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Моды/Domix's Creatures
Domix's Creatures

Domix's Creatures

A mod that focuses on adding cool creatures, structures, blocks & items

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Все версииDomix's Creatures 1.10.0

Domix's Creatures 1.10.0

Release1 мес. назад

Список изменений

Added

  • Added Cave Wyvern entity
  • Added Termite entity
  • Added Ant entity
  • Added Anteater entity
  • Added Coin Pile block
  • Added Cave Wyvern Lair structure
  • Added Gold Pile block
  • Added Poison Breath particle
  • Added Iron Chain item
  • Added a new advancement for crafting the Wyvern Scale armor set
  • Added Cave Wyvern guide book entry
  • Added Iguana guide book entry
  • Added Termite guide book entry
  • Added Ant guide book entry
  • Added Anteater guide book entry
  • Added Worm guide book entry
  • Added Rich Dirt guide book entry
  • Added Cheese guide book entry
  • Added tooltips to armors/items with special properties
  • Added Glass Jar item
  • Added Rich Dirt block
  • Added Rich Farmland block
  • Added Termite Nest block
  • Added Termite Mound block
  • Added Ant Hill block
  • Added Ant Nest block
  • Added hollow log and stripped hollow log blocks for every wood variant
  • Added Termite Hill feature (generates in savanna and jungle)
  • Added Ant Hill feature (generates in taigas and jungle)
  • Added Terralith biome support for entity spawning
  • Added enableMoleWormDigging, enableTermiteLogHollowing, enableAntLeafCollecting, enableRainBreakingCrackedGlass, and enableDeerAntlerShedding gamerules
  • Added a new baby model for the Hippo

Fixed

  • Fixed baby mobs from breeding tamed creatures not being tamed
  • Fixed the Limestone Wall and all Mossy Limestone blocks not dropping when mined
  • Fixed a bug where breeding Crocodiles crashed the game
  • Fixed a bug where Crocodile eggs could replace blocks when laid
  • Fixed Carp not being affected by the Eraser item
  • Fixed the regeneration effect given to tamed entities by Capybaras not actually healing them
  • Fixed Iguana sit/follow command overlapping with putting them on the shoulder
  • Fixed some items missing from the all_items item tag
  • Fixed some advancement translation keys beginning with advancements instead of advancement
  • Fixed baby Hippos not having the muddy textures
  • Acquiring the Arapaima Scale item now correctly unlocks the armor recipes of the corresponding scale color

Changes

  • The Water Strider is now tamed with Fermented Spider Eyes instead of Worms
  • Slightly tweaked the baby Deer textures
  • Slightly tweaked the Deer walk/run animation and the baby Deer walk animation
  • The Mole can now dig up Worms from Rich Dirt/Farmland blocks
  • Added Limestone to the vanilla base_stone_overworld block tag
  • Limestone can now turn into moss when bonemealing Moss blocks near it
  • Reworked the Beaver model, textures, and animations
  • Slightly increased adult Beaver hitbox size
  • Updated the Beaver icon in the Beaver guide book entry
  • Slightly changed the Boar model (the teeth are now straight)
  • Spectral Leaves blocks now allow Spectral Bats to spawn on them (only in end_midlands biome)
  • Spectral Bats now spawn in end_midlands biomes on Spectral Leaves blocks instead of only being placed by the Spectral Tree structure
  • The Spectral Tree now generates as a feature instead of a prebuilt structure
  • The Hippo Mud Bath now generates as a feature instead of a prebuilt structure
  • The Iguana now requires a stick to be set to sit/follow
  • The Butterfly now pollinates flowers and can cause crops to grow faster
  • Updated the Butterfly, Deer, and Hippo guide book entries
  • Deer now shed their antlers over time (they grow back)
  • The Eel can now power Lightning Rods with its electric attack
  • Iguanas will now bask in the sun
  • Hippos now attack boats if the boat is in water
  • The Cracked Glass block now has a chance to break when exposed to rain
  • The Wisp now uses a separate render layer for its skull instead of switching textures directly in the model
  • Slightly changed the Wisp texture
  • Changed which blocks the Worm can spawn on. It now spawns on Podzol, Mycelium, Grass blocks, and Rich Dirt instead of only Dirt
  • Worms can now spawn in more biomes (swamp, mangrove_swamp, plains, sunflower_plains, meadow, forest, flower_forest, birch_forest, old_growth_birch_forest, dark_forest, taiga, old_growth_spruce_taiga, old_growth_pine_taiga, jungle, sparse_jungle, bamboo_jungle, mushroom_fields)
  • Worms can now be collected using the Glass Jar item
  • The Worm item can now be composted
  • Renamed crocodile_overgrown_layer.png to crocodile_overgrown.png
  • Renamed hippo_dry_mud_layer.png and hippo_mud_layer.png to hippo_muddy_dry.png and hippo_muddy.png
  • The HippoMudLayer class has been renamed to HippoMuddyLayer
  • Guide book entries now follow standard sentence capitalization
  • Arapaima entities and Arapaima armor now play the arrow hit sound instead of the shield block sound when reflecting arrows
  • The Eraser creative item now kills entities with left-click (drops loot) and completely erases with right-click
  • The Eraser can no longer break blocks

Technical Changes

  • Moved Worms from the CREATURE spawn group into the AMBIENT spawn group
  • Added CropBlockMixin and UniversalPlantingMixin
  • Added hollow_logs item tag
  • Added has_worms and hollow_logs block tags
  • Added anteater_spawns_in, has_termite_hill, has_ant_hill, and has_hippo_mud_bath biome tags
  • Added capturable_in_jar, anteater_prey, and anteater_for_breeding entity type tags
  • Moved the Shaman's Mask poison protection logic from the ModEvents class into the LivingEntity mixin
  • Added ModClientEvents, CaveWyvernSoundHelper, CaveWyvernSoundInstance, ModFeatureGeneration, and ModFeatures classes
  • Removed ModBlockTagProvider and ModItemTagProvider data generator classes

Файлы

domixs-creatures-1.10.0.jar(5.52 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.10.0

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

30

Дата публикации

1 мес. назад

Загрузил

ID версии

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