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Моды/Dragon Claw Persistent
Dragon Claw Persistent

Dragon Claw Persistent

A general-purpose modpack designed with server longevity in mind, while still enabling access to interesting modded content.

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Dragon Claw Persistent 2.8.9 Forge

release3 января 2026 г.

Notes:

This is something I had been wanting to do for a while, and finally got around to, with this update, Immersive Engineering is now in the modpack as an extension (or alternative) to Create, and other mod features.

To reduce the impact on the Overworld, all ore generation has been disabled from Immersive Engineering, and instead, a datapack has been made, which makes the ores spawn in the Nether instead. The ore distribution is comparable to the Overworld, but "scaled", to better fit the Nether with its reduced build height, as well as the vast amount of empty space and lava. To complement this change, there is also a custom-made resourcepack, which retextures the Immersive Engineering ores, so their background is netherrack, instead of stone - this makes the ores blend in with the Nether environment better. The ores can also replace a good amount of the primary blocks, such as netherrack, but also soul sand, basalt and many more. You can look into the datapack to find the tags I made, and even edit the values to your liking, make extensions etc., it should be rather self-explanatory. On top of this, there are also custom Create-related recipes and processes you can use to get the various Immersive Engineering ores, using the mechanical extruder and some crushing recipes.

IMPORTANT!!! - Make sure you add the "ZZZ_dragons worldgen tweaks.zip" datapack to your world save, if you have an ongoing world, as otherwise, the ores will not spawn.

I am also adding Create: Diesel Generators, which uses a clever oil deposit mechanic, which can also generate retroactively. Since the "oil deposits" are more like a virtual invisible layer in the world, it shouldn't cause any issues with it existing in the Overworld.

With these additions, there are now many more ways to transfer power between locations, as well as other ways to make power as well.

Also had to go back on switching to REI again, because it still doesn't show modded recipe processes, which I forgot to test in the last update.

Another major switch, is going to be sophisticated backpacks and sophisticated storage. For now, it will co-exist with expanded storage, packed up and storage drawers - but the plan is to remove those storage mods entirely in a future version, so make sure to replace your storage solutions for your builds and character.

This change is multifactored, but the main reasons are that sophisticated storage combines what expanded storage and storage drawers does, into a single mod. Both sophisticated backpacks and storage have good compatibility with Create, and there is even a bit of extra functionality for Chipped for the storage.

Removed Mods:

  • Roughly Enough Items + sub mods

Added Mods:

  • Just Enough Items + sub mods
  • Immersive Engineering
  • Immersive Posts
  • Immersive Fixes
  • Create: Diesel Generators
  • Exposure
  • Exposure Catalog
  • Plushie Buddies
  • Sophisticated Backpacks
  • Sophisticated Core
  • Sophisticated Storage
  • Sophisticated Backpacks Create Integration
  • Sophisticated Storage Create Integration
  • Wan's Storage Shelves
  • Explorer's Compass

Resourcepacks

  • dragons worldgen tweaks (retextures Immersive Engineering ores into netherrack variants)
  • dragons packed up tweaks (retextures Packed Up backpacks into 16x16 instead of 32x32)

Datapacks

(located in the "config/paxi/datapacks/ folder, these will automatically be applied in singleplayer, but require manual transfer into the world save datapacks folder in a server environment):

  • dragons create tweaks - renamed to: "ZZZ_dragons create tweaks", in order to deal with load order of recipe tweaks
  • dragons storage shelves tweaks - changes the cardboard box recipes to use Create cardboard
  • dragons sophisticated backpacks tweaks - changes the backpack recipes in a similar way as with Packed Up
  • ZZZ_dragons create tweaks - added compat recipes for immersive engineering ores
  • ZZZ_dragons worldgen tweaks - makes Immersive Engineering ores spawn in the Nether

Dragon Claw Persistent 2.8.8 Forge

release30 декабря 2025 г.

Notes:

Updated mods to latest versions, and added a few Create extensions. I want to look into how I can add Immersive Engineering, without populating the overworld with ores, but it will likely take some time.

