
Disabler
A mod that allows you to block dimensions, items, and the spawning of mobs, structures, and biomes.
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Disabler: Spawn, Biome, Dimension, Structure & Item Control
About
A server-side utility mod that gives admins control over mob spawns, structure generation, dimension access, world composition, items, loot, and inventories - powered by a simple config file.
You can control:
Block mob spawns
- Remove mobs from biome spawn lists
- Cancel runtime spawn attempts Disable structures
- Prevent entire structure types from generating
- Remove their custom mob spawn overrides
Remove biomes
- Fully exclude specific biomes from world generation
- Cleanly prevent them from appearing in new worlds
- Keep land replacements on land and water replacements in water
- Includes extra compatibility handling for Alex's Caves cave biome generation paths
Disable dimensions
- Cancel dimension travel before entities enter blocked dimensions
- Prevent new Nether portals from forming when
minecraft:the_netheris blocked - No spawn-teleport fallback: players stay where they are
Block items
- Remove configured items from generated loot
- Prevent blocked item entities from remaining in the world or entering player inventories
- Clean crafting, smelting, player inventory, ender chest, equipment, and open-container results
- Optionally scan loaded modded and vanilla storages at a configurable interval
Simple JSON file
- No commands, no GUI
- Server-side only
- No client install required
- Optional singleplayer support
- Same
config/disabler-server.jsonformat on NeoForge, Forge, and Fabric
Configuration
The config file is located at:
.minecraft/config/disabler-server.json
{
"blocked_mobs": [],
"blocked_biomes": [],
"biome_exceptions": [
"minecraft:mushroom_fields"
],
"blocked_structures": [],
"blocked_dimensions": [],
"blocked_items": [],
"storage_scan": {
"enabled": true,
"interval_ticks": 300,
"block_entities_per_tick": 512,
"skipped_namespaces": []
}
}
Parameters
blocked_mobs: Entity type ids that cannot spawn or join a server level. Example:minecraft:zombie.blocked_biomes: Biome ids excluded from newly generated chunks. Replacements are selected by climate and preserve the land/water category. Example:minecraft:plains.biome_exceptions: Biomes that cannot be selected as replacements.minecraft:mushroom_fieldsis excluded by default because it has special terrain requirements.blocked_structures: Structure ids prevented from starting in newly generated chunks. Example:minecraft:village_plains.blocked_dimensions: Vanilla or modded dimension ids that entities cannot enter. Travel is cancelled before changing level. Example:minecraft:the_end.blocked_items: Vanilla or modded item ids removed from loot, item entities, player inventories, crafting and furnace results, open menus, and supported storages. Example:minecraft:elytra.storage_scan: Group of settings for periodic removal of blocked items from loaded block-entity inventories.storage_scan.enabled: Enables or disables periodic storage scanning. Event-based item and loot blocking continues to work when this isfalse.storage_scan.interval_ticks: Delay between complete storage scan cycles. The default is300ticks, approximately 15 seconds.storage_scan.block_entities_per_tick: Maximum number of queued block entities checked per tick. The default limit is512.storage_scan.skipped_namespaces: Mod namespaces whose physical storages must not be scanned. Example:["examplemod"].
The mod also creates .minecraft/config/DisablerGuide.md with the same parameter explanations. Unopened loot-table containers are left untouched until their loot is generated, preventing interference with Lootr conversion.
If an old .minecraft/config/disabler-server.toml exists and JSON does not, known settings are migrated automatically. The TOML file is retained as a backup, while all further configuration uses JSON.
Watch on GitHub how it works!
