriven trades.
- Secret Librarian Trades now require an item from the structure to buy the book, usually a key or something of that nature to ensure you cant just easily skip interacting with the structure. you know who you are.
- HOWEVER due to the randomness of what trades are selected, Tavern Traders haven't been changed.
- Updated Creeping Crypts
- Creeping Crypts spawn now not anymore in Taigas but any forest biome
- Creeping Crypts have been made smaller to compensate for its commonness
- Illager Camps can now roll for Illager Barracks (66% roll for Pillager Outpost, 33% for Illager Barracks)
- Added New Structure: Illager Barracks
- Illager Barracks are a Bigger structure spawning in Plains biomes rarely
- Illager Barracks hold mainly chests with charts to illager, or illager aligned structures
- It prespawns illagers, meaning the illagers do not prespawn. However, prepare for unforeseen consequences
- Updated Bunkers
- Bunkers no longer can generate under sea level, this should help with ugly floating water worms inside the bunker
- Bunkers now have a new starting piece, placing itself always underground a few blocks to ensure it starts buried to prevent stone brick plateaus
- A new Structure Set has been added to ensure there is a Bunker above a stronghold, however depending on terrain, a bunker can fail to spawn
- Bunkers Graves got removed
- Bunkers got a new loottable mimicking the Stronghold Loottable, this means no more accidental eye trim
- Updated Bridge Remnant
- Bridge remnant can now spawn in a small and big size, the big size is the same as before
- Bridge remnants can now spawn in different lenghs at random.
- Shrine towers are more common
- Updated Enchantments:
- Waxed Wings has been fixed to be mutex with Unbreaking
- Wither Coating has been nerfed to deal only 6 total damage instead of 10, or only 3 hearts of damage instead of 5
- Updated some advancement names and fixed some not triggering correctly
- Updated Nametags to be replaced by Lapis Lazuli in ALL Loottables that had them
- Updated Saddles to be replaced by Leather in ALL Loottables that had them
- Updated Feature Placement in DnT structures due to the Random Patch changes. this may have caused some unforseen changes or not be 1:1 the same as before
Dungeons and Taverns 5.2.0
release26 марта 2026 г.Dungeons and Taverns v5.2.0
- Datadriven Trades allowed some changes to our special villager trade system
- Secret Library traders now roll instead the trade for the structure specific enchantments as a first roll, however this is random due to the nature of datadriven trades.
- Secret Librarian Trades now require an item from the structure to buy the book, usually a key or something of that nature to ensure you cant just easily skip interacting with the structure. you know who you are.
- HOWEVER due to the randomness of what trades are selected, Tavern Traders haven't been changed.
- Updated Creeping Crypts
- Creeping Crypts spawn now not anymore in Taigas but any forest biome
- Creeping Crypts have been made smaller to compensate for its commonness
- Illager Camps can now roll for Illager Barracks (66% roll for Pillager Outpost, 33% for Illager Barracks)
- Added New Structure: Illager Barracks
- Illager Barracks are a Bigger structure spawning in Plains biomes rarely
- Illager Barracks hold mainly chests with charts to illager, or illager aligned structures
- It prespawns illagers, meaning the illagers do not prespawn. However, prepare for unforeseen consequences
- Updated Bunkers
- Bunkers no longer can generate under sea level, this should help with ugly floating water worms inside the bunker
- Bunkers now have a new starting piece, placing itself always underground a few blocks to ensure it starts buried to prevent stone brick plateaus
- A new Structure Set has been added to ensure there is a Bunker above a stronghold, however depending on terrain, a bunker can fail to spawn
- Bunkers Graves got removed
- Bunkers got a new loottable mimicking the Stronghold Loottable, this means no more accidental eye trim
- Updated Bridge Remnant
- Bridge remnant can now spawn in a small and big size, the big size is the same as before
- Bridge remnants can now spawn in different lenghs at random.
- Shrine towers are more common
- Updated Enchantments:
- Waxed Wings has been fixed to be mutex with Unbreaking
- Wither Coating has been nerfed to deal only 6 total damage instead of 10, or only 3 hearts of damage instead of 5
- Updated some advancement names and fixed some not triggering correctly
- Updated Nametags to be replaced by Lapis Lazuli in ALL Loottables that had them
- Updated Saddles to be replaced by Leather in ALL Loottables that had them
- Updated Feature Placement in DnT structures due to the Random Patch changes. this may have caused some unforseen changes or not be 1:1 the same as before
Dungeons and Taverns 5.2.0
release26 марта 2026 г.Dungeons and Taverns v5.2.0
- Datadriven Trades allowed some changes to our special villager trade system
- Secret Library traders now roll instead the trade for the structure specific enchantments as a first roll, however this is random due to the nature of datadriven trades.
- Secret Librarian Trades now require an item from the structure to buy the book, usually a key or something of that nature to ensure you cant just easily skip interacting with the structure. you know who you are.
- HOWEVER due to the randomness of what trades are selected, Tavern Traders haven't been changed.
- Updated Creeping Crypts
- Creeping Crypts spawn now not anymore in Taigas but any forest biome
- Creeping Crypts have been made smaller to compensate for its commonness
- Illager Camps can now roll for Illager Barracks (66% roll for Pillager Outpost, 33% for Illager Barracks)
- Added New Structure: Illager Barracks
- Illager Barracks are a Bigger structure spawning in Plains biomes rarely
- Illager Barracks hold mainly chests with charts to illager, or illager aligned structures
- It prespawns illagers, meaning the illagers do not prespawn. However, prepare for unforeseen consequences
- Updated Bunkers
- Bunkers no longer can generate under sea level, this should help with ugly floating water worms inside the bunker
- Bunkers now have a new starting piece, placing itself always underground a few blocks to ensure it starts buried to prevent stone brick plateaus
- A new Structure Set has been added to ensure there is a Bunker above a stronghold, however depending on terrain, a bunker can fail to spawn
- Bunkers Graves got removed
- Bunkers got a new loottable mimicking the Stronghold Loottable, this means no more accidental eye trim
- Updated Bridge Remnant
- Bridge remnant can now spawn in a small and big size, the big size is the same as before
- Bridge remnants can now spawn in different lenghs at random.
- Shrine towers are more common
- Updated Enchantments:
- Waxed Wings has been fixed to be mutex with Unbreaking
- Wither Coating has been nerfed to deal only 6 total damage instead of 10, or only 3 hearts of damage instead of 5
- Updated some advancement names and fixed some not triggering correctly
- Updated Nametags to be replaced by Lapis Lazuli in ALL Loottables that had them
- Updated Saddles to be replaced by Leather in ALL Loottables that had them
- Updated Feature Placement in DnT structures due to the Random Patch changes. this may have caused some unforseen changes or not be 1:1 the same as before
Dungeons and Taverns v5.1.0
release11 декабря 2025 г.- Added Spears to loot tables throughout the structures
- Added Spears to the equipment of some trial spawner structures
- Updated Ruined Town to have potentially a Zombie Horseman and/or a Skeleton Horseman
- Updated Conduit Ruins to have better adaptation to the terrain around itself
- Updated Conduit Ruins to be able to poke out of the water and its not as much buried in the ground anymore
- Added Nautilus Armour in the Conduit Ruin and Trident Trial Monument Loot Table
- Added Zautlius Jockeys to the Conduit ruin, Zautilus can also now naturally spawn there and drowned spawn rate is increased (only during the night due to how they spawn)
- Added Zautilus Jockey trial spawner to the Trident Trial Monument, Replacing the previous Drowned Swarm trail spawner + some prespawned Zautilus Jockeys
- Added Bogged Horsemen to the Toxic lair surface ruins
- Added a few mob spawn locations to the Toxic Lair Surface ruins
- Added Bogged Horsemen to the Witch Villa
- Added Hogrider to the Piglin Camp, Piglin Camp Colony and Piglin Outstation
- Added Netherite Spear Piglins to the Piglin Donjon
- Added Skeleton Horseman to the Nether Keep bridges and Sealing Hall Bridges
- Ruined the Bunker more
- Added Hamel Jockeys to the Desert Ruins
- Added mob spawn locations to the desert ruins outsides
- Added Parches and Husk with spears to the Desert ruins
- Added Stray Horseman to the Lone Citadel Bridges and Yards
- Gave the pale garden slim window furniture after the residences complained enough in the gamelog
- Fixed Log spam from Illager Camps
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 года назад
Обновлён:1 неделю назад



