
Modded Terrain Generation
Distant Horizons works with mod terrain generators! (Terralith 2.0 shown in this image)
Cave/Nether support
1024 render distance
Showing MC 1.16
Cliff side 2
Vanilla render distance 4. Mod render distance 512.
Screenshot Contest Shader Winner
Original Title: Somewhere in a spruce forest that I Destroyed Screenshot by: wadr
Detail levels (gif)
The mod will render chunks at different detail levels depending on how far they are from you.
Screenshot Contest Vanilla Winner
Original Title: Long Night Screenshot by: vexrypt
Client-side Multiplayer Support 2
Photo taken from the Pioneer Survival server
Client-side Multiplayer Support 1
Photo taken from the Pioneer Survival server
Detail levels
The mod will render chunks at different detail levels depending on how far they are from you.
A Distant Horizon
Custom map support
Pictured: Super Hostile Iceolation
Ciff side 1
Vanilla render distance 4. Mod render distance 512.
256 render distance
By default the mod renders at 64, but can go up to 4096! (although anything above 512 may become difficult due to high RAM or GPU usage)
Variable Detail
Fake chunks closer will become larger and less detailed the further they are from the player, increasing performance.
The End
Finding end cities will be much easier now. Photo taken by: Bunshaman