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Моды/Wakes
Wakes

Wakes

Мод Wakes добавляет в Майнкрафт реалистичные волны и всплески воды за движущимися сущностями. Простая, но атмосферная деталь, которая оживляет океаны и реки.

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Все версииWakes 0.7.0+26.2

Wakes 0.7.0+26.2

Beta25.07.2026

Список изменений

New rendering pipelines

The rendering now does two passes with two different pipelines depending on the wake's opacity. For opacities lower than 0.8 the wakes' texels are rendered in color with no depth write. This results in wakes visually being below the water. For texels wakes above this threshold, depth write is done which means that water below these parts wont render. This means that high opacity texels dont have water rendered above them. This was required because the new pipeline made it so that low opacity wakes which also wrote to the depth buffer, "cut" through the ocean, making the ocean floor visible.

The reason for choosing this new pipeline was because wakes now show through stained glass and water.

A unfortunate consequence of this pipeline is that the wakes show through hollow entities such as boats. This was resolved by manually removing the texels of wakes which the boat should cover. This is needed to do per frame so a new partial upload was introduced.

If for whatever reason you need to change the area of which a boat's (entities) "occlusion zone" covers, you can do it using datapacks. See the docs on Github.

Performance improvements

#197 pointed to tick-rated performance issues. Optimizations regarding color calculations, biome color caching and partial GPU texture uploads have made the framtime graph much more stable.

If per tick biome color sampling is wanted for each node, set the config option "Cache water color" to false.

Файлы

wakes-0.7.0+26.2.jar(284.36 KiB)
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Канал релиза

Beta

Номер версии

0.7.0+26.2

Загрузчики

Fabric

Версии игры

26.2

Загрузок

1.6K

Дата публикации

25.07.2026

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ID версии

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