Updated Mods:

  • [Let's Do Addon] Compat
  • [Let's Do] Farm & Charm
  • [Let's Do] Vinery
  • Amendments
  • BadOptimizations
  • Balm
  • Better Combat
  • BisectHosting Server Integration Menu
  • Building But Better
  • Chat Heads
  • Chloride (Embeddium++/Sodium++)
  • Collective
  • Colorwheel
  • CraftTweaker
  • Crawl on Demand
  • Create
  • Create Mechanical Extruder
  • Create Railways Navigator
  • Create: Connected
  • Create: Copycats+
  • Create: Framed
  • Create: Steam 'n' Rails
  • Dark Paintings
  • Default Options
  • Double Doors
  • Euphoria Patches
  • Every Compat (Stone Zone)
  • Every Compat (Wood Good)
  • Extreme sound muffler
  • Farmer's Delight
  • Fusion (Connected Textures)
  • Geckolib
  • GraveStone Mod
  • Icarus
  • ImmediatelyFast
  • Immersive Aircraft
  • Inventory Profiles Next
  • Just Enough Breeding (JEBr)
  • Kiwi 🥝
  • Kotlin for Forge
  • Lootr
  • Macaw's Lights and Lamps
  • MidnightLib
  • ModernFix
  • Moonlight Lib
  • Open Parties and Claims
  • Packet Fixer
  • Ping Wheel
  • Puzzles Lib
  • Selfexpression
  • Sinytra Connector
  • Storage Drawers
  • Supplementaries
  • The Bumblezone - NeoForge/Forge
  • Unusual Fish Mod
  • XaeroPlus

Added Mods:

  • DragonLib
  • Create Crafts & Additions
  • Create Enchantment Industry
  • Create: Escalated
  • Create: Threaded Trains

Dragon Claw Persistent 2.8.7 Forge

release14 августа 2025 г.

Updated mods and re-introduced Steam 'n' Rails now that it has had some time to update. Replaced some performance mods in order to address some issues with the flywheel compat mod not rendering things correctly, at the cost of limiting the available shaders. The default configs for BSL and Complimentary have been included for this change, and the old config files are also still there.

A fix to our custom dirt recipe for create, so you can use the stamping machine on coarse dirt, but still make path blocks out of the other dirt variants.

Removed the "I" keybind from aether, as it conflicts with the Create Stock Ticker.

Reintroduced REI, as it works with custom crafting procedures again.

Updated Mods:

  • [Let's Do] Bakery
  • [Let's Do] Brewery
  • [Let's Do] Candlelight
  • [Let's Do] Farm & Charm
  • [Let's Do] NetherVinery
  • [Let's Do] Vinery
  • [Let's Do] WilderNature
  • Amendments
  • Balm
  • Crafting Tweaks
  • Steam 'n' Rails
  • Deep Aether
  • Default Options
  • Entity Culling
  • Every Compat (Stone Zone)
  • Every Compat (Wood Good)
  • Forgified Fabric API
  • FPS Reducer
  • Fusion (Connected Textures)
  • Geckolib
  • Immersive Armors
  • Inventory Profiles Next
  • Jade 🔍
  • KleeSlabs
  • Lootr
  • MmmMmmMmmMmm
  • ModernFix
  • Moonlight Lib
  • Open Parties and Claims
  • Packet Fixer
  • Rainbow Reef
  • Selfexpression
  • Storage Drawers
  • Supplementaries
  • Xaero's Minimap
  • Xaero's World Map
  • XaeroPlus

Removed Mods:

  • Iris & Oculus Flywheel Compat
  • Cull Leaves
  • Entity Culling
  • Rubidium Extra
  • Just Enough Items

Added Mods:

  • Colorwheel
  • Create Steam 'n' Rails
  • Chloride
  • Roughly Enough Items
  • REI Plugin Compatibilities
  • Roughly Enough Professions
  • Roughly Enough Trades

Datapacks

(located in the "config/paxi/datapacks/ folder, these will automatically be applied in singleplayer, but require manual transfer into the world save datapacks folder in a server environment):

  • dragons_create_tweaks - added recipe override for pressing recipes for path blocks, as it was conflicting for coarse dirt with our custom pressing recipe to press coarse dirt into regular dirt, and was randomly making paths instead. You can still make path blocks using the other dirt variants.
  • dragons_packedup_tweaks - adjusted recipes to make copper backpack available earlier, and introduce a better progression sense.

