!Update banner
+ Add gold tray and rename old one to iron tray;
* Update tray model, courtesy of QueeZeR
+ Add placing and picking up plates with trays;
+ Add 4 advancements and Datagen;
+ Add tags for mod items, apply them instead of arrays/sets iteration wherever possible.
+ Separate config into client and common configs;
+ Add "Food Blacklist" option to forbid eating items inside it, even if they can be placed inside and apply it;
+ Add Dynamic offset for plate towers (5-16) on trays;
+ Add trayDynamicPlateOffset config option;
* Rewrite entityInside to actually check plate AABB and only from sides/top;
* Fix entity-in-block check to check for plate AABB + some graze instead of a whole ass block space;
+ Add 'fragile_plate_ignored' tag;
* Partially fix recipe datagen (iron plate messing up bucket recipe)
* Semi-fix recipe unlock criteria shitting itself because of tags
+ Make wooden plates can be used as fuel for 0.75 of an item.
* Merge #3 and #4 by andrew0030 with Tray BEWLR and advancement detection fixes;
* Add andrew0030 to credits;
* Update ReadMe-s;
* Bump patch version a few times.
Full Changelog: https://github.com/V972/dinnerwareMod/compare/0.9.1...1.0.0
+ Implement keeping plate content when shift-broken;
+ Implement rendering food inside plate based on NBT;
* Minor polish & preparation for next feature;
Full Changelog: https://github.com/V972/dinnerwareMod/compare/0.8.3...0.9.1
Initial release