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Моды/Dungeons and Taverns
Dungeons and Taverns

Dungeons and Taverns

A Structure Datapack adding dungeons, taverns and other structures to find while you explore the world.

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Dungeons and Taverns 5.2.0

release26 марта 2026 г.

Dungeons and Taverns v5.2.0

  • Datadriven Trades allowed some changes to our special villager trade system
  • Secret Library traders now roll instead the trade for the structure specific enchantments as a first roll, however this is random due to the nature of datadriven trades.
  • Secret Librarian Trades now require an item from the structure to buy the book, usually a key or something of that nature to ensure you cant just easily skip interacting with the structure. you know who you are.
  • HOWEVER due to the randomness of what trades are selected, Tavern Traders haven't been changed.
  • Updated Creeping Crypts
    • Creeping Crypts spawn now not anymore in Taigas but any forest biome
    • Creeping Crypts have been made smaller to compensate for its commonness
  • Illager Camps can now roll for Illager Barracks (66% roll for Pillager Outpost, 33% for Illager Barracks)
  • Added New Structure: Illager Barracks
    • Illager Barracks are a Bigger structure spawning in Plains biomes rarely
    • Illager Barracks hold mainly chests with charts to illager, or illager aligned structures
    • It prespawns illagers, meaning the illagers do not prespawn. However, prepare for unforeseen consequences
  • Updated Bunkers
  • Bunkers no longer can generate under sea level, this should help with ugly floating water worms inside the bunker
  • Bunkers now have a new starting piece, placing itself always underground a few blocks to ensure it starts buried to prevent stone brick plateaus
  • A new Structure Set has been added to ensure there is a Bunker above a stronghold, however depending on terrain, a bunker can fail to spawn
  • Bunkers Graves got removed
  • Bunkers got a new loottable mimicking the Stronghold Loottable, this means no more accidental eye trim
  • Updated Bridge Remnant
    • Bridge remnant can now spawn in a small and big size, the big size is the same as before
    • Bridge remnants can now spawn in different lenghs at random.
  • Shrine towers are more common
  • Updated Enchantments:
    • Waxed Wings has been fixed to be mutex with Unbreaking
    • Wither Coating has been nerfed to deal only 6 total damage instead of 10, or only 3 hearts of damage instead of 5
  • Updated some advancement names and fixed some not triggering correctly
  • Updated Nametags to be replaced by Lapis Lazuli in ALL Loottables that had them
  • Updated Saddles to be replaced by Leather in ALL Loottables that had them
  • Updated Feature Placement in DnT structures due to the Random Patch changes. this may have caused some unforseen changes or not be 1:1 the same as before

Dungeons and Taverns 5.2.0

release26 марта 2026 г.

Dungeons and Taverns v5.2.0

  • Datadriven Trades allowed some changes to our special villager trade system
  • Secret Library traders now roll instead the trade for the structure specific enchantments as a first roll, however this is random due to the nature of datadriven trades.
  • Secret Librarian Trades now require an item from the structure to buy the book, usually a key or something of that nature to ensure you cant just easily skip interacting with the structure. you know who you are.
  • HOWEVER due to the randomness of what trades are selected, Tavern Traders haven't been changed.
  • Updated Creeping Crypts
    • Creeping Crypts spawn now not anymore in Taigas but any forest biome
    • Creeping Crypts have been made smaller to compensate for its commonness
  • Illager Camps can now roll for Illager Barracks (66% roll for Pillager Outpost, 33% for Illager Barracks)
  • Added New Structure: Illager Barracks
    • Illager Barracks are a Bigger structure spawning in Plains biomes rarely
    • Illager Barracks hold mainly chests with charts to illager, or illager aligned structures
    • It prespawns illagers, meaning the illagers do not prespawn. However, prepare for unforeseen consequences
  • Updated Bunkers
  • Bunkers no longer can generate under sea level, this should help with ugly floating water worms inside the bunker
  • Bunkers now have a new starting piece, placing itself always underground a few blocks to ensure it starts buried to prevent stone brick plateaus
  • A new Structure Set has been added to ensure there is a Bunker above a stronghold, however depending on terrain, a bunker can fail to spawn
  • Bunkers Graves got removed
  • Bunkers got a new loottable mimicking the Stronghold Loottable, this means no more accidental eye trim
  • Updated Bridge Remnant
    • Bridge remnant can now spawn in a small and big size, the big size is the same as before
    • Bridge remnants can now spawn in different lenghs at random.
  • Shrine towers are more common
  • Updated Enchantments:
    • Waxed Wings has been fixed to be mutex with Unbreaking
    • Wither Coating has been nerfed to deal only 6 total damage instead of 10, or only 3 hearts of damage instead of 5
  • Updated some advancement names and fixed some not triggering correctly
  • Updated Nametags to be replaced by Lapis Lazuli in ALL Loottables that had them
  • Updated Saddles to be replaced by Leather in ALL Loottables that had them
  • Updated Feature Placement in DnT structures due to the Random Patch changes. this may have caused some unforseen changes or not be 1:1 the same as before

Dungeons and Taverns 5.2.0

release26 марта 2026 г.

Dungeons and Taverns v5.2.0

  • Datadriven Trades allowed some changes to our special villager trade system
  • Secret Library traders now roll instead the trade for the structure specific enchantments as a first roll, however this is random due to the nature of datadriven trades.
  • Secret Librarian Trades now require an item from the structure to buy the book, usually a key or something of that nature to ensure you cant just easily skip interacting with the structure. you know who you are.
  • HOWEVER due to the randomness of what trades are selected, Tavern Traders haven't been changed.
  • Updated Creeping Crypts
    • Creeping Crypts spawn now not anymore in Taigas but any forest biome
    • Creeping Crypts have been made smaller to compensate for its commonness
  • Illager Camps can now roll for Illager Barracks (66% roll for Pillager Outpost, 33% for Illager Barracks)
  • Added New Structure: Illager Barracks
    • Illager Barracks are a Bigger structure spawning in Plains biomes rarely
    • Illager Barracks hold mainly chests with charts to illager, or illager aligned structures
    • It prespawns illagers, meaning the illagers do not prespawn. However, prepare for unforeseen consequences
  • Updated Bunkers
  • Bunkers no longer can generate under sea level, this should help with ugly floating water worms inside the bunker
  • Bunkers now have a new starting piece, placing itself always underground a few blocks to ensure it starts buried to prevent stone brick plateaus
  • A new Structure Set has been added to ensure there is a Bunker above a stronghold, however depending on terrain, a bunker can fail to spawn
  • Bunkers Graves got removed
  • Bunkers got a new loottable mimicking the Stronghold Loottable, this means no more accidental eye trim
  • Updated Bridge Remnant
    • Bridge remnant can now spawn in a small and big size, the big size is the same as before
    • Bridge remnants can now spawn in different lenghs at random.
  • Shrine towers are more common
  • Updated Enchantments:
    • Waxed Wings has been fixed to be mutex with Unbreaking
    • Wither Coating has been nerfed to deal only 6 total damage instead of 10, or only 3 hearts of damage instead of 5
  • Updated some advancement names and fixed some not triggering correctly
  • Updated Nametags to be replaced by Lapis Lazuli in ALL Loottables that had them
  • Updated Saddles to be replaced by Leather in ALL Loottables that had them
  • Updated Feature Placement in DnT structures due to the Random Patch changes. this may have caused some unforseen changes or not be 1:1 the same as before

Dungeons and Taverns 5.2.0

release26 марта 2026 г.

Dungeons and Taverns v5.2.0

  • Datadriven Trades allowed some changes to our special villager trade system
  • Secret Library traders now roll instead the trade for the structure specific enchantments as a first roll, however this is random due to the nature of datadriven trades.
  • Secret Librarian Trades now require an item from the structure to buy the book, usually a key or something of that nature to ensure you cant just easily skip interacting with the structure. you know who you are.
  • HOWEVER due to the randomness of what trades are selected, Tavern Traders haven't been changed.
  • Updated Creeping Crypts
    • Creeping Crypts spawn now not anymore in Taigas but any forest biome
    • Creeping Crypts have been made smaller to compensate for its commonness
  • Illager Camps can now roll for Illager Barracks (66% roll for Pillager Outpost, 33% for Illager Barracks)
  • Added New Structure: Illager Barracks
    • Illager Barracks are a Bigger structure spawning in Plains biomes rarely
    • Illager Barracks hold mainly chests with charts to illager, or illager aligned structures
    • It prespawns illagers, meaning the illagers do not prespawn. However, prepare for unforeseen consequences
  • Updated Bunkers
  • Bunkers no longer can generate under sea level, this should help with ugly floating water worms inside the bunker
  • Bunkers now have a new starting piece, placing itself always underground a few blocks to ensure it starts buried to prevent stone brick plateaus
  • A new Structure Set has been added to ensure there is a Bunker above a stronghold, however depending on terrain, a bunker can fail to spawn
  • Bunkers Graves got removed
  • Bunkers got a new loottable mimicking the Stronghold Loottable, this means no more accidental eye trim
  • Updated Bridge Remnant
    • Bridge remnant can now spawn in a small and big size, the big size is the same as before
    • Bridge remnants can now spawn in different lenghs at random.
  • Shrine towers are more common
  • Updated Enchantments:
    • Waxed Wings has been fixed to be mutex with Unbreaking
    • Wither Coating has been nerfed to deal only 6 total damage instead of 10, or only 3 hearts of damage instead of 5
  • Updated some advancement names and fixed some not triggering correctly
  • Updated Nametags to be replaced by Lapis Lazuli in ALL Loottables that had them
  • Updated Saddles to be replaced by Leather in ALL Loottables that had them
  • Updated Feature Placement in DnT structures due to the Random Patch changes. this may have caused some unforseen changes or not be 1:1 the same as before

Dungeons and Taverns v5.1.0

release11 декабря 2025 г.
  • Added Spears to loot tables throughout the structures
  • Added Spears to the equipment of some trial spawner structures
  • Updated Ruined Town to have potentially a Zombie Horseman and/or a Skeleton Horseman
  • Updated Conduit Ruins to have better adaptation to the terrain around itself
  • Updated Conduit Ruins to be able to poke out of the water and its not as much buried in the ground anymore
  • Added Nautilus Armour in the Conduit Ruin and Trident Trial Monument Loot Table
  • Added Zautlius Jockeys to the Conduit ruin, Zautilus can also now naturally spawn there and drowned spawn rate is increased (only during the night due to how they spawn)
  • Added Zautilus Jockey trial spawner to the Trident Trial Monument, Replacing the previous Drowned Swarm trail spawner + some prespawned Zautilus Jockeys
  • Added Bogged Horsemen to the Toxic lair surface ruins
  • Added a few mob spawn locations to the Toxic Lair Surface ruins
  • Added Bogged Horsemen to the Witch Villa
  • Added Hogrider to the Piglin Camp, Piglin Camp Colony and Piglin Outstation
  • Added Netherite Spear Piglins to the Piglin Donjon
  • Added Skeleton Horseman to the Nether Keep bridges and Sealing Hall Bridges
  • Ruined the Bunker more
  • Added Hamel Jockeys to the Desert Ruins
  • Added mob spawn locations to the desert ruins outsides
  • Added Parches and Husk with spears to the Desert ruins
  • Added Stray Horseman to the Lone Citadel Bridges and Yards
  • Gave the pale garden slim window furniture after the residences complained enough in the gamelog
  • Fixed Log spam from Illager Camps

Совместимость

Minecraft: Java Edition

23w43b26.1.x1.21.x1.20.x1.19.x

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 года назад
Обновлён:1 неделю назад
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