Dragon Claw Persistent 2.8.6.1 Forge

release13 июля 2025 г.

Notes:

Discovered that Quickbench breaks polymorph alt recipe selector, so it has to go for now. REI also has a current issue with showing any modded crafting process recipes, making it pretty useless, so temporarily switching it out for JEI, at the cost of not having collapsible groups - until REI gets fixed.

Not having Quickbench will make hand-crafting rather unresponsive, but you can try FastWorkbench along with FastSuite from Curseforge as manual additions/fixes, until Quickbench/Ploymorph fixes the bug. I cannot include it in this pack legally due to licensing, otherwise I would just do that.

Removed Mods:

  • Quickbench
  • Roughly Enough Items
  • REI Plugin Compatibilities
  • Roughly Enough Professions

Added Mods:

  • Just Enough Items

Shaderpacks:

Updated

  • complimentary unbound, set enable glowing ores to off under integratedPBR+ materials

Dragon Claw Persistent 2.8.6 Forge

release9 июля 2025 г.

Notes:

Updated modpack with focus on getting Create 6.x implemented. Other mods were updated to enable this. Also updated to Forge 47.4.0 due to mod dependencies.

Updated Mods:

  • BadOptimizations
  • Balm
  • Chat Heads
  • Citadel
  • Collective
  • Create
  • Create Copycats +
  • Create Deco
  • Create Mechanical Extruder
  • Create Steam 'n' Rails
  • Create: Connected
  • Create: Copycats+
  • Create: Framed
  • CTOV
  • Curios API
  • Deep Aether
  • Double Doors
  • Entity Culling
  • Euphoria Patches
  • Every Compat (Stone Zone)
  • Every Compat (Wood Good)
  • Extreme Sound Muffler
  • Farmer's Delight
  • Forgified Fabric API
  • Freecam
  • Fusion
  • Geckolib
  • GraveStone Mod
  • ImmediatelyFast
  • Immersive Aircraft
  • Immersive Armors
  • Iris & Oculus Flywheel Compat
  • Jade 🔍
  • Jade Addons (Neo/Forge)
  • Kiwi
  • Let's Do Addon Compat
  • Let's Do Bakery
  • Let's Do Farm & Charm
  • Lithostiched
  • Macaw's Lights and Lamps
  • Macaw's Roofs
  • Mini Effects
  • MmmMmmMmmMmm
  • ModernFix
  • MonoLib
  • Moonlight Lib
  • Oculus
  • Packet Fixer
  • Ping Wheel
  • Polymorph
  • Puzzles Lib
  • Rainbow Reef
  • Selfexpression
  • Shut Up GL Error
  • Simple Menu
  • Smarter Farmers
  • Storage Drawers
  • Supplementaries
  • TerraBlender
  • The Bumblezone
  • Tom's Simple Storage
  • Trade Cycling
  • Xaero's Minimap
  • Xaero's World Map
  • XaeroPlus
  • YetAnotherConfigLib
  • [Let's Do] Vinery

Removed Mods:

  • Create: Armor Trims

Added Mods:

  • JamLib
  • QuickBench
  • Create Railways Navigator

Shaderpacks:

Updated

  • Complimentary Reimagined
  • Complimentary Unbound
  • BSL
  • Photon

defaultoptions - (config/defaultoptions/extra/config):

(these have to me moved manually to the "config/ folder to take effect on an existing modpack instance. If the configs don't exist on launch, defaultoptions will do it for you however):

Roughly Enough Items

- Updated collapsible entries for new items.

(config/defaultoptions/extra/config/roughlyenoughitems/collapsible.json)

Совместимость

Minecraft: Java Edition

1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:MIT
Опубликован:2 года назад
Обновлён:1 месяц назад